This is my current though process with Legion changes. Survivors already don't like mending so I don't want to increase the time it take to fully mend. Debuffs like decreased repair speed are too oppressive apparently. So I'm thinking of ways to buff Legion for using his power rather than debuff the survivors.
Exactly! Can you imagine Legion running around, grinning under that mask as they cut more and more people?! It's great! That's kinda a good angle to take on the power! I need to think some more, and get some input from @LordGlint since he helped me, and see if we can hammer something out like that!
1. Survivors are revealed by killer instinct for a very short amount of time every x amount of seconds while mending When out of FF. See previous post for explanation.
2. Survivors suffering from deep wound make louder injured noises.
3. Survivors have their aura revealed for x amount of seconds when they stop mending. Unsure if there should be a noise notification.
4. Frank's mix tape rework: Hitting a survivor with FF then hitting another one and going back to hit the first survivor depletes the deep wound bar by a large amount. Maybe doesn't fully deplete the Frenzy bar but would still stun Legion. Would still be hard to down with frenzy but it adds pressure.
5. Increases FF duration tremendously (5 to 8 seconds) but with increased stun duration (.5 seconds to 1 second)
6. Survivors hit with FF suffer from the hindered status effect for a short time.
Truly the devs need to look into blitz attacks I hugely am into crime bios etc I think they could really learn alot from looking into it. Legion reminds me of a blitz attack killer they really need to reward him for multiple attacks more he attacks all 4 the stronger Legion gets.
Counter play would simply be to stay apart keep looking out for yourself and being aware that you need to take one for the team to stop his power from getting out of control.
Would fit his lore and chapter totally as for your idea I would love to give it a try but console players don't get any chances to test.
I hope they give some of the Legion players some ptb time their ideas a test at least.
Things need to change for Legion but it's been very quiet on if they plan to.
Thanks for going through with it, it's nice when a good conversation arises about a serious problem in this game. I haven't sunk an abundance of time into Legion yet, but I would be a lot more inclined to if it was this version. I'm sure it could use tweaks and polish but I think this would put them in a far better and more usable place.
I personally don't think that really does anything. You shouldn't tie the power of a killer to unoptimal survivor plays, in this case not splitting up and running away from the TR.
And if you tie a power to survivor actions in generalit better be a damn good tradeoff. Like in the case of Plague, you can deny her Corrupt Purge but in return you are one-shot for the rest of the game and your stealth is severly hindered.
So how's the tradeoff looking for this idea? Survivors can prevent your one-shot but in return they have to... split up? So exactly what optimal survivors do anyway? You could say that's pretty much the worst trade deal in the history of trade deals.
Maybe if there was something to force survivors to group up, like removing the option to self-mend. But just on its own this idea doesn't really give Legion much.
Also, my persoanl take on giving FF lethality would be allowing it to down injured survivors who are currently NOT suffering from DW. That would A. give him lethality, B. would improve his stall game as survivors would actually have a huge reason to fully heal up, C. would give him additional options for playing chase, D. should pretty much avoid the whole tunneling issue.
Aww thank you for looking! I agree with you completely. Legion needs help and the Blitz attack style, as you named it, is very fun and LEgion should be rewarded for it!
The issue with that is that is why everyone hated Legion to start with! It put the chase on a timer per say. I don't want that again! I get enough people telling me to off myself!
I like your idea but I'm not 100% on it! I do like the injuring people and then maybe downing them when they dont have Deep wounds but you'd have to INSTANTLY cancel your FF to take advantage of that! One of the main things Legion has right now is the Information you get from KI! I don't think making you have to eat the stun then pick someone up will be what we need! Good idea other than that though!
Very good ideas! I liked the "Missing only removes 25% of your power instead of ending" and the Mend action making people not able to do things like Doc's power!
Comments
OHHHHH! That makes alot more sense! That's kinda sneaky! I like it.
This is my current though process with Legion changes. Survivors already don't like mending so I don't want to increase the time it take to fully mend. Debuffs like decreased repair speed are too oppressive apparently. So I'm thinking of ways to buff Legion for using his power rather than debuff the survivors.
I like it. It makes sense, wouldn't you (In a feral state) get more and more excited the more blood you spilled?
That's how I think of it. Like a happy and excited version of aww ######### here we go again.
AWWW SHIIIT HERE WE GOOOOO AGAIN!!!!
Exactly! Can you imagine Legion running around, grinning under that mask as they cut more and more people?! It's great! That's kinda a good angle to take on the power! I need to think some more, and get some input from @LordGlint since he helped me, and see if we can hammer something out like that!
