The emblem system now, is really good and bad for some killers.
So let's get straight into it, the emblem system is very kind to Hag and very cruel to Nurse.
Before you say NIcE B8 m8 i r8 8/8.
Nurse is still the joint strongest killer in the game with Spirit, but she's not quite as effective as she used to be. Now killers must delay the game properly, prevent genrush but also try not to end it quickly. Which seriously hinders a lot of Nurses usefulness because now, you can't slug and end the game quickly as you used to. Which isn't big but makes her need to be played in a non slug way which means she's a lot more difficult to play for slugging Nurses.
Now on the flipside, Hag is so good at pipping now. She always was but now she's amazing. If you're good with her, unless its a sweaty SWF, you're solid. The map presence/pressure Hag can generate is not to be taken lightly. I mean she's literally amazing. And with her strong chasing, her momentum and her ability to traverse through the map quickly (if you trap routes). She's pretty much joint with Billy for best pipping killer.
Billy can do everything Hag can and slightly more. While they are not as strong as Nurse or Spirit, they're better for pipping which shouldn't be the case.
I think this system needs a rework. Tru3 suggested a great one. While having Hag and Billy be so good is a good thing, it's also quite bad because the stronger 2 (Nurse and Spirit) are being hindered. Spirit not as much but Nurse, a ton. I hope the devs can make a rework rather than hindering Nurse.