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Stop developing 100% visible "stealth" killers

It never works. Look at Myers and Pig. They're both just above ######### tier because their main power is based on stealthy gameplay, which is negated by half a dozen commonly used perks, and 100% negated by any competent SWF using VoIP.
Ghostface is even worse, since his power is 100% dependent on stealth that is easily cancelled by looking at him, even in chases, hooked, downed and/or behind walls. And you want to NERF him?
Please, just stop developing these killers since there is no way to balance it properly and still be viable across all ranks.
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Excuse me, Myers can be a beast, he just requires the player controlling him not to be complete trash.
Lol @ Myers being ######### tier.
Ghostface's ability isn't like other killers, where you rush them with your ability to get the hit off (Even myers, keeping T2 at 99% then popping it when you get to point blank). Ghostface wants you to stay away, just enough to keep out of sight but enough to see them. Succeed this, and you're rewarded with an immediate downing ability. He's not a rush killer, he's a true stealth killer, built to stay away for survivors until his ability pops, then he rushes. People are rushing too early and complaining when the ability doesn't work well.
Sometime's its worth letting the survivor go then stalking them later. Just gotta figure him out.
Myers is far from ######### tier bro. He's like King of midtier