They set up a bunch of wheels attached to rods. Each wheel reads a differnt parameter. Like one has a character (specific killer), one has perks, one has numbers, and some read specific actions like "remove ability to do this in certain situation". They then rotate the wheel, and the outcome of all wheel combined get implemented.
"Fixed an issue where Legion could search Lockers in Frenzy" I thought that was an intentional mechanic so that you couldn't hard counter their power by just jumping into a locker because it's been a thing since Legion was first released in the PTB.
Sometimes their 'balance changes' absolutely baffle me.
People that made a successful game who have sold over 3 million copies on PC alone and stopped listening to those who cry on a forum and instead understood the difference when it comes to actual feedback
Show me a game that doesnt have huge number sold where there is no major drop off!
PUBG over 50m sold, peak players 770k
GTA v over 10m sold peak players 70k
People only see what they want from a games figures when it suits there argument without actually realising when you compare them with others the story all fits together to negate it.
Feels like multiple people who don't share their ideas together imo, there's alot of very weird changes that don't make sense if it was a group of people sharing ideas together.
Answers
whomever it is should be shown the door.
This is not the right question. Let me correct it for you.
When will the person who decides balance changes be fired?
@tehshadowman33 A survivor main, for sure. No killer main or 50/50 player would ever think of designing something even remotely close to MoM.
They set up a bunch of wheels attached to rods. Each wheel reads a differnt parameter. Like one has a character (specific killer), one has perks, one has numbers, and some read specific actions like "remove ability to do this in certain situation". They then rotate the wheel, and the outcome of all wheel combined get implemented.
Why should he/she get fired. They did obviously a pretty good job so far.
I know...
😘
I don't know but it's very concerning. They Clearly don't care or Are Incompetent, MoM alone proved that.
There's plenty of Fog whisperers BHVR maybe should turn to when they need balance advise because clearly they haven't a clue.
A magic 8-ball
I absolutely believe it.
"Fixed an issue where Legion could search Lockers in Frenzy" I thought that was an intentional mechanic so that you couldn't hard counter their power by just jumping into a locker because it's been a thing since Legion was first released in the PTB.
Sometimes their 'balance changes' absolutely baffle me.
People that made a successful game who have sold over 3 million copies on PC alone and stopped listening to those who cry on a forum and instead understood the difference when it comes to actual feedback
yeah sure, so good that for 3 million copies sold maybe 1/50 is actually playing it
Show me a game that doesnt have huge number sold where there is no major drop off!
PUBG over 50m sold, peak players 770k
GTA v over 10m sold peak players 70k
People only see what they want from a games figures when it suits there argument without actually realising when you compare them with others the story all fits together to negate it.
Feels like multiple people who don't share their ideas together imo, there's alot of very weird changes that don't make sense if it was a group of people sharing ideas together.
@TheRockstarKnight - Probably hardly anybody outside of the dev team knew it was a bug, or ever encountered it. Fix grabs? Not touched. Fix sound? I suspect they haven't addressed that properly either.
Every day we see the same complaints on these forums but, hey at least they've nerfed pig, made Legion less powerful than Hillbilly's middle finger and fixed bugs we didn't even know where there.
Great priorities.