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Dear devs, thanks for punishing non-Enduring users

Why does everything have to be complicated with you guys when you do a "fix"?

Why couldn't you just remove Enduring's interaction with DS and leave the stun at 3 seconds like sensible people would have done?

Now you're punishing every single Killer who doesn't run Enduring. Thanks for once again giving yet another incentive to be less diverse with Perk builds.

I'm sorry, but I literally have zero understanding for this IMO stupid decision.

You better not attempt to nerf Enduring's percentages in the future should it become meta, because that would be 100% on you and your decision today.

It's unfortunate that this isn't the Steam forum, because I would quite like to use their facepalm emoji now.

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Comments

  • DocOctoberDocOctober Member Posts: 2,230

    To me it shows them being out of touch again. Even many Survivor mains asked for Enduring not to work on DS over increasing DS' stun timer again and it would have been a reasonable thing to do. They already have exceptions for Coulrophobia with Snap Out of It and Mending, there's no reason they couldn't have done that.

  • PluPlu Member Posts: 1,209

    Worse part is that we proposed the change ON this forum some days ago, to just make it not affected by enduring, but they still did what they wanted instead, I don't get it...

  • ChoklombaChoklomba Member Posts: 14

    And the typical killer main who just cry because he thinks tunneling is ok and doesn't want to get punished for it

  • PluPlu Member Posts: 1,209

    YOu are just making up rules @Choklomba, just get out already lol

  • KillermainBTWm8KillermainBTWm8 Member Posts: 3,954

    Then can we make it so Nurse and Legion stuns are affected?

  • DocOctoberDocOctober Member Posts: 2,230

    Oh we can't?

    I guess the devs didn't get that memo when they made Coulrophobia SPECIFICALLY not affect Snap Out of It when it was still considered a healing action. And then went on to call Mending, which CLEARLY is one, not a healing action.

  • Science_GuyScience_Guy Member Posts: 695

    Having Enduring not apply to the reworked DS didn't make any sense. More importantly, devs shouldn't balance the game around some eccentric desire not to run a certain perk. If you're that afraid of something as pathetically niche as 2.6 DS, now you can run Enduring.

    As if most Survivors are even going to bother with DS now that MoM is here.

  • DocOctoberDocOctober Member Posts: 2,230

    Give me one good reason why it wouldn't have made sense. We already have such exception on other Perks, so why should Enduring be any different?

  • not_Queefnot_Queef Member Posts: 185

    Those are fatigue states caused by the killers exhausting their powers, whereas stuns are caused by survivor actions.

    So, no.

  • Science_GuyScience_Guy Member Posts: 695

    Enduring affects stun times.

    DS is a stun.

    Ergo, Enduring should affect DS. And hey, it always had until the last patch.

    The only reason they had to make an exception for the reworked DS was because the new stun time was so short that Enduring would have made the perk actually useless.

    The entire point of this change is that new DS was underpowered and now that it's being tweaked, Enduring needs to be reworked accordingly. I'm not sure where the problem is when the only real alternative was to NOT let it affect DS again. In other words, you're complaining that Enduring wasn't nerfed.

  • not_Queefnot_Queef Member Posts: 185

    Snapping Out being considered a healing action was a bug.

    Mending is not a healing action.

  • DocOctoberDocOctober Member Posts: 2,230

    A bug? You must be hilarious at parties.

    It was specifically designed to work with A Nurse's Calling and the devs even stated that they specifically excluded Snap Out of It from being affected by Coulrophobia, because they deemed an interaction of the two too powerful.

    When they came up with Mending, that originally was a healing action. They realised that they would once again have to program in all those exceptions again, so they went the easier way and told the game to not consider it a Healing action and then did the same with Snap Out of It.

    Seriously, get your facts straight before you try to argue with me.

  • DocOctoberDocOctober Member Posts: 2,230


    It would have been the lesser of two evils because now all Killers not running Enduring are being punished instead.

    And considering your argumentation, that's ignoring quite a bit of DbD's history regarding Enduring.

  • HakuHaku Member Posts: 320

    I also wanted the stun to be 2.5 -3 sec and not affected by Enduring so I don't have to run it anymore. And while I rarely run back to hooks I still get people run into me .... and I would just pick them up without even thinking and I really don't want to run Enduring just for that ...

  • SnakeSound222SnakeSound222 Member Posts: 1,810

    I'm not really surprised. Too many Survivors are having withdrawals (even though they are the same people who said that Enduring was a counter to the old DS) and the devs gave in. We just got Mettle of Man and Flip Flop, two perks that are reaching the level of the old DS.

  • TheMadDoctorTheMadDoctor Member Posts: 247
    edited April 3

    Still, 5 seconds seems excessive and this is from a killer main who thought the 3 seconds was too short. That mixed with being able to move one second after it hits is nuts. Still, if this is what they want to do, fine just don’t buff the timer. Now it shall be a slugging meta....ooooh shiiiiit.

  • powerbatspowerbats Member Posts: 7,071

    @peanits said they were looking at changing it but my guess is there wasn't enough time to recode Enduring to not interact that way.

  • BlueberryBlueberry Member Posts: 4,754

    Agreed. Gonna be forced to run Enduring now.

  • HighQualityDonutHighQualityDonut Member Posts: 49

    New DS isn't too popular to begin with. Lets see how it goes on live for a while before we make conclusions.

  • blue4zionblue4zion Member Posts: 1,060
    edited April 3

    More like they're punishing tunnelers, which is nice because just remember the survivor you're tunneling is a human being who is just trying to have fun

    Btw I don't tunnel/camp and I'm having zero issues with killer emblems.


    No I don't play a low ranks, I think people who only play at low ranks shouldn't really have a say in "balance" but that's just me.

  • DocOctoberDocOctober Member Posts: 2,230

    I don't care about how you play Killer or if or not you have issues with Emblems (which is not part of this discussion anyways). And if you imply that I'm some low-rank, low-hour nobody giving feedback, you clearly have zero idea who I am.

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