Live Q&A: Post your Legion questions here!

On Thursday April 25th, we will be hosting a live Q&A on the subjects of The Legion update and the End Game Collapse.
Details about The Legion Update can be found here, in case you missed it: https://forum.deadbydaylight.com/en/discussion/57702/
We have been collecting questions surrounding The Legion since the changes were revealed, but you can post your most pressing one below to be sure we didn't miss it. If you are wondering how something works or why a specific change is being made, now is your chance!
Rules
- Limit of one question per person.
- Posts that are not questions will be removed.
- Only questions about The Legion update will be accepted. For End Game Collapse questions, go here: https://forum.deadbydaylight.com/en/discussion/58169/
We will pick some of the best questions and answer them live this week.
UPDATE
You guys gave us a crazy amount of questions and there's no way we'll be able to answer them all on stream, so we went ahead and answered some early: https://forum.deadbydaylight.com/en/discussion/comment/427828/#Comment_427828
Don't worry if you haven't had a chance to ask yours yet, we're still watching. We'll answer more of the live Q&A this week!
Comments
Why was the blood changed to not be seen in Frenzy? Before, it was understandable because of the moonwalk exploit, but since Deep Wound is now tied to the terror radius and not chase, it seems like an unnecessary adjustment.
When missing with an attack, will the frenzy bar be completely depleted, or will you get a head start on your next charge?
Do you guys consider removing some of unnecessary nerfs for legion, especially from Feral Frenzy changes?
Since you are changing my only Easy to Use Killer, What is BHVR Philosophy regarding Killer Powers, Are Powers supposed to be Easy to Understand, Easy/Hard to Use and Hard to Master?
Can there be any Easy to Use or Easy to Master Killer?
With many Legion players, the main tactic used is to tunnel a specific surviror, repeatedly stabbing them with frenzy, since deep wound is too easy to mend and leaving survivors to bleed out isn't viable. Since deep wound stabs will no longer deplete the deep wound bar further, how is Legion going to stay viable?
Why did you decide to completely gut legion, instead of shifting his power in healthier ways?
Why is mending a deep wound not considered "Healing"?
With Legion's new changes coming underway, will we be seeing new mechanics out of their add-on changes, or will they still be the same with relatively upgraded buffs? Also, with the new updates, will you be experimenting more with Legion with certain mechanics to further boost their ability, such as maybe allowing Nurses to work with mending now or allowing Bamboozle to work with pallets?
Thanks for taking the time to answer our questions, I really love what you guys are doing for us. :)
Have you guys ever experimented with removing mending all together and making legions frenzy hit just do normal damage?
Can you now make mending consider as healing? Because now mending in terror radius and start mending would pause the timer
Why make Feral Frenzy speed slower? The main concern with current Legion is that even with duration increases, the speed is not enough if the survivor is running a exhaution perk/knows to stay away from groups.
(Keep doing you however, I am looking forward to the changes and balance fixes.)
Will we keep the the marks for detecting others in your terror radius or will that be modified or changed.
Did you change the " Deranged Pursuit " achivement ?
Do you not think a Legion rework would be better than buffing / nerfing him? Right now though he isn't strong, there are very few counters to his power, making him boring to play against.
The new feral frenzy seems useless when a survivor its already injured, what if at least an extra additional hit make a debuff at the repair speed for 120s?
I'm a little concerned with the deep wound change. The new change practically buffs Borrowed time and might affect the use of Feral Frenzy in chases. Will these points be looked at again and maybe reconsidered?
Now that Deep Wound doesn't go down while mending and in the Terror Radius, have you considered mending to be a healing action that can be seen through Nurse's Calling?
The current slate of changes are particularly contentious and in some places seem like punitive punishments for the long term use of what was a tactic that could be used on any killer with the exception of the Deep Wounds interaction which could have been corrected with an adjustment to how Deep Wounds and chases worked with each other. Would it have not been better to give Legion a new power that was more worthwhile for both sides to deal with than such a huge drawback of strength and utility?
With the new changes, it looks like legion will always have an easy first hit, but why should a player play legion over wraith, since wraith can surprise first hit survivors, even during chases.
Would you consider giving less of a harsh penalty than losing your power completely for missing attacks?
Why do your PTB changes only get tweaked once, and put onto live servers without further testing the tweaks you just made?
Not to be snotty, but why has The Legion, one of the newest killers to be added to the roster, receiving an overhall where as older killers who have been overdo (ie wraith, Freddy, Trapper) been closed to ignored?
Were there any other options that were discussed and rejected when deciding how to change Legion?
What were your goals with this Legion rework?
Can we get refunds since Legion is now just a low tier M1 killer with no powers?
Why did you make feral frenzy deactivate once you miss one attack?
Is this change intended to be an overall buff, nerf or sidegrade?
What is the point of multiple hits on the same survivor while feral frenzy if causes no further bar progress?
Seems a bad design
The changes to Legion look great, as it forces you to play him correctly. I seriously agree that Frenzy should never have done any damage/reduce the mend timer. That being said, it appears that Legion will be extremely easy to loop now, as none of the looping issues in the game have been fixed. Several maps still have multiple infinites controlled by RNG. How is this M1 killer going to work with these infinites?
Are there any plans for optimizing controllers or not making legion get stunned for missing feral frenzy attacks on console? The survivors can move faster than the camera with a controller even on 100% sensitivity. It's very difficult/annoying to deal with.