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Spirit is bad game design

GrootDudeGrootDude Member, Trusted Posts: 13,797

She has absolutely zero counter play, anyone who says she has counter play is obviously a biased spirit main. I think she should move grass/corn, have all noises muffled, have her cooldown increased by 30 seconds (could be increased if needed) and make her phasing sound directional.

This’d make her balanced and fun to face. :) Also remove scratches while she phases. This is a good start to spirit balance imo, what does everyone else think?

As we all know Spirit has been needing a nerf for awhile (since her ptb) so we should discuss ways to nerf her.

(This is bait, thanks for reading this far) What do y’all think?


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