Add on suggestions:
1. Survivors are revealed by killer instinct for a very short amount of time every x amount of seconds while mending When out of FF. See previous post for explanation.
2. Survivors suffering from deep wound make louder injured noises.
3. Survivors have their aura revealed for x amount of seconds when they stop mending. Unsure if there should be a noise notification.
4. Frank's mix tape rework: Hitting a survivor with FF then hitting another one and going back to hit the first survivor depletes the deep wound bar by a large amount. Maybe doesn't fully deplete the Frenzy bar but would still stun Legion. Would still be hard to down with frenzy but it adds pressure.
5. Increases FF duration tremendously (5 to 8 seconds) but with increased stun duration (.5 seconds to 1 second)
6. Survivors hit with FF suffer from the hindered status effect for a short time.
I like all those! The Hindered the most honestly cause then it would be MUCH easier (but not too easy) to catch up after the stun!
Truly the devs need to look into blitz attacks I hugely am into crime bios etc I think they could really learn alot from looking into it. Legion reminds me of a blitz attack killer they really need to reward him for multiple attacks more he attacks all 4 the stronger Legion gets.
Counter play would simply be to stay apart keep looking out for yourself and being aware that you need to take one for the team to stop his power from getting out of control.
Would fit his lore and chapter totally as for your idea I would love to give it a try but console players don't get any chances to test.
I hope they give some of the Legion players some ptb time their ideas a test at least.
Things need to change for Legion but it's been very quiet on if they plan to.
🐷💖
Look at the feedback and suggestions subform and see my apost about legion's concept.
This is how i hope the devs fix legion. I ve got everything explained there.
I still think that legion needs a power to down survivor like, if hit 3 surv you have an insta down
Thanks for going through with it, it's nice when a good conversation arises about a serious problem in this game. I haven't sunk an abundance of time into Legion yet, but I would be a lot more inclined to if it was this version. I'm sure it could use tweaks and polish but I think this would put them in a far better and more usable place.
I knew only in Frenzy but what about killer instinct?
I personally don't think that really does anything. You shouldn't tie the power of a killer to unoptimal survivor plays, in this case not splitting up and running away from the TR.
And if you tie a power to survivor actions in general it better be a damn good tradeoff. Like in the case of Plague, you can deny her Corrupt Purge but in return you are one-shot for the rest of the game and your stealth is severly hindered.
So how's the tradeoff looking for this idea? Survivors can prevent your one-shot but in return they have to... split up? So exactly what optimal survivors do anyway? You could say that's pretty much the worst trade deal in the history of trade deals.
Maybe if there was something to force survivors to group up, like removing the option to self-mend. But just on its own this idea doesn't really give Legion much.
Also, my persoanl take on giving FF lethality would be allowing it to down injured survivors who are currently NOT suffering from DW. That would A. give him lethality, B. would improve his stall game as survivors would actually have a huge reason to fully heal up, C. would give him additional options for playing chase, D. should pretty much avoid the whole tunneling issue.
Aww thank you for looking! I agree with you completely. Legion needs help and the Blitz attack style, as you named it, is very fun and LEgion should be rewarded for it!
The issue with that is that is why everyone hated Legion to start with! It put the chase on a timer per say. I don't want that again! I get enough people telling me to off myself!
Killer instinct would be on a radius! Or some of the other lovely Ideas posted here!
I like your idea but I'm not 100% on it! I do like the injuring people and then maybe downing them when they dont have Deep wounds but you'd have to INSTANTLY cancel your FF to take advantage of that! One of the main things Legion has right now is the Information you get from KI! I don't think making you have to eat the stun then pick someone up will be what we need! Good idea other than that though!
Heres my buff idea
https://forum.deadbydaylight.com/en/discussion/82999/my-legion-buff#latest
Very good ideas! I liked the "Missing only removes 25% of your power instead of ending" and the Mend action making people not able to do things like Doc's power!
The only one I dont like is the change to fuming mixtape
Oh?
I think putting the Frenzy giving you a buff should be put into the main idea. What would yall want that buff to be?
Edited to add some of the ideas to the first post!
I really hope the Devs see this!
When can I at a Dev for a topic? I really wanna make sure they see all the good ideas here!
Whenever you want I think
Oh Hi! Did you have any more of those good ideas?
@Peanits Hi! Just wanted to be sure one of yall had looked at all the good ideas here! Hope you are well!
Edit: Oh and feel free to tell me what you think of the ideas too!
None at the moment. I've been sick and sleeping a lot.
AWw... I really hope you get to feeling better!
I hope @Peanits saw this thread! It's really positive and civil! Also full of good ideas!