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Rework for Legion (Take 2)

ShroompyShroompy Member Posts: 215

Introduction

Greetings strangers. In this post I'll be giving my take on a rework for Legion as it seems many people have been asking for it. They're arguably the worst killer in the game as of now. So hopefully with this suggestion will be able to fix that.

I've already made a previous suggestion back in January, there will be some similarities with the 2 suggestions.


Pros and cons of current legion

Pros:
  • Can somewhat stall the game.
  • Has amazing tracking.
  • Can easily get a first hit.
  • Certain perks work for them quite well compared to other killers. (Dying Light, Thanatophobia, Tinkerer, etc)
  • Potential mind-game potential because of their smaller size.
Cons:
  • Basic M1 Killer.
  • Suffers from a long stun.
  • Nothing to aid them in chase. (After initially hitting them with Feral Frenzy)
  • No longer a threat while in power.
  • No map pressure.

sUGGESTED CHANGE

The Legion
  • Terror Radius reduced from 32m to 16m.
Feral Frenzy

The Legion's excitement grows the more blood is drawn from their victims.

  • Upon starting the trail, Feral Frenzy is deactivated
  • Feral Frenzy's gauge builds up when landing a successful hit on a survivor (25%)
  • Feral Frenzy builds up Slightly when chasing an injured survivor. (60 seconds from 0%)
  • Power duration increased from 10 seconds to 15 seconds.
Upon Activating Feral Frenzy.


  • Successfully hitting a survivor will apply the Deep Wound status effect.
  • Injures the survivor, if not already injured.
  • The Legion can vault pallets but cannot break them.
  • The Legion's Lunge is Moderately reduced.
  • Scratch Marks are hidden from The Legion's view.
  • Successfully hitting a survivor will apply the Deep Wound status effect.
  • Upon hitting your first survivor, gain an increase in movement speed (125%).
  • Upon hitting your second survivor, gain an increase in movement speed (130%) and your vault speed is Slightly increased.
  • Upon hitting your third survivor, the remaining survivor who has not yet been afflicted with Deep Wounds will become the Obsession for the duration of Feral Frenzy. The Obsession will be immediately put into the Dying State if a successful hit is landed. (During this period of time if The Legion misses an attack the power will end immediately and the power gauge will reset)
  • Killer Instinct for up to 32m.
  • Hitting a survivor who has already been afflicted with Deep Wounds will end the power and deplete 75% of the power gauge.
Deep Wound Changes.
  • Survivors can no longer mend themselves (Unless there are only 2 survivors remaining)
  • Deep Wound timer Increased from 30 seconds to 60 seconds.
  • Survivors afflicted with Deep Wounds will make them bleed Considerably more.
  • Mend action takes 10 seconds.
  • Survivors will receive an indicator every 15 seconds of the exact location of other survivors.
  • Survivors crying will be Slightly more audible.


final words

Thank you for taking the time to read this. This was just an idea that came up to me 1 day and I thought I would share it with you all.

I've also thought of reworking some of the add-ons such as:

Fuming Mix-tape : Upon a generator being completed, Feral Frenzy activates.

Smiley Face Pin: Scratch Marks are no longer hidden from The Legion's view.

I'd like to hear what you guys think. <3


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