Coming soon to a forum near you: https://forum.deadbydaylight.com/en/discussion/110394/
The 3.4.1 hotfix is rolling out on Steam and PS4, with Xbox and Windows Store following soon. For patch notes, click here: https://forum.deadbydaylight.com/en/discussion/110295/
The disconnect penalty test will take place sometime after the update is released on PC platforms and Switch™.
The disconnect penalty test will take place sometime after the update is released on PC platforms and Switch™.
We have updated our Forum Rules. Please take a moment to read through them: https://forum.deadbydaylight.com/en/discussion/87004/
Live Q&A: 3.1.0 PTB/Update

On Thursday, July 25th, we'll be holding a live Q&A on Twitch for the 3.1.0 update. If you have a question about the update that you would like answered, feel free to post it below. We'll select some of the best questions and answer them live next week.
As a reminder, 3.1.0 includes the Nightmare and Springwood reworks, as well as changes to Head On and survivor scoring.
Rules
- One question per person
- Please keep questions on topic
- Non-question posts will be removed
Please note: The Q&A stream will take place after the update is release. Questions about patch notes/what will change between the PTB and the update will already be answered.
Post edited by Peanits on
1
This discussion has been closed.
Comments
Can we remove the 8K BP cap in every category, and keep the overall 32K BP cap? I feel like this would boost overall scoring for both roles.
Example:
Survival Category- 6,000 BP
Boldness- 20,000 BP
Altruistic- 15,000 BP
Objective- 10,000 BP
Total: 32,000 BP
Why did Freddy get the Dream Snares in his base kit instead of the Dream Pallets? A lot of players believe that the pallets are the stronger ability and that they should have been in his base kit instead of the snares.
Have you considered making the micro-sleep timer invisible until every falls asleep for the first time? The immediate micro-sleep timer lets us know it's Freddy at match start and takes away the suspense.
Would you create multiple versions of a map for every map in the game like you did for Spring Wood? Even if it's just for maps like Lampkin Lane, it really helps keep the game fresh.
With this changes to the bloodpoint rewards, will we see a change on how the bloodweb works?
Any Ghost Face buffs in the future? His power feels very weak.
Are you guys going to buff the Dream Snares or rework any of the Block Add-ons? The Snares themselves are a little finicky when trying to place them and they don't slow the survivors down that much. It doesn't help that the Block Add-ons that give affects to the snares don't help Freddy too much.
Have you considered keeping old freddy in the game?
Can we have an option to swtich between the 2?
Why was the PTB pulled so early?
Will there be any major changes you can reveal at this time to the PTB Freddy and the live Freddy?
Are you guys going to help the solos out abit and give them something of a advantage of what a swf can do? Like either making Kindred baseline or bond baseline for them? I feel bad for them abit.
How was the test of the dedicated servers on the 3.1.0 PTB? Any news about it?
Will the snares on Freddy be adjusted because at the moment it seem like the pallets are way more useful than the snares.
Will there be oceanic/australian dedicated servers? A lot of the playerbase is in Oceania...
Can you guys please remove these metal things sticking out of broken metal fences (springwood)? It's really annoying to bump into that as billy, the hitbox doesn't let you to curve around.
Are there any other killers you's are planning to rework?
When is ghostface being reworked to not be the new freddy meme?
Will there be more scoring/bloodpoint gain changes to survivors? Right now I think many people feel these changes might not be enough to bridge the gap between killer and survivor bloodpoint gain.
Is it time to add some new mechanics, a "secondary objective" for the survivors? There has been a lot of debate and discussion lately in the forum. or ... there is nothing planned?
When will the new scores for wiggling and surviving be introduced?
Which killer took the longest to create? (Not counting reworks)
Will there be any changes with the Pig or the mettle of man perk?
When can we see the removal of the useless 2-Token ability on Devour Hope?
What was your reasoning behind the block addons effects?
Any chance we'll see second objective for survivors during next year ?
Will we see more BP score events?
Bunny.
Feng.
When.
Would there be any other benefit other than throwing down dream pallets so that they become less powerful and more viable to counter for survivors as it is purely just Place down pallets someone throws it down, then gets instantly replaced?
Are you going to nerf anything in Freddys kit or his dream pallets? Or do you think he's in an alright spot?