Nintendo Switch™ players: Instability issues prevented us from releasing the mid-chapter update and The Archives. Good news! We are working towards launching the update sometime next week.
We have updated our Forum Rules. Please take a moment to read through them: https://forum.deadbydaylight.com/en/discussion/87004/

Buff suggestions for some of the new perks.

(Steve's Perks)

Camaraderie: Survivors unhook you 25% faster. If you're on a hook during struggle phase, your struggle phase timer slows down by 50% whenever the killer is within 16 meters. Gain 100% bonus blood points for actions in the Survival Category. (Survivors unhook you 15%, 20%, 25% faster at tiers 1, 2, and 3)

Babysitter: When you unhook a survivor, both you and the unhooked survivor leaves no scratch marks and blood trail for 8 seconds. If the survivor is unhooked in the killer's terror radius, both you and the unhooked survivor sees the killer's aura for 5 seconds. (Blood trail and scratch marks aren't shown for 4/6/8 seconds at tiers 1, 2, and 3)

Second Wind: The broken status effect isn't shown to the killer.

(Nancy's Perks)

Better Together: When you work on a generator, its aura is highlighted white to other survivors within a 36 meter range when it's below 50% repair progression, and highlighted yellow when the generator is over 50% progression. The auras of all other survivors are revealed to you for 10 seconds when a generator is completed with at least 20% progression repaired by you, or when the killer downs a survivor while you are repairing. This effect also applies to any other survivor working on a generator with you. (The auras of survivors are revealed to you and others for 8/9/10 seconds at tiers 1, 2, and 3)

Fixated: Makes you walk faster at all times.

(Demogorgon's Perks)

Mindbreaker: While repairing generators below 50% progression, survivors get exhausted for 7 seconds after they stop the repair action. If the survivor is already exhausted, then the exhaustion timer is paused. While repairing generators above 50% progression, survivors scream and reveal their current location for 6 seconds after they stop the repair action within 32 meters from you. Screaming and revealing survivors locations trigger once every 20 seconds. (Survivors get exhausted for 5/6/7 seconds and their locations are revealed for 4/5/6 seconds at tiers 1, 2, and 3)

As for his other 2 perks, just change it back to 32 meters and they should be fine.

(Perk Rework)

Left Behind: If you are the last remaining survivor in the trial, the auras of exit gates are revealed to you within 128 meters. You open gates 25% faster and your movement speed is increased by 5%. The lights and noises aren't produced when progressing the exit switch. Noises created by the opened hatch is audible at an additional 16 meters. (Gates open 15%, 20%, 25% faster, and movement speed is increased by 3%, 4%, and 5% at tiers 1, 2, and 3)

Comments

Sign In or Register to comment.