DBD Mobile Fixed The Grind
So for those of us that don't know, DBD on the phone has a different leveling system than the normal game. On every platform your Killer level is increased by spending Bloodpoints in the Bloodweb to get perks and add-ons/offerings. On the Mobile version your Killer level is increased by playing that Killer, when you level up your Killer you get a perk and Imagine at higher levels you can get 2 perks. Your BP are spent on their version of the Bloodweb, it is a bit different but mostly acts the same.
So with that in mind, the mobile version of Dead by Daylight has eliminated the grueling task of acquiring millions of BP to get good perks because you get perks by leveling. Now at first glance you might think you have no control over what perks you get that way but that is already true, every Bloodweb is random and at most webs below 40 you can only get 1 perk so in essence your choice of perks is an illusion. Most of the time you choose what perk you don't want but with this system you're just given a perk for playing the game. So like in every single game that exists, you get stronger by leveling up.
If the Devs could carry this form of leveling to get perks over to every platform then BP would only be used for add-ons and Offerings and by playing your favorite Killer you can unlock perks to make them stronger. This would erase the grind completely.
But in the next patch we are getting 2 perks per Bloodweb after 40 so I don't think the Devs are going to give us this change and just let it be really difficult for new players. Everyone who has already reached 40, veterans, get an easy time.