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The "Gen Rush" issue....

Spirit_HagSpirit_Hag Member Posts: 60

So in these forums, ive seen killer complain about survivor's "Gen rushing" and i have to ask......Are you complaining to the DEVS about the time it takes to do a gen is too fast? Or are you calling the survivors toxic for focusing on gens? I can see the first being a semi decent complaint, but the latter confuses me. Aside from Totems, the survivors have nothing else to do other than the generators and it seems like they are getting [BAD WORD] for doing their objective. Am i wrong here?

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Comments

  • thrawn3054thrawn3054 Member Posts: 702

    While I think at times the hostility gets directed at survivors, most realize it's a game design issue. My theory is gens will remain untouched until the first couple of map reworks come out. They plan to rework the safe loops which should lessen chases. Which in turn should alleviate some of the pressure. Whether they stop there or do more is anybody's guess.

  • ShyN3koShyN3ko Member Posts: 1,418

    The devs.

    Math + DbD = pure horror

  • DehitayDehitay Member Posts: 703

    If gen rush is the initial point of a post, it's usually a plea to the devs to do something about it. However, it's also often regularly used as a counter point when survivors call killer gameplay easy and at that point is directed at survivors.

  • ad19970ad19970 Member Posts: 744

    It's definitely not the second one. It's just by design the game can get very, very stressful for killers.

    However, let's hope that the rework to the game's maps, getting more mindgameable loops, will lessen this complaint by quite a bit.

  • tariousxtariousx Member Posts: 41

    They're not going to do a darn thing, its been this way for 3 years now. Not gonna change anytime soon.

  • ad19970ad19970 Member Posts: 744

    It will probably get better with the map reworks, since you'll have better chances at downing survivors fast enough with more mindgameable loops.

  • GrootDudeGrootDude Member Posts: 7,713

    @Tsulan to be fair, nobody is forced to loot chest or cleanse totems. Although I don’t get the complaints about tunneling and camping.

    Survivors objective is to do the gens and escape. (Honestly though, even if you cleanse every totem and loot every chest that really isn’t much wasted time)

  • se05239se05239 Member Posts: 3,046

    The first one. If a killer cannot put enough pressure on the survivors in the very early game (which most killers cannot) then survivors are left to their own accord and will push through the generators since they're not doing anything else.

    Something needs to happen to slow the game down but increasing generator repair time by 2x isn't exactly the answer. Something new is needed.

  • prayer_survivorprayer_survivor Member Posts: 485

    Add second objective will make games longer, so more difficult for survs and easier for killers. So, if devs don't want to change percentages of escapes, can't add new objectives.

  • RaptorrotasRaptorrotas Member Posts: 1,128

    The problrm more or less is the time difference beetween how long it takes for survivors to do generators and killers getting a sacrifice.

  • ZamRose92ZamRose92 Member Posts: 11

    The biggest problem IMO. Is you have some people that are really good with killers and some really bad. Same goes for survivors. Just like you have killers that will tunnel one person till their dead when they really should be going after other survivors and hooking them not tunneling the same one till he dies. Or face camping with your chain saw revved so if someone comes to get you he downs you both. Then you also have the survivors that loop and loop the killer forever. Which is a map flaw versus the camping and tunneling is a killers choice. Yes you can play this way but it's very cheap and I have no respect for you or your rank if you get it this way. There will always be two sides to a coin no matter what the dev's do or not. There will always be the complaints. The best they can do is fix the complaints that are from the majority of the dbd players. Without the majority you dont have a game and creating it was pointless for the dev's.

  • LarczLarcz Member Posts: 521

    The got totems and chest but this isno need to win do this so...

  • BossBoss Member Posts: 5,362

    The devs obviously.

    It's not the Survivor's fault that just doing what you need to do can be done with 4 minutes.

  • GhostrickSpecterGhostrickSpecter Member Posts: 448

    They nerfed coop gen rush but buffed Prove Thyself...

    Really, Devs...really...

  • NoShinyPonyNoShinyPony Member Posts: 2,553

    Killers are complaining because gens are done too fast. Increasing gen repair time would not be exciting, therefore we need a 2nd objective.

  • IMhereRUNIMhereRUN Member Posts: 77

    It is what it is, keep map pressure killers. If you locate 2, don’t be afraid to slug and go after the other, now a 3rd has to pick up, sure he’ll get him up...but that’s 3 people not on a gen.

  • RoKruegerRoKrueger Member Posts: 1,222

    I don't care about gen rush, that's what NOED is for, to make them pay

  • YamaokaYamaoka Member Posts: 921

    They never nerfed "coop gen rush". The red bar that you probably think of merely indicates the lowered repair percentage of survivors if they are working on a generator together which has always been the case but wasn't displayed before.

  • megdonaldsmegdonalds Member Posts: 427

    Make them pay for just doing their objectives? Doesn't make sense at all. That's why NOED shouldn't even exist, it's still just a crutch for lazy and bad killers and I never use it.

  • IMhereRUNIMhereRUN Member Posts: 77

    Survivor main eh? If you believe NOED shouldn’t exist for a killer, that also means you think Deadhard and MoM should also not exist right? Didn’t think so, your logic is biased.

  • "Or are you calling the survivors toxic for focusing on gens? I can see the first being a semi decent complaint, but the latter confuses me." when I read that, I knew this was a big troll bait.

  • PhantomMask20763PhantomMask20763 Member Posts: 4,543

    We want another objective! The survivors arent at fault for simply doing their objective. Right now, besides totems and chests, gens are the only thing survivors have to do to work towards their escape, and since we don't want increased gen time cause that'd be horrendously boring, a second objective is the best option

  • megdonaldsmegdonalds Member Posts: 427
    edited June 15

    "... and I never use it"

    No, you are clearly the biased one here because you think ima survivor "main", LUL. I bet I played more killer already than you can ever play in your lifetime.

  • RoKruegerRoKrueger Member Posts: 1,222
    edited June 18

    @megdonalds For not having cleansed totems, if they did and complete all generators anyway all that is left is to take the loss... maybe take just one of them with me ;-)

    Post edited by RoKrueger on
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