Slenderman-based Killer: The Creature
Slenderman is a killer I've personally wanted in DBD for a very long time, so I made a fanmade killer post about him.
(new type of height) Height: Lanky
Weapon: Bladed Tentacle
Terror Radius: 24m
Power: Urban Legend
Mori: The Creature teleports in front of the survivor, grabbing them with its tentacles, strangling them, then impaling the survivor.
The Creature uses its power to disturb survivors. Using the Power Activation Button, The Creature can silence his terror radius and teleport.
-Charge the activation button. This will then zoom out and allow you to teleport to a location within 40 meters. Press the activation button again to get out of teleporting.
-After teleporting, your terror radius will be reduced to 0 for the next 15 seconds.
-All survivors within 16 meters will have their screens drowned in static for 5 seconds, removing their ability to perform objectives within the duration.
-You are able to teleport every 20 seconds, but can't teleport during a chase.
-A survivor affected by the static will have a new status effect, the Disturbed status effect. Survivors with this status effect will occasionally see hallucinations of you on your screen, and will scream at random intervals. The status effect remains for the rest of the match once the static has affected them.
Perplexity (uncommon/rare/very rare)
After being in a chase for at least 6 seconds, the perk activates. While the perk is activated, hitting the survivor you are currently chasing will have their speed boost reduced by 60/75/90% and will add a fake red stain on the survivor's back for 5 seconds.
Distorted Image (rare/very rare/ultra rare)
Generators within your terror radius will have their regression increased by 40%. After kicking a generator, the nearest survivor within 20 meters of the generator has their location revealed to you for 4 seconds and they will be Exposed for 15/20/25 seconds.
Domino Effect (rare/very rare/ultra rare)
Survivors in your grasp have their wiggle speeds reduced by 10%. After hooking a survivor, all survivors performing an action will face a tremendously difficult skill check. Failing the skill check will reduce the progress of the objective by 15/20/25%.