Should no mither completely reduce grunts of pain while injured?
The fact that this perk only reduces grunts by 50% has been bugging me a lot. Running iron will alongside no mither feels redundant, and running no mither without it makes the no blood effect nearly useless since the killer can still track you easily with their ears.
I'd really like if a dev could fill me in on their policy with buffing no mither. I remember them saying a while ago that they didn't want to touch it because it's supposed to be a challenge, but I feel like changing it to be as effective as iron will while injured (not downed) would make it a more fun challenge. I'd certainly run it a lot more since I could pair it with 3 other perks without feeling exposed all the time.