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Dear devs, thanks for punishing non-Enduring users

Why does everything have to be complicated with you guys when you do a "fix"?
Why couldn't you just remove Enduring's interaction with DS and leave the stun at 3 seconds like sensible people would have done?
Now you're punishing every single Killer who doesn't run Enduring. Thanks for once again giving yet another incentive to be less diverse with Perk builds.
I'm sorry, but I literally have zero understanding for this IMO stupid decision.
You better not attempt to nerf Enduring's percentages in the future should it become meta, because that would be 100% on you and your decision today.
It's unfortunate that this isn't the Steam forum, because I would quite like to use their facepalm emoji now.
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Comments
My thoughts exactly √
Honestly I agree with this it is surprising they changed it like they did also everyone who wanted DS buffed just suggested making it so enduring doesn't affect it but instead....
Don't tunnel and you won't get hit by the stun
ez
As usual, the typical Survivor main has nothing to contribute.
Its time to stop playing killer and search for a SWF
Killer mains unite.....
To me it shows them being out of touch again. Even many Survivor mains asked for Enduring not to work on DS over increasing DS' stun timer again and it would have been a reasonable thing to do. They already have exceptions for Coulrophobia with Snap Out of It and Mending, there's no reason they couldn't have done that.
Worse part is that we proposed the change ON this forum some days ago, to just make it not affected by enduring, but they still did what they wanted instead, I don't get it...
Don't play killer. Ez. No killers = no games.
And the typical killer main who just cry because he thinks tunneling is ok and doesn't want to get punished for it
YOu are just making up rules @Choklomba, just get out already lol
Having DS not be affected by Enduring would make no sense. You can't just make random exceptions to what the perk affects.
This is by far the better change, and will only affect trash killers that tunnel. Maybe they will learn to play less scummy now (not likely).
Then can we make it so Nurse and Legion stuns are affected?
1) I'm not a Killer main
2) It's quite easy to not tunnel, yet still eventually come face to face again with the DS Survivor because of 60 seconds being a considerable amount of time.
3) Tunnelling IS OK, whether you like it or not. It's an effective strategy to get a Survivor booted from the game as quickly as possible, because each dead Survivor greatly diminishes the overall efficiency of the Survivors, thus vastly increasing your chances to win as Killer.
Sorry not sorry that I'm not a stupid AI. I play to win. If I see two Survivors running from me and one is injured, you can bet that I'll go for the easier target.
Oh we can't?
I guess the devs didn't get that memo when they made Coulrophobia SPECIFICALLY not affect Snap Out of It when it was still considered a healing action. And then went on to call Mending, which CLEARLY is one, not a healing action.
Having Enduring not apply to the reworked DS didn't make any sense. More importantly, devs shouldn't balance the game around some eccentric desire not to run a certain perk. If you're that afraid of something as pathetically niche as 2.6 DS, now you can run Enduring.
As if most Survivors are even going to bother with DS now that MoM is here.
Give me one good reason why it wouldn't have made sense. We already have such exception on other Perks, so why should Enduring be any different?
Those are fatigue states caused by the killers exhausting their powers, whereas stuns are caused by survivor actions.
So, no.
Enduring affects stun times.
DS is a stun.
Ergo, Enduring should affect DS. And hey, it always had until the last patch.
The only reason they had to make an exception for the reworked DS was because the new stun time was so short that Enduring would have made the perk actually useless.
The entire point of this change is that new DS was underpowered and now that it's being tweaked, Enduring needs to be reworked accordingly. I'm not sure where the problem is when the only real alternative was to NOT let it affect DS again. In other words, you're complaining that Enduring wasn't nerfed.
Snapping Out being considered a healing action was a bug.
Mending is not a healing action.
A bug? You must be hilarious at parties.
It was specifically designed to work with A Nurse's Calling and the devs even stated that they specifically excluded Snap Out of It from being affected by Coulrophobia, because they deemed an interaction of the two too powerful.
When they came up with Mending, that originally was a healing action. They realised that they would once again have to program in all those exceptions again, so they went the easier way and told the game to not consider it a Healing action and then did the same with Snap Out of It.
Seriously, get your facts straight before you try to argue with me.
It would have been the lesser of two evils because now all Killers not running Enduring are being punished instead.
And considering your argumentation, that's ignoring quite a bit of DbD's history regarding Enduring.
I also wanted the stun to be 2.5 -3 sec and not affected by Enduring so I don't have to run it anymore. And while I rarely run back to hooks I still get people run into me .... and I would just pick them up without even thinking and I really don't want to run Enduring just for that ...
I'm not really surprised. Too many Survivors are having withdrawals (even though they are the same people who said that Enduring was a counter to the old DS) and the devs gave in. We just got Mettle of Man and Flip Flop, two perks that are reaching the level of the old DS.
Still, 5 seconds seems excessive and this is from a killer main who thought the 3 seconds was too short. That mixed with being able to move one second after it hits is nuts. Still, if this is what they want to do, fine just don’t buff the timer. Now it shall be a slugging meta....ooooh shiiiiit.
@peanits said they were looking at changing it but my guess is there wasn't enough time to recode Enduring to not interact that way.
Agreed. Gonna be forced to run Enduring now.
New DS isn't too popular to begin with. Lets see how it goes on live for a while before we make conclusions.
Dont get downed.
ez
Argument is stupid and defeats any constructivism.
More like they're punishing tunnelers, which is nice because just remember the survivor you're tunneling is a human being who is just trying to have fun
Btw I don't tunnel/camp and I'm having zero issues with killer emblems.
No I don't play a low ranks, I think people who only play at low ranks shouldn't really have a say in "balance" but that's just me.
I don't care about how you play Killer or if or not you have issues with Emblems (which is not part of this discussion anyways). And if you imply that I'm some low-rank, low-hour nobody giving feedback, you clearly have zero idea who I am.