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Hey Devs, can we get Slenderman as a NEW KILLER?

trevorj91trevorj91 Member Posts: 7
edited September 9 in Fan Creations

I was talking it over with my buddies, and although Slenderman hasn't exactly been the scariest or best rendered game of the ages, it's one that nearly everyone over the age of 8 knows. I think DBD can make a Slenderman killer as scary as he deserves. Here are some thoughts on what I think the killer could include and why I put them here. (Reminder that all numbers are only guesswork.)


Slenderman

  • Passively has an annoyingly staticy terror radius that plays the high pitch noise like in the games


Possible Abilities (One or a Combination of These)

  • Compress Terror Radius for a small duration

This would be for the jump scare like in the games. It wouldn't be THAT worthy of an ability, so probably pair it with something?

  • Can attach up to 4 pages on generators to cause those generators to be repaired slower and emit a small terror radius. Pages last X seconds/until taken off.

I chose this mostly for the originality of the game and as an original perk idea. The terror radius would mostly be to throw off survivors that are working on the gen with a page attached. This would also work well with something like Unnerving Presence.

  • Can see auras of survivors that are more than 64 meters from another survivor, but farther than 24 meters from killer. (Can make this an active with a cooldown or keep it a passive)

Slenderman is know for killing people that are alone or lost, so I like the idea of making people who are solo players be punished.


Possible Perks

  • Stopping an generator/sabotage while within a 8/16/24 meter radius of killer causes it to automatically explode.

Based off past experiences, I knew if Slenderman was there you got the [email protected]#$ out of there. This will mostly be a perk that punishes people from being too daring when running away. Not exactly god-tier, but I think it's a pretty neat idea.

  • Scratch marks also create bright footprints but disappear 2/1/0 seconds sooner.

Slenderman never loses you; he lets you get away. It would just make tracking so much easier but still not exactly an overpowered perk. These footprints would have a direction, so you'd even know which way you need to look.

  • Negative survivor effects (hindered/exhausted/broken/etc) last 10/20/30% longer and positive effects (sprint/borrowed time/we'll make it/etc) are 10/20/30% shorter. (Can even be a Hex)

Depending on the game, you could only sprint for so long until you had to hide. I like the idea of making these bonuses much less useful, but it might be a little too good if this isn't a Hex perk.

  • Downed survivors are unable to recover on their own.

Another slugging perk XD. But let's face it: smart killers are usually picking up downed survivors right away. It's more of just an idea to prevent people from healing a downed survivor after getting ahead in a chase.

  • Items have a chance to malfunction and no longer work for 3/4/5 seconds while being used. (Similar odds/chances as skill checks.)

Anyone who's played Slenderman has the feel for the flashlight battery or crappy controls. This will make you have the feel that you cannot totally depend on your items.

Post edited by trevorj91 on

Comments

  • WeckWeck Member Posts: 499

    ...I hate how much I like this...

    Except for the no self heal while slugged and instaexplosion when leaving the gen. Those seem way too good

  • terumisanterumisan Member Posts: 144

    Who owns slenderman? I mean if they just outright do you'll find legal trouble somewhere

    Also wouldn't a flashlight be mandatory for him? Since every game with him in it has one on hand?

  • ChickenchaserChickenchaser Member Posts: 377

    He's an urban legend. nobody owns him. Kind of like how no one has the rights to vampires, or werewolves.

  • terumisanterumisan Member Posts: 144

    I mean if you start taking a power set from a identifiable vampire you could theoretically run into trouble due to plagiarizing and also you never know someone might actually owns the rights to slenderman

  • SpacingLlamasSpacingLlamas Member Posts: 242

    Always thought slenderman would be interesting type of killer to add or even five nights at freddy's dlc (know many people are against that one).

    Especially since no one owns him, the devs could do whatever they want with him

  • ChickenchaserChickenchaser Member Posts: 377

    Slightly change the name, and mythology, and you've avoided all possible copyright claims. I just looked, and slenderman is trademarked, and owned. The owner is hard to find on google. Probably because slenderman was created by the public, and not one person. Ownership must be a cluster F.

  • FluorescentLemonFluorescentLemon Member Posts: 56

    Sorry but the Slenderman meme is over. It's time to pack it up.

  • KillerRaccoonKillerRaccoon Member Posts: 434

    That was true at one point, but that changed when movies featuring Slender Man began to emerge. The film company that made the last Slender Man movie has the rights to the character.

  • ItsYourBoyGuzmaItsYourBoyGuzma Member Posts: 684

    exactly, it'd be like having anything from FNAF in the game.

    No please

  • SickertonSickerton Member Posts: 9

    I would like you to imagine Meg looking up from a gen, and seeing Slenderman.

    Meg then sprint bursts off from a gen, jumping through a nearby window. Slenderman follows behind, slowly stepping through the windowsill one leg after the other with a grunt. Meg makes it to a car or something with a pallet leaning up against it, leading to Meg and Slenderman staring at each other as they circle the car at opposite ends three or four times. At this point Slenderman is right behind Meg, so he lunges to slap her back with one of his hands... and has the pallet dropped on him, making him shake and go "BLEEERG!"

    Slenderman then stops to break the pallet, kicking it twice with his foot, but is blinded by Meg's flashlight aimed at his face as he does so and spends the next few seconds running face first into a rock as Meg crouchwalks behind the car again.

