Time wasting balance
What are the time wasting balancers that killers face? For instance Hex Ruin, Pig traps, Corrupt Intervention, etc. all add additional time wasting activities for survivors. What are the time wasters which add additional tasks killers have to perform? For instance sabotaged hooks auto repair, not a real deterrent since sabotaging hooks itself is an additional task and wastes the survivor's time not the killers. Since the killers already have more advantages (speed, immortal, unable to be wounded, less game lag, no skill checks, no escape tasks, etc.) I am curious what additional tasks they have to accomplish to complete their primary task of hunting and killing?
For instance if the hooks could be cursed for three minutes, or cellar door could be closed, or weapons could be disabled, etc.
I play mainly as a survivor, but for Daily Rituals I will play as killer and the lack of balance is so obvious. I have no problem hooking all four survivors routinely. I know for a fact it is highly unbalanced, but I also realize that is part of the reason it is fun. Survivors are so heavily outgunned they are always the underdog, and people love to root for the underdog.