Some suggestion for buffs and changes for surv.
First one: Letting survivors see the aura of generators passively/constantly like killers do.
It will help to close the gap between new and experimented surviors as well with solo and swf.
It might even incite newer/immersed player to go work on a gen now that they don't have to search for them.
Increasing the basic movement speed for walking, crouching and crawling.
Walking:50% to 70%
Crouching: 25% to 35%
Crawling: 12.5% to 25% bleed-out time is cut in half.
Running is the only viable way to move around. Walking is rarely used to try and juke/ mind-trick the killer ( same goes for crouch+urban evasion).
In my opinion this change will bring more variety in gameplay. As in, juke and mindgames might become more viable making "ring around the rosie" not so meta anymore( or so I hope.)
And the change to crawling is simply to nerf slugging without kicking this strat in the balls.
The last one is simply... is it possible to change the idle and crouch animation of the male characters so they can hide behind props? The female characters can easily hide behind most, if not all, props. I wondered why it never got talked about before.
Anyway, I'd wonder if any of you would like my ideas/suggestion so I wanted to post some of them!