An idea to punish facecamping
So even tho camping in some cases is smart and even a necessecity due to overly altruistic survivors. It still isn't fun especially in the cases where there is no reason for the killer to camp, no hook rush ect.
So i know they tried stopping the timer for the hook when a killer camps and no survivors are nearby. And this turned out to be a bad idea because it got exploited, but how about if a killer camps for X amount of seconds within an X amount of meters and no survivors are in the area (facecamping). Gen speed gets increased, faster and faster the longer he camps uninterupted. This will make it so facecamping without reason (no survivors around) will be punished and you basically throw the game as killer. If you play like this. Instead of the current version where you facecamp one to death, some waste time trying to unhook before realizing its hopeless, but then the killer have time to even get a second or even a third survivor on the hook and facecamp them too. Also maybe notify the killer when this phase starts to prevent beginners to make this mistake of facecamping.
This needs to only apply to these kind of scenarios so its not misused. And only the scummiest of players get punished.