We are currently investigating this incident.
Dear devs, what exactly is the problem?
Once again, being able to hear footsteps of running survivors on most maps (pretty much all the outdoor maps) is barely possible at all. I am seriously wondering how something like that can be so hard to properly fix. With the lowered chase music, you were at least able to hear sounds somewhat properly. It was a nice change. Pretty sure almost anyone who played killer liked the change, if anything some survivors didn't like the change as much since they don't rely on sound so much and the music can create tension for them.
I am seriously wondering now how it's possible to screw up so many times. You already screwed up the sound effects themselves multiple times, the last time I believe when you changed the games graphics, almost muting any footsteps.
I seriously don't want to believe you are that incompetent, but I'm having a hard time believing other devs would have such issues with this or would just ignore this totally. What's the issue? Why hasn't anything been done at all? I do know that the sound when survivors walk through grass has increased, but that doesn't really help most of the times.
Can anyone of the devs respond to this problem? Or have they and I have missed it?