I think it would be super cool to implement a skill check battle between survivor and killer, with skill checks getting harder and faster until one side fails to hit it and loses. Fun applications would work for things that are currently not in a good place ie:
Ebony Mori: Survivors you mori after the first one can engage in a skill check battle to avoid getting mori'd
Hatch Game: Rather than let whoever gets there 2 seconds earlier win, it would also be a fun place to see this.
Breaking and unbreaking totems? Maybe hex ruin can be put on to any dull totem provides killer hits 2 hard skill checks?
What do you guys think? I've been playing alot more killer and kinda miss those skillchecks