(Or just some worthless additional stuff to a perk). Come up with some dumb nerf to a perk. It doesn’t even have to make sense.
Distortion: Now works on allies, consuming a token while hiding your aura from everyone.
I'll give it a shot.
Wake Up!: Does not work if the survivor is asleep.
Save The Best For Last (or in this case, first!): Everytime you hit your obsession, you get the bonus recovery affect from cooldown hits, however, everytime you hit anyone else, you lose 2/3/4 tokens that were gained from hitting the obsession.
WGLF: If you die you lose all your stacks
BBQ: if the survivors leave u lose all the stacks
@Hoodedfengm1n actually that makes sense considering the name
Deja Vu: you always encounter the same killer.
Mettle of man:remove the ability to ignore a hit
A Nurse's Calling: You can heal injured survivors as killer
Sprint Burst: Walking triggers sprinting, causes exhaustion for 60/55/50 seconds.
Hex: Devour Hope (tier three)- You need 4 tokens to get the speed boost, 8 to get instant down, 12 to get mori.
Knock out: everytime you hit a survivor you fall to the ground stunned for 60s and can't be seen by survivors.
No Mither: you start the match in the dying state and you cannot be picked up or recover.
Your grunts of pain are reduced by 100%(even in the dying state).
@No_Mither_No_Problem would approve.
BBQ & Chili: Survivors must be left on the grill hook for at least 15 seconds and at most 60 seconds. Survivors that do not meet these conditions will be inedible and reduce your stacks by 1.
Devour Hope: Once you get your 5th Token, anyone running the Perk Hope won't be able to use it.
Small Game: Unlocks the ability to eat crows. Eating a crow has a 50% chance of granting Infection: Food Poisoning.
Small game: unlocks a mini game. You can't move until you beat that game.
Only apply on hitting an obstacle.
Give killer a distress, causing both action speed and movement speed slow
Bloodwarden: Only able to proc when both doors are open
Thats not a nerf.
Tunnel the obsession.
Mettle of Man:
No longer gains staks on hit. Gains stacks on hook. After 3 hooks, negate the next one
No One Escapes Death:
once someone actually does get out (and escapes death), the entity will summon immediately and eliminate the killer on the spot, which causes them to lose all their points.
each time you kick a generator, you charge it up and add +20 charges to it and the gen will keep progressing with 1 charge / second until being touched by a survivor
this perk is your ruin. disables every other perk you equipped and reduces your movement speed by 5%.
reveals your aura to everyone within 24m. (includes the killer)
toolboxes can no longer be used to repair generators.
missing the killer will result in you charging into the next wall, stunning you for the next 25 seconds.
Dead hard: You die after using it
Lol anyone want a freddy heals?
Surveillance, survivors get the aura in white and see when someone else touches it. The killers lose info on the progress, whether it's been touched and the aura of the gen. The killer also cannot see or hear the generator pistons moving/the sounds they make.
Pharmacy: Every time you use this, you get a mob of stupid anti-vaxxers non-stop telling you how "Big Pharma is killing our children," "Trusting Pharmacy WILL give you Autism." Because you've been attacked many times from them, you also get the broken status, because OWCHIE, THEY HURT!
Mad Grit: You get so mad. while carrying a survivor, you always have a tamper tantrum, allowing the survivor to wiggle out.
Lastly, Head On: You TRY to stun the killer, however, they are just too strong. Activating Head On will stun the killer for 1 second (only from confusion), and you will break you head, causing instant death.
Head on: apply to the forehead.
Dance with me: You and the killer start busting down everytime you stun them.
Pharmacy: “Your prescription will be liked in within the next year”.
Dead hard: Start the match on a hook. 100% increases your chance of dying on the hook.
Brutal Strength: 100% more splinters.
Spirit Fury: Go on a half an hour long rant about pallets.
Windows of Opportunity: You can strike a conversation with survivors and the killer.
Deliverance:Does not stack with Uber Eats.
Effects of Survivor struggling is increased by 500%
Time to struggle out of your grasp is increased by 4/8/12% (unchanged)
"Go home killer, you're drunk."
Destroy dropped pallets and damage generators 50% slower.
"Someone skipped leg day."
Ace in the Hole: This ability activates after you have been hooked once. You reach down your pants and pull out a pistol/shotgun/assault rifle. The gun has no bullets though.
@Dreamnomad Um, sorry, wrong thread. This is about NERFS, that's an insane BUFF.
Relax. It's a joke thread. I already changed it anyway.