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May 19th 2019; 1PM CEST
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Left Behind Rework/Suggestion
So right now Left Behind is the worst survivor perk due to the end game mechanics.
If for some reason your unaware about this issue its that when your the last person alive with this perk and the Collapse starts, the rest of the generators are blocked, making the perk basically worthless (since it only effects generators.)
My idea is that you get a bonus from each eliminated survivor (including DCs) that sacks up 3 times for certain actions. If you are the last survivor those percentages effect additional actions.
My example (feel free to make your own changes to see what you guys think is appropriate):
”You don’t give up so easily. For each Sacrificed or killed survivor gain a 3%/4%/5% stackable bonus for repairing and healing (up to 9%/12%/15%).
If you are the last survivor these bonuses effects slow actions (slow vaulting and hiding in a locker slowly) and opening the exit gates.”
My other idea is that maybe when the person is the last survivor the bonuses are doubled (so instead of 9%/12%/15% it would be 18%/24%/30%) but this seemed a little bit op but at the same time being the last survivor is just major luck. If this was to happen MAYBE the death values could be a higher stackable bonus like 4%/5%/6% (The last survivor value could still be 18%/24%/30%) so the person has a better chance of escape with their last teammate.
These changes will help survivors get minor buffs due to the loss of their teammates during the trial, trying to escape with their remaining teammates. If they manage to be the last survivor they can sneak around more effectively for the hatch and if not, they can open the gates faster.