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If you could choose for any one change in DBD history to be reverted, what would it be?



  • Trapboi34Trapboi34 Member Posts: 1

    The one thing I would revert is definitely the legion "rework" he certainly was in a bad state, being completely uncounterable with Frank's mixtape but now he is trash tier, and painfully boring to play on both sides. His power is so awkward to use its like "should I stab this meg once and exit feral frenzy and restart the whole chase? Or should I run across the map to this killer instinct icon and probably get kicked out and stare at my hands for 3 centuries half way there? Because if survivors have half a brain they will spread out against legion and they can't do anything. Why is it when legion actually gets 3+ survivors with feral frenzy like intended, they still get an absurd stun time when exiting. It should be reduced for each survivor hit so you can actually down somebody using your power. Oh and survivors will NEVER bleed out from deep wounds..... It just doesn't happen now. Legion should be rewarded for injuring multiple survivors, that's what they're good at, punishing clumped survivors, but he gets jack because everyone runs self care, the mending timer barely goes down anymore, and if you are trying to hit an injured survivor...... You have no power...... All you can do is m1. Legion needs half decent add-ons, reduced exiting time from feral frenzy for the second+ hit, and some kind of fix for the bleed out timer.

  • ZertixZertix Member Posts: 122

    Current legion is weak, but reverting him to how he was is a big mistake. Old legion is the worst thing that ever happened to Dead by Daylight.

  • DreamnomadDreamnomad Member Posts: 2,674

    You missed out then. Basically worked like this. Less than 2 kills, lose a pip. 2 kills or hook each survivor at least once was safety pip. 3 kills gain a pip. 4 kills gain 2 pips. It was a little more complicated than that, but that is the general gist.

  • TalmeerTalmeer Member Posts: 1,111
    edited August 2019

    For you and some other people.

    For other people on the other hand, it was the best what ever happened in dbd.

    I wish they would undone the damage, they have done to the Legion, just without the exploits and strong addons. Nobody needs exploiters and the op addons were boring. That's why I had never use them, besides to test them 1 time.

  • Raven014Raven014 Member Posts: 3,677

    Tinkerer is garbage right now. I don't know how they think that's a decent perk design. : P

    I would love to see that.

  • immortalls96immortalls96 Member Posts: 3,653
    edited August 2019

    One change....ghost face..since his change it went from needing a bit of sneaking to break his stalk and good timing/ positioning to basically he gets broken out behind walls all the time (got several clips proving it..one I posted to Twitter just the other day ) now he just gets bullied by anti stealth perks all day so now hes another underwhelming killer doomed until the devs fix him...plus community feedback meant nothing when people begged to have him be left alone..it really soured my view of the devs..I'd like my faith restored

  • DoomOrbDoomOrb Member Posts: 170

    Revert the Legion rework.


    In all honestly I would revert Pig to her former self. Pig has lost a big part of her since her nerf in her traps. I was really excited to feel anxiety when having traps in end game collapse, and in me playing her in that situation.

  • Maelstrom10Maelstrom10 Member Posts: 1,605

    It has its uses, it's a free form of surveillance whilst also decreasing terror radius to zero to allow for sneaky approach. Actually pretty good mind you.

  • Raven014Raven014 Member Posts: 3,677

    I guess I just haven't played enough with it then. : P

  • Raven014Raven014 Member Posts: 3,677

    I just often find myself too far away from gens to do anything to stop it. Might just be the way I play, that's all...

  • Maelstrom10Maelstrom10 Member Posts: 1,605

    Honestly it's better on speedier killers such as spirit and even Freddy now, anyone who can patrol gens easily. That being said having a garunteed minimum 60s of no terror radius is still useful, even if the times it activates are out of your control

  • AgentApple50AgentApple50 Member Posts: 33

    Revert Huntress' humming so that it is directional again. Not sure why the developers decided to make this change, it was unnecessary in my opinion. When she was introduced, the developers kept selling the idea that while she is devastating in chase, she suffers from stealth players who were able to pin point her location due to her humming. Now that her humming was patched to no longer be directional, it is much harder to play against her. With all of the Survivors' tools forcing them into a locked animation, it is easy to land hatchets. The lag compensation also gives both the killer and survivor moments where hatchets should have and should NOT have hit, which is also a frustrating issue. I'm all for having a challenge, but I think a killer who has lethal ranged attacks at an infinite range should have a bigger trade-off than just a 40 meter humming radius and slightly slower movement speed.

  • oxygenoxygen Member Posts: 1,509

    Revert the change that made prayer beads completely mute the phasing sound instead of making it more quiet.

    Then make the add-on reduce the phasing sound RANGE(or is radius a better word?) instead. Gets rid of the gen grab frustrations and still lets the spirit get closer and start chases more favorably, and making it easier to get a first hit.

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