Killer Perk - Corpse Collector
Just a quick idea for a perk I just had.
Start the Trial with one Token.
Grants You the ability Mori the Survivor in Dying State that would be Sacrificed on their next Hook; doing so consumes the Token.
Grants You the ability to interact with Corpses of Dead Survivors as if they were Survivors in Dying State. Increases speed while Carrying Corpses by 10/20/30%.
Comment: It's an ability that lets You essentialy pick up, carry, drop and hook corpses of dead survivors. Afaik, corpses are made when You 1/ mori a survivor 2/ survivor bleeds out 3/ survivor disconnects. The first part of the ability gives You an ability to create at least one corpse in game without use of Offerings, other Perks or relying on survivor dcs.
My first ideas for interacting with the survivor corpses were allowing Killers to eat the corpses for a buff (I considered that a little too graphic), or making barricades using corpses. Given very limited supply of corpses in game, they wouldn't be very useful.
So, what does interacting with corpse mean? It means they're viewed by game as Survivors in Dying State, so You can:
- see them with Deerstalker
- hook them (they'll be instantly Sacrificed and Hook destroyed)
- activate BBQ
- gain a Token of BBQ if You didn't get one before (this in case You mori someone without hooking them before, like Myers, or they dc)
- activate Blood Warden
- activate Agitation
- pile them all in the Basement and offer them to the Entity while dancing around basement hooks
I don't know how math works, but You should have about 119% speed while carrying a Corpse with this perk? That's about 140% using Agitation, I think. Keep in mind You can't lunge, vault or break pallets while carrying so if survivors have any brain You wouldn't be able to abuse it. Or You could and I'm wrong. I just added the carrying speed so that there could be 3 Tiers of the Perk and I couldn't think of anything else.