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Feedback | Dedicated servers live test

135

Comments

  • JetTheWaffleCatJetTheWaffleCat Member Posts: 177

    It's feeling a lot better than the public test. Huntress feels great now, almost like the p2p system.

    I do have beef with Dead Hard giving me the whole exhaustion timer when I get hit and have a seizure on the ground though.

    The killer can't hit survivors on the hook which means you can't pull off the unhook mindgame.

    Other than that I think they're getting better.

  • Atapo101Atapo101 Member Posts: 1

    I've never lagged that much. I play both roles. When I play survivor, I see the killer teleporting which makes almost impossible to loop. Futhermore, the hitboxes are terrible: I legit get hit when the killer is facing the other direction.

    On the other hand, when I play killer, I FEEL LIKE I AM THE NURSE. I keep blinking and I can't follow anyone because I keep going backwards every two seconds. I play huntress and if I throw a hatchet at the wall, somebody gets hit.

    Note: I leave the lobby when the ping is over 120, however, I keep lagging.

    The first live build was AWESOME, but this is actually terrifing. I would genuinly love to ask for your anwsers and solutions to those problems above-mentioned.

  • xenofon13xenofon13 Member Posts: 72

    Getting hit from 10 feet away and the Dead Hard is...dead. You have to dash "3 minutes" before the hit

  • muka3112muka3112 Member Posts: 2

    Completely terrible,

    Same stupid problems as before, as most killers, my danm power get messy, laggy, delayed, I literaly sprint through ppl with billy and they wont fall.. chainsaw at windows is a joke, survivors start flickering as soon as they colide with my body like they we're a nurse, survivors change direction like there is no animationand flick so hard that's impossible to aim,

    M1 got actually worse than before, it's terrible, ppl are blinking/de-syncing/whateverdevscallit so damn hard after hit that sometimes i'm unnable to keep track of then even in plain field.

    Really useless servers, completely terrible.

    Stop turning on this abomination u call servers in live game, use it just in PTB.

    For real, just drop this server thing. Nothing is going well so far, u guys won't be able to fix those multiple problems anytime anytime soon.

    that's it, another brake from DBD until this """"""server""""" is off again.

    but hey, jake's hair is great now!

  • SecretriderSecretrider Member Posts: 5

    This is literally worse than when it was first tested in the PTB, I can't play a game for longer than a minute before getting DC'd. And from what I hear having had to just wait for my friends in a SWF, games are extremely laggy.

  • MrjuiceMrjuice Member Posts: 18

    is it just me or the last generator's notification bubble for killers disappeared...?

    Also, there is some delay on power/ interaction. And hitboxes are just acting weirdly.

  • KieronKieron Member Posts: 1
    edited October 12

    Playing as survivor feels pretty good, pretty much on par with the P2P system.


    Biggest issue comes with playing killer.

    I am constantly rubberbanding, hits that should register don't, hits that shouldn't hit register as one, the charge bars for Billy, Plague and Leatherface will often lose progress just before they're done which really messes with Leatherface more than the rest. I am constantly unable to stalk people in the middle of the open with Myers, but then I'm able to stalk people through solid cover and even walls. I also keep losing a bunch of stalk progress on my Evil Within, taking me back to tier 1 from tier 2 and back to tier 2 from tier 3. And it often takes a few moments more to uncloak with Wraith.


    This is all with 40 ping.

    Post edited by Kieron on
  • PlayingJuxtaPlayingJuxta Member Posts: 1
    edited October 12

    I'm from Taiwan,and here are some complaints and advice or feedback from our game forum.


    (1)Playing killers is not as fluency as then before,especially using nurse and MM's power.

    (2)Randomly lag happens when killers interact with objects or slay people.

    (3)Now survivors can just press ready and watch the YT until the game start,that a great improvement.

    (4)Maybe can let killers know whether survivors are SFW or not after the game start. (We know if we show that at the waiting room may decrease killers' playing willingness)

    (5)Similar to (4), maybe we can show if others are SFW or not at the end of the game.I believe most people are curious about it.

    (6)Red Rank still need a long time for queuing. And sometimes it gives ridiculous match that made an unbalanced game.

    (7)The Rank system need to be adjusted,Now it's too difficult for both killers and survivors to reach Rank 1 ,especially for solo survivors.(And these make most of Red Rank survivors are AT and also cause too few Red Rank players.)(Maybe relate to (6))

    (8)DC boi need punishment.

    (9)Maybe can let solo survivor players know the killers perk in advance.

