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Stupid Perk Nerf Ideas

CubeyBlueDiceCubeyBlueDice Member Posts: 61
edited May 14 in General Discussions

(Or just some worthless additional stuff to a perk). Come up with some dumb nerf to a perk. It doesn’t even have to make sense.

Distortion: Now works on allies, consuming a token while hiding your aura from everyone.

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Comments

  • Chaotic_RiddleChaotic_Riddle Member Posts: 1,507

    Save The Best For Last (or in this case, first!): Everytime you hit your obsession, you get the bonus recovery affect from cooldown hits, however, everytime you hit anyone else, you lose 2/3/4 tokens that were gained from hitting the obsession.

  • xChrisxxChrisx Member Posts: 571

    BBQ: if the survivors leave u lose all the stacks

  • legion_mainlegion_main Member Posts: 483

    @Hoodedfengm1n actually that makes sense considering the name

  • Hoodedfengm1nHoodedfengm1n Member Posts: 4,570

    @legion_main Alright


    Mettle of man:remove the ability to ignore a hit

  • Shad03Shad03 Member Posts: 3,571

    Sprint Burst: Walking triggers sprinting, causes exhaustion for 60/55/50 seconds.

    Hex: Devour Hope (tier three)- You need 4 tokens to get the speed boost, 8 to get instant down, 12 to get mori.

  • fcc2014fcc2014 Member Posts: 3,733

    Knock out: everytime you hit a survivor you fall to the ground stunned for 60s and can't be seen by survivors.

  • VisionmakerVisionmaker Member Posts: 2,052

    BBQ & Chili: Survivors must be left on the grill hook for at least 15 seconds and at most 60 seconds. Survivors that do not meet these conditions will be inedible and reduce your stacks by 1.

  • mcNuggetsmcNuggets Member Posts: 737

    Unrelenting:

    Only apply on hitting an obstacle.

  • DingDongsDingDongs Member Posts: 351

    Distressing:

    Give killer a distress, causing both action speed and movement speed slow

  • KingBKingB Member Posts: 739

    Bloodwarden: Only able to proc when both doors are open

  • ba_tetsuoba_tetsuo Member Posts: 253


    Thats not a nerf.

    Tunnel the obsession.

    Get stacks

    ???

    Profit


    Mettle of Man:

    No longer gains staks on hit. Gains stacks on hook. After 3 hooks, negate the next one

  • Mister_xDMister_xD Member Posts: 2,389
    edited May 14

    No One Escapes Death:

    once someone actually does get out (and escapes death), the entity will summon immediately and eliminate the killer on the spot, which causes them to lose all their points.


    Overcharge:

    each time you kick a generator, you charge it up and add +20 charges to it and the gen will keep progressing with 1 charge / second until being touched by a survivor


    Ruin:

    this perk is your ruin. disables every other perk you equipped and reduces your movement speed by 5%.


    Bond:

    reveals your aura to everyone within 24m. (includes the killer)


    Saboteur:

    toolboxes can no longer be used to repair generators.


    Head On:

    missing the killer will result in you charging into the next wall, stunning you for the next 25 seconds.

  • PoweasPoweas Member Posts: 4,490

    Surveillance, survivors get the aura in white and see when someone else touches it. The killers lose info on the progress, whether it's been touched and the aura of the gen. The killer also cannot see or hear the generator pistons moving/the sounds they make.

  • TheGameZpro3TheGameZpro3 Member Posts: 580

    Pharmacy: Every time you use this, you get a mob of stupid anti-vaxxers non-stop telling you how "Big Pharma is killing our children," "Trusting Pharmacy WILL give you Autism." Because you've been attacked many times from them, you also get the broken status, because OWCHIE, THEY HURT!



    Mad Grit: You get so mad. while carrying a survivor, you always have a tamper tantrum, allowing the survivor to wiggle out.



    Lastly, Head On: You TRY to stun the killer, however, they are just too strong. Activating Head On will stun the killer for 1 second (only from confusion), and you will break you head, causing instant death.

  • VliegerVlieger Member Posts: 326

    Iron Grasp:

    Effects of Survivor struggling is increased by 500%

    Time to struggle out of your grasp is increased by 4/8/12% (unchanged)

    "Go home killer, you're drunk."

  • VliegerVlieger Member Posts: 326

    Brutal Strength:

    Destroy dropped pallets and damage generators 50% slower.

    "Someone skipped leg day."

  • TheGameZpro3TheGameZpro3 Member Posts: 580

    @Dreamnomad Um, sorry, wrong thread. This is about NERFS, that's an insane BUFF.

  • DreamnomadDreamnomad Member Posts: 1,593

    Relax. It's a joke thread. I already changed it anyway.

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