We have deployed a fix for an issue that was causing players to lose pips when a match was cancelled.
No update is required, but this may take a few hours to be applied across our servers to all players. Thank you for your patience!
No update is required, but this may take a few hours to be applied across our servers to all players. Thank you for your patience!
Scaling the difficulty

I would really like a feature or option that allows a player to scale the difficulty in exchange for a point multiplier. With such wide variations in skill (regardless of rank) it feels like matches don't get more difficult but just a more noticeable absence of mistakes on both sides.
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