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Deep Wound timer is very flawed

TheHourManTheHourMan Member Posts: 1,031
edited July 2019 in General Discussions

Ever since Legion's nerf I don't think I have seen the deep wound timer start to go down even once. Whether I'm playing survivor or killer, Deep wound does nothing. I have gone a whole match without healing it before and it wasn't detrimental to me any more than a regular injury. What's the point of even having it in the game right now?


  • AshySlashyVsEvilDeadAshySlashyVsEvilDead Member Posts: 36

    It is stupid how it doesn’t go down while in terror radius but they did that because of moon walkers

  • NuclearBurritoNuclearBurrito Member Posts: 6,735

    I'd say the distance shouldn't be the terror radius and instead be some set smaller number. Like 8-16 meters or something.

  • KillermainBTWm8KillermainBTWm8 Member Posts: 4,215

    At this point I would like Moderately difficult skill checks on mending even though that would barely do anything but at least it would do something :/

  • TheHourManTheHourMan Member Posts: 1,031

    I think a reasonable solution would be to make the timer go down the same way plague infection buildup works. So sprinting and performing actions. And have the timer go down by 10% every time you drop a pallet or vault a window. Maybe give it 60 seconds by default with this change. This would make sense anyway because exerting yourself with a serious injury is going to do serious damage

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