  • Raven014Raven014 Member Posts: 1,035

    I came up with a concept too... a bit more complex, but I could see both versions (yours and mine) working.

    @trevorj91 If you're interested in seeing my concept, just let me know.

  • trevorj91trevorj91 Member Posts: 7

    @Raven014 I'd love to hear more ideas. People compare this to FNAF but that game has just never been scary or even fun to me, so I don't seem to understand their opinions.

  • HatCreatureHatCreature Member Posts: 2,515


    I am also interested.

    I would love Slendy to come into the game, he's aesthetic and creepy. I don't know if any of these abilities in particular would really suit him but you have the right idea, you know what you're looking for and what he needs to do in the game. He's not a chasing Killer, Slenderman is a stealthy stalker like Michael but drives you insane before murdering you, he makes people completely helpless and terrified before their final moments and that's beautiful.

    I think the one thing I really like the most in this your ability to see Survivors who are all alone, as a Survivor I would love to go against that. I myself prefer to be alone in games and life, I enjoy the isolation and don't need anyone around me so I have no idea what it feels like to be alone and scared. This would make being myself a detriment to my survival and that's hilarious I love it :) I would really enjoy that in this game for once.

  • Raven014Raven014 Member Posts: 1,035

    @HatCreature and @trevorj91, I present to you a full chapter concept: The Arrival

    He would come with Gen Pressure, Increasing Lethality over time, and a secondary objective they must complete (or tertiary if they ever make a true Secondary Objective).

    I think he could fit in really well, besides, his lore could even be that he is the physical manifestation of the Entity... if one really wanted to.

  • trevorj91trevorj91 Member Posts: 7
    edited September 11

    @Raven014 I like that you put more thought into the pages than I have, but it still seems a little OP that Slenderman is placing the pages on his own will if Survivors are required to collect them. That also seems like another totem chase, and those are difficult enough to find. Also, with those abilities/perks, you're making Slenderman waaaayy too cheat with that base speed (and height XD). I do like the idea of the survivor though, that was pretty great. I don't entirely understand what you mean by having a camera item, but the ideas are awesomely implemented.


    Here's what I think would need to change with that:

    Maybe allow Slendy to teleport to his "illusions" or proxies for a short duration, almost like that Hag, but he could only become it for the short duration before being forced to teleport back (length upgraded by add-ons maybe). This would replace the proxies being able to attack.

    Horror's Past would likely need to be in a general area rather than holding still, otherwise it's too garbage. Maybe a sped up mori vision too in order to make a little less suffering for the survivors. Idk if you should allow it to activate while working on gens, probably not.

    Survivor's Obsession seems a little weak since it's only a first time thing, maybe make it a cooldown that is paused while looking directly at the killer. And that vision duration seems a little insane, maybe 3-5 seconds?

    Maybe I'm not sure how Understanding works, but it seems a little worthless if it's just to see traps. Maybe like aura's every time he hits a player and/or uses their ability.

    Record seems like it could be good if instead of adding camera charges, you made so looking at a killer item (gens, totems, traps, etc) revealed them permanently to survivors within 5/8/11 meters?


    Other than those recommendations, I'd say that's a pretty good interpretation of how Slenderman could be put into the game. Kudos all around.

  • Raven014Raven014 Member Posts: 1,035

    Well, it forces the survivor to find the pages. At least it isn't RNG based.

    Well, but it's a tradeoff. Either you make him weaker (with less attack abilities and lung range) but with a huge gen penalty, or have him be strong with no gen penalty.

    Yeah, that height is a bit cheat, isn't it? XD

    I would make his speed change based on page numbers, but that'd be unbalancable.


    I did update the descriptions for the perks and camera item for convenience.

    He can already teleport to hallucinations (it's base kit).

    Horror's past is designed to punish afk and gen rushers, so I see nothing wrong with it.

    Survivor's obsession is a tracking perk similar to thrilling tremors. It has a cooldown for each survivor.

    Understanding allows one to find traps more easily or see the charge bar for a killer's ability. It doesn't really work on most killers, but it can be very good against Spirit, Trapper, Hag, Billy, Leatherface, and against Micheal's T3, but only if you watch the killer for 120/100/80 seconds. It can be very powerful, but only in certain situation. It's effected by certain addons, so it's not completely reliable (similar to the new spine chill, which is unaffected by oblivious, as in it will not light up).

    Record is only for the individual survivor. It's less for teamwork, but it definitely can be used like that in SWF... it's like the rest of Lauren's perks, she survived alone against all odds, so her playstyle is meant to be a loner one. Maybe this perk shouldn't have charges, but at the cost of not being able to bring an item, since the camera is an item.

  • MysticAdvisorMysticAdvisor Member Posts: 48

    I actually posted my own slender man idea however the devs deleted it. :(

  • 8obot1c8obot1c Member Posts: 247

    Somebody had a better post saying there are 8 pages and when a survivor cleanses one the killer speed is increase a bit. They cant escape until all the pages are collected and He can teleport to pages. It doesnt take that long to cleanse, about a second. He said certain add ons can increase or decrease the amount of pages. The speed increase is 0.63% I think

  • Romey95Romey95 Member Posts: 11

    I agree Slenderman should be a killer this game how his kill name be should be The disciple. As slenderman is also a being of the fog and night. Slenderman learn to toy with his prey via trial from the entity.

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