Decisive Strike change proposal
while i do like the perk's general idea, i would like to propose a change to it.
this wouldnt be much of a buff / nerf, rather a QoL change that i think would be better for the perk:
this perk activates after you have been rescued from the hook / unhooked yourself.
While active, perform a difficult skillcheck once the killer picks you up, to escape the killers grasp and stun them for 3/4/5 seconds.
after succesfully striking the killer, you will become their obsession.
only one obsession per trial.
this perk deactivates, once a different survivor has been hooked.
the perk deactivates after succesfully hitting the skillcheck or missing it.
why do i want this change?
the current version of the perk has two main problems in my opinion:
1) the killer can still tunnel, but slug the survivor for 60 seconds, denying the perk in a situation where it should have worked. this also leads to many survivors just jumping into a locker to force the killer to pick them up and apply the perk, which is considered "toxic" by many killers.
2) survivors tend to play very recklessly after their unhook, often going in for unsafe unhooks (especially if they know their mate also has DS) and the killer cant help but choose wrong at this scenario. i have been struck by D-Strikes many times now, even though i attacked the rescuer and not the rescued. this feels very wrong, since i didnt do anything wrong, so id like to remove that aspect of the perk.
this way it would be the anti tunnel perk it was supposed to be and can not be exploited to be a lot weaker than it should be / a lot stronger than it should be.
i am unsure weather the perk should be allowed to activate twice or stay the one time use it is now. please feel free to discuss that down below.
so, what do you think?
do you prefer the current version of DS, or do you think my version would be better - and why do you think so? (please be nice to each other down there, okay? :) )
i wish all of you a wonderful day / night,
may we meet in the fog!
EDIT: i made the perk description more clear and pointed the most important part out.