Make Your Choice: Now only works on the UNHOOKED survivor.
Hex:Ruin The skull now says "Look-At-Me!" when you pass it.
Coulrophobia: The symbol for coulrophobia will now be the clown, nude.
New killer perk:
10/10 Gameplay: Everytime you down a survivor there is a 50% chance they will automatically be disconnected from the game.
"Are you having fun yet?"
AfterCare: After healing a survivor you tell the survivor to "Take 2 aspirin and call me in the morning" / "Stay off your feet for a few days." / "Change the bandages every 4 hours and take an antibiotic every 6 hours for the next 5 days."
Dance With Me: After vaulting a window, you'll get pumped up and start dancing with the killer! Sick dance moves are exhausting, get exhausted for 40/50/60 seconds.
I’d run it every now and then.
Activates only during the End Game Collapse if 4 or more Survivors are left Alive.
Hex: the third seal
Grants the ability to summon 3 cute seals.
Agitation: Annoyed by survivors wiggling, you periodically drop them from your grip.
that colourophobia change is a buff not a nerf
Bond: Activate to attach yourself to a nearby survivor with a 5 foot tether. The bond can't be broken for 90/120/150 seconds.
"We either live together or die together."
No One Left Behind: You cannot leave the trial until at least 3/2/1 other Survivors have escaped.
Urban evasion makes your running speed to crawling speed and 10 times faster teebags and killer gets to see your aura every time
[Hex: Ruin]: Increases generator repair speed.
Shadowborn: You lived a dark cave so you're eyes not used to light, coming close to a light source stuns you for 5/4/3 seconds. Getting blinded by a flashlight or firecracker makes you lose your eyesight for 1 round/3 rounds/ forever.
Play with your food: You start the trial with 1/3/5 snacks. Activate a button to play with the snack for 60/90/120 second. One snack gets consumed after that action. While performing that action a survivor can steal the snack this will give the survivor a health back and you get stunned for the remaining seconds of your play time.
Bamboozle: Your name is mind game Marvin and you love to mind game. Performing a mindgame let you bamboozle yourself what opens the exit gates instantly. All survivors have to teabag you 1/3/5 times before leaving.
Enduring: You endure everything, when ever you would get stunned instead just lay down on the ground and relax for 6/8/10 minutes.
Pop goes the Weasel: You spawn inside a chest when a survivor opens the box you jump out and perform a striptease for him/her for 2/3/4 minutes. If used on shirtless Myers all survivors will come to the chest and perform a mori on themselves to praise your hotness.
Surveillance: Instead of spawning on the map you spawn in a room with a lot of monitors which are connected to cameras around the map. You watch the monitors till the survivors escape.
Hex Huntress Lullaby: You love to sing, as long as you totem is active you can press a button to sing a Baby from Justin Bieber and get a token when ever a survivor is with in 6/8/10 meters. All female survivors have to follow you around and all male survivors call you gay the whole trial. when the last gen is done and your totem is active with at least 5 stacks nudes of you get leaked on the internet.
Rancor: You're a teenager who hates everything. By pressing a button you put out your smartphone and complain about your live on social media, doing this too often during the trial will give you crippling depression.
Adrenaline: After the last generator is repaired you get so excited about escaping against a tryhard baby killer that your heart explodes, this action get you killed and grants the killer 20000 bloodpoints after the trial.
Calm Spirit: You smoked too much, just chill and eat some snacks while your team gets tunneled to death.
Distortion: You love pebbles. This perk grants the ability to collect as may pebbles as you like and keep them in your pockets.m Every pebble slows you down by 2%.
Selfcare: You're a selfish sole survivor who doesn't care for his team. The perk grants the ability to heal your self and when ever you finish the self healing action all other remaining survivors lose one health state.
Will maybe at some more later lol
Hex Totem Perks now reveal their aura to survivors when they are within 20 meters of them.
Borrowed Time: Now only works 6 times.
Remember me: Only activates when both exits are open
Your fervent care of the Hooks found in the Basement has aroused the Entity's interest.
The Basement Hooks are granted the following bonuses:
Urban evasion scoot distance reduced by 15%
Iron will: Your will is made of iron
Whispers: When a survivor is eliminated, you can hear them talk in a whispery tone
Survivor cant be downed, due his big nuts
@invira_zero That's a buff, not a nerf. Unless that is a super nerf to female survivors?
@Orti I'd totally use that bamboozle as a psudo-bloodwarden.
Also holy shit. SC letting you get full speed heals AND let's you farm altruism!?
Anything can be useful if you are resourceful enough
Left behind: You always spawn in as a solo survivor with 5 gens
Lightborn: flashlights blinds you 50% faster and walking in well light areas blinds you too
But I cant see you
@Tsulan you got me there with deja vu xD.
@ba_tetsuo that mom lmao.
Deerstalker: Entity puts 7/5/3 random wild animals for you to hunt and brag about trophies. You only see auras of downed survivors if there are no animals within your terror radius.
Know your priorities, its time to hunt!
Hangmans trick: Your ingenious modifications to hooks allow you to use them to hang yourself. Gain ability to end trial prematurely after eating 5/4/3 pallets and seeing 4/3/2 survivors teabagging.
Frick this shit i'm out.
BBQ&Chili: A deep bond with The Entity unlocks potential in one's Aura-reading ability.
After hooking a Survivor, all other Survivors' Auras are revealed to you for 4 seconds when they are farther than 40 metres from the Hook.
Each time a Survivor is hooked for the first time, gain a stackable bonus to all Bloodpoint gains up to a maximum of 100%. However, even killers must abide by the five second rule. Any time a survivor is not picked up within five seconds of being downed, a stack is lost.
The bonus Bloodpoints are only awarded post-Trial.