They can. But during EGC? One DS can screw a Killer over for the ENTIRE GAME.
yea just down survivor one second after unhook give him zero chance, fun and interactive game ofc,
go to rescuer
Oh yes, because its my job to let Survivors who will t-bag me and message me hateful things after the game, get a free pass because they just made a bad play.
Easier target is the unhooked. But, since you insisted, I will be running NOED to make sure I get the rescuer 😊
can't you hook rescuer before save and again after safe, it's so easy
Uh, what? Could you be a little more clear?
i mean hit, sorry my fault
Ah, if only it made sense to do that. Often times, the unhooker will have DS, so I can't hook them either.
I'm betting it'll either be something minor and irrelevant that completely misses the problem (like the Self-Care nerf), or something that's actually well-deserved and will cause everyone to freak out.
you can slug both of them, usually rescuer have not many of DS timer, so you can wait for a few seconds to hang him, not a big deal
I just can't wait to see how bt gets buffed this patch
earlier self care was a good perk but increasing time by 8 seconds, then adding a sloppy butcher, it was a murder for this perk in pure form and shadow buff to adrenaline even though she didn't get a clear buff, that's why now the killers complain so much about her, and as for future changes I have the impression that something big is being prepared that will shake the community again
Survivors will spawn on hooks and the killer instantly 4k's that sounds like a dbd change honestly.
i sugessted this change before, this is very nice and fun QoL change, that make everyone happy and makes game more enjoyable for all players
How are you so sure ? I never saw a God Tier Spirit vs God Tier survivors, I would be curious to see how well Spirit does against them.
Self-Care was only nerfed twice. Once when they reduced the healing speed, and a second time when they reduced the efficiency when used with a medkit. The healing nerf is something different altogether and has nothing to do with the perk - it worked the same way regardless.
As for healing, if you think 8 seconds is a lot (although, IIRC, it was just 2 seconds), then surely you think Vigil is OP, since it shaves off a little under 7 seconds from the exhaustion timer (assuming you're using a perk with a 40-second exhaustion timer).
Survivors have perks that counter Spirit. Iron Will, Dance With Me, Lithe, Spine Chill, Q&Q ect ect.
And ? Spirit has perks that counter these perks like Stridor and I'm All Ears and other things like footsteps, collision, etc. I still didn't see a match between God Tier Spirit and God Tier survivors.
just watch tru3 vs stronges japanese team or something like that
That team didn't seem God Tier to me. Even Tru3 made some mistakes in that match ( it wasn't needed to slug the old DS user 5 times, he had a great chance to get rid of DS when there were still 5 gens up ).
find better example mr. perfect
they're not counter, just make her tracking slightly harder
Stridor helps but is useless if you are in a chase. I'm all Ears is situation and I've never heard of a Spirit running it since they can't see aura's while phasing.
"Slightly harder" She will have no clue where you went. Honestly, I hate yo say it, but you might need to get good.
They can see auras before or after phasing, the aura last for 6 seconds. Stridor isn't useless while in a chase.
Stridor is very useless. The chase music is so loud, you can hardly hear. Phasing lasts for more than 6 seconds and with Q&Q, Spirit will not know to stop phasing.
Nobody saw the first buff coming. Then nobody saw the second one coming either.
That is not true, I saw a lot of Spirits hearing over chase music just fine.
Phasing lasts just 5 seconds without duration add-ons and you can fake your phasing to see if they vault a window with Quick and Quiet.