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Iron Grasp Buff

BossBoss Member, Trusted Posts: 8,874

Since Enduring now doesn't reduce stuns on Perks, i figured this would be pretty neat for IG...

Iron Grasp

Your powerful hold onto the Survivors causes escapes to be nearly impossible.

Effects of Survivor struggling are reduced by 75%.

Time to struggle out of your grasp is increased by 12%.

While carrying a Survivor, you will not drop them if you are stunned.

The Killer stun animation will still happen.

Does not affect stuns from being blinded. (Cause that's what Lightborn is for.)


  • TAGTAG Member Posts: 6,257

    As someone running the Mad Grit + Agitation + Iron Grasp set-up, I am all for this. :P

  • ImmersedNurseImmersedNurse Member Posts: 793

    Iron Grasp doesn't really need a buff. You can pretty much always get a survivor to a hook without it and you're almost guaranteed to get them to a hook while running it.

  • MiloMilo Member Posts: 4,978

    This could be implemented, BUT it would have to add a tremondous boost to the wiggle meter.

  • Boosted_DwightBoosted_Dwight Member, Trusted Posts: 2,540

    Eh, Iron Grasp is fine imo

  • Just_PlayingJust_Playing Member Posts: 156

    I like this change tbh it's not OP it's a very good change so i don't think someone would have a problem with that.

  • Just_PlayingJust_Playing Member Posts: 156

    They genrush you with or without this buff there is no differens and many players aren't playing this perk because it gives much stronger perks.

  • GroxiverdeGroxiverde Member Posts: 702
    edited August 2019

    It's funny how people say "iron grasp is fine" when agitation is better in all aspects. In my opinion this would be a very fair buff, the killer is sacrificing a perk slot, isn't a perk supposed to be powerful? Even with this buff it wouldn't be a top tier perk. I can't see what is the problem.

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