Can the game actually be balanced?
The overwhelming advantage that the killers have over survivors not only with speed differences, no recovery time when falling out of a building, larger hitbox than your character, multiple aura reading perks and add ons that can only be countered by 2 perks, 1 of them which you just lose the tokens in a rapid succession anyway depending on the killers aura reading., the amount of 1 hit down opportunities due to add ons and perks, the fact that every killers red add on is extremely useful but the survivors 3 total red add ons 1 installs 25% on a gen but only if you hit 2 hard skill checks, the other for a flashlight that maybe adds 2 more seconds to being blinded which the killer can rock something to negate that, and the last being a 1 time only insta heal and now your medkit is gone, granted thats probably the most useful but you only get 1. The amount of absolute nonsense when it comes to this is completely broken and unbalanced af. Killers also can camp someone for a full hook life, and still get more points the the survivors, and still kill a minimum of 2 people. Killer's also shouldnt be able to rock mutiple aura reading perks or add ons. There's plenty more but you get the gist. Please provide feedback...am i maybe bitching too much? is there a medium? etc.