All of that would make SC mandatory against Legion and SC would be even more meta. Again, I don’t think we want that. Survivors seem to hate mending yeah but they hate everything. They don’t hate mending so much when it’s from BT.
Well if you tell survivors it's meta now you will get laughed at. "SC in 2019?"
I don't know, but I do see where you are coming from. Would you like to give your own thoughts here about some number changes or buffs?
I actually see SC a lot. Probably more than they like to admit lol.
BTW yes, as I already said on the other topic, Deep Wound should apply the Oblivious status effect and Mending should be considered a healing actions. I am convinced that these two changes alone would move Legion from “bottom” to “mid” tier.
I also think, like everyone else, that most of his addons are in need of a rework. I don’t have many ideas, but here we go.
Also I fully agree on having a shorter cooldown for FF and removing the M1 penalty.
Not bad ideas! I don't think I have an exact "Add-on" post yet, but you got my approval on these!
Other than ONE thing. "Oblivious" would get rid of the TR... making moonwalking Legion a thing again. So would the Frank's Mix tape effect.
You are so right I didn’t think about that. So, I’ll rephrase: the mending action should make the survivor oblivious, not the DW status.
My intention was, from the start, to allow legion to sneak up on mending survivors, not to bring back the old Legion. So yeah Oblivious while mending works better and solves the issue.
Got ya. I'll update it for ya! Is that base idea or for Frank's?
No I suggested Frank’s for Undetected, not for Oblivious.
The Mending action should be considered a healing action and should make the survivor Oblivious. This would allow Legion to stealth on mending survivors while he is NOT in FF.
Frank’s should make Legion Undetected during Feral Frenzy. This would allow Legion to not get juked out of his power while HE IS in FF.
Please note that the Frank’s change wouldn’t affect TR perks so much since he would be in FF anyway. No BT nerf here.
Well "Undetected" means no TR as well. So FF, then FF backwards. You know someone will do it!.... that being said it would be much rarer... Might not even help too much. Huh, alright.
Though it does come back to my Idea of giving Legion no TR in FF. I had to mess with that ALOT to get it to work.
No wait I don’t get what you mean by “FF backwards”
Oh to keep them from being in a chase. Like Old Legion but only in FF. Honestly now that i've thought about it, who would Feral Frenzy backwards to do this?
Who cares if Legion is making Old Legion WHILE in FF? He can’t down me.
True enough I suppose. Just thinking of people yelling about running Mending timers down. Ya prolly right though. The more I thought about it the more it seemed like a waste of time for that Legion. Like camping is for all Killers! (other than MAYBE Bubba)
You mean like, FF Legion following you without hitting you just to let the timer go down? Because in that case you would just mend and wait for legion to take the stun.
IMO Legion needs a power that can down survivor and that can let you hit survivors more often
Yeah that's what i thought of!
HOw would you do it in a balanced way while making the KIller still good though? (And keeping the Rush down playstyle)
so um, if my posting slows down i'm really sick at the moment. A few other issues too, but don't worry, I'll still be reviewing anything put here.
We are The Legion and we stick together. Have Fun in the Fog everyone.
Legion Head canon:
Legion is the least [BAD WORD] up looking characters, so the Entity didn't have to try hard to get them to work with it. Likely threatened to hurt the others to get them to cooperate. The nerfs are Legion 's lack of really trying cause they still are able to resent the Entity's control cause it didn't have to break them.
Sorry, this has been on my mind all day and I had to put it somewhere!
That's my thinking too. Those not as messed up didn't need as much "convincing" to kill and torture for the entity.
I do hope then that we can use these ideas to... .reinspire Legion to try to be the best again!
as long as they keep the playstyle we love.
Also, for head canon as well, I tend to go easier on people at Ormand, cause I feel Legion would be more... nostalgic there.
Would Frank feel nostalgic?
Honestly, I'm not sure what Frank feels. If he is straight up a sociopath, then it's doubtful, but it's hard to tell.
Nice work its good
Make sure you tell @TWiXT That too!
I've been following this thread for a while, and I'm glad to see a big Legion thread has been created. Hopefully the devs pay these ideas a thought.
Frenzy: Increase vaulting speed back to original speed. Increase speed to 135% but lower length by 2 seconds. Reduce cooldown to 3 seconds. Every successful hit on a non-deep wounded survivors reduces cooldown by .5 seconds. Missed attacks reduce 50% of the meter. Landing a successful hit no longer reduces the power gauge. The power gauge now refills in 15 seconds instead of 20. Terror Radius is reduced to 24 meters during Frenzy. The red-outline on survivors marked by Killer Instinct will be displayed once again.
Deep Wounds: While inflicted, the survivor can not preform actions such as repairing, healing others, or breaking totems. Mending now has skill checks. Failing a Mending skill check will interrupt the action and reduce 30% of the meter, or down the survivor if there is less than 30% remaining. Deep Wounds Time reduced to 10 seconds. Feral Frenzy attacks reduce Deep Wounds by 2.5 seconds, however the meter cannot be reduced under 2.5 seconds this way. Deep Wounds reduces while mending, however, the survivor will not be downed if they are mending when the time reaches 0, but while be downed if they cancel mending. Mending time is also increased by 5 seconds.
I am more than willing to hear feedback or justify any changes people may have inquiries about. Have a good one.
Honestly I rather like these changes. The mending ones for sure! I like that you get a reward of reducing your stun after FF if you hit people. It really makes it feel more rewarding. I think this would be a GOOD idea for smaller changes that would help Legion so it's going to the front page! Let me know if you edit it any!
Keep the good ideas coming! I love seeing everyone so passionate about this like i am!
In continuation to my previous post, I will also be listing off ways to changes Legion's addons. However do note that these addons are based of MY CHANGES. So an addon that might not make sense currently, WOULD make sense with my changes. Please give any feedback or questions as I will gladly answer them :D
Smiley Face Pin: Gives Blindness for 120 seconds and is done on Intial FF hit.
Scratched Ruler: No change
Mischief List: Increases Duration by 1 second
Friendship Bracelet: Increase Killer Instinct by 4m, and increase FF movement speed by 3%
Never-Sleep Pills: Increase Killer Instinct by 8m, and Increase FF movement speed by 4%
Mural Sketch: Increase FF duration by 1.75 seconds
Julie's Mixtape: Increase vaulting speeds during FF by 10%
Etched Ruler: FF refills 4 seconds faster
Defaced Smiley Pin: Gives Mangled for 120 seconds and is done on intial FF hit
The Legion Pin: Gives Broken status effect for 120 seconds and is done on intial FF hit
Susie's Mixtape: Increases Killer Instinct by 16m and increases FF movement speed by 5%
Stolen Sketchbook: Increases FF Duration by 2.5 seconds
Nasty Blade: Considerably reduce Mending Skill Check Zones sizes, and increase failure penalty to 50% of Deep Wounds timer
Joey's Mixtape: Increases vaulting speed during FF by 20%
Very Rare Addons:
Stab Wounds Study: Hitting a Deep Wounded survivor with FF reduces the time to 2.5 seconds instantly
Frank's Mixtape: Pallets dropped on the Legion during FF are instantly broken. Stun time from FF and pallets dropped on the Legion during FF increased to 3.5 seconds
Filthy Blade: Tremendously reduce Mending Skill Check zones sizes, and failing a skill check will down the survivor regardless of how much is left on their timer
Cold Dirt: The cooldown time is reduced by .75 seconds instead of .5 seconds for the first 2 survivors inflicted with Deep Wounds
Ultra Rare Addons:
Iridescent Button: The terror radius and Killer Instinct cover the entire map, pallets vaulted are broken, and FF movement speed is increased by 10%. FF duration is reduced by 2 seconds
Fuming Mixtape: Windows vaulted during FF are blocked for its duration and 10 seconds after it. Scratch Mark's and blood are now visible, however Killer Instinct cannot be triggered. Hitting a survivor will injure them or down them if they are already injured. Missing an attack will end the power. Hitting a survivor will end the power. FF duration increased by 2 seconds, charge time is increased by 15 seconds.
Thanks for the read, and sorry for the mouthful X)
Good ideas! You know what? I will put this on the top!