  • DeadonkillzDeadonkillz Member Posts: 39
    edited October 12

    Please allow us to opt out of dedicated servers , its day 3 and i can't play killer. survivor is bearable even though its worse.

    killer is literally impossible. All killer abilities are not fluid and make everything before dedicated server impossible. please , stop ruining our experience with connecting us to europe when we are in middle east

  • CakeDutyCakeDuty Member Posts: 218

    For the last clip. You've always been able to walk over your trap right after putting it down. I've done that a lot even before dedicated servers.

    I managed to play a bit of killer and it seems pretty nice. No rubberbanding, but sometimes when getting stunned I freeze for like a second before going into the animation, same with breaking pallets and gens. I've had hits on survivors I didn't agree with the game on. Like someone had finished throwing down a pallet and I still managed to hit her.

    My Huntress hatchets seem to go through survivors sometimes and other times I hit them without actually hitting them. She seems a bit off.

    I tried playing Michael and sometimes when you tier up into tier 3 you go back down to tier 2. It's a bit odd. Chainsaw hits are also a bit odd. When playing Bubba I had a Jeff run right through my chainsaw. I have the opposite issue with my Billy, hitboxes are very generous with him. Hitting around corners, autoaim hitting the surv for me etc.

    So my only issue at the moment is hitboxes are really off, especially for hatchets. I get a solid 60 ping each game.

  • CakeDutyCakeDuty Member Posts: 218

    For the last clip. You've always been able to walk over your trap right after putting it down. I've done that a lot even before dedicated servers.

    I managed to play a bit of killer and it seems pretty nice. No rubberbanding, but sometimes when getting stunned I freeze for like a second before going into the animation, same with breaking pallets and gens. I've had hits on survivors I didn't agree with the game on. Like someone had finished throwing down a pallet and I still managed to hit her.

    My Huntress hatchets seem to go through survivors sometimes and other times I hit them without actually hitting them. She seems a bit off.

    I tried playing Michael and sometimes when you tier up into tier 3 you go back down to tier 2. It's a bit odd. Chainsaw hits are also a bit odd. When playing Bubba I had a Jeff run right through my chainsaw. I have the opposite issue with my Billy, hitboxes are very generous with him. Hitting around corners, autoaim hitting the surv for me etc.

    So my only issue at the moment is hitboxes are really off, especially for hatchets. I get a solid 60 ping each game.

  • antgnsteaantgnstea Member Posts: 474

    FPS drops drastically in indoors. Whenever I am in a building. FPS count drops to 30 - 40, while moving.

    First I experienced it on PTB, I thought it was related to it. But now on live with the dedicated servers it happens again.

    Springwood preschool, Disturb ward asylum, Lerry's memorial, Hawking lab, Meat plant... These are some of the examples I encountered this issue.

  • AnimeChannelDEAnimeChannelDE Member Posts: 31

    I experienced that a few times in the last days: Sometimes the Server kicks you randomly out of the game. My last game few minutes ago: A Huntress hit me with the Axe through the Window while vaulting and then the Server kicks me out of the game. The Match wasn't laggy and my ping is fine but sometimes its kicking me out of the game. This was the first time on PC but this issue happens on Nintendo Switch more often.

  • RydogRydog Member Posts: 1,463

    I have recently felt like there have been a few hits on me while vaulting through windows that really should not have hit. It's as if the killer has a longer arm now.

  • SkeletalEliteSkeletalElite Member Posts: 352
    edited October 12

    Can you turn these useless servers off already.

    Also survivors need to be able to see what the killer's connection is.

    High ping killers make the server worse

  • NenkieNenkie Member Posts: 39

    There's a clear problem with grabs resulting in a hit instead, it's really frustrating when survivors completes a gen/opens the door in your face because of this.

  • Mr_KMr_K Member Posts: 1,593
    edited October 12

    Even with 60 ping Nurse blinks rubber band. Unable to short blink after a chain blink either due to not knowing where you truly are once you land or the server not moving you.

  • DeadonkillzDeadonkillz Member Posts: 39

    Can we get any updates regarding the situation of opting out of dedicated servers ? I remember that this would be a thing if BHVR doesnt want to add any servers in the region that we are from. Did this change ? seems like everyone is on dedicated servers even if they were on the moon.

  • TzunnyTzunny Member Posts: 8

    Survivors need to see killer player profile as well in the lobby, so many times it happened to be targeted just because i am from another country, because i use prestige clothes, because i am a different nation and getting camped & tuneled to death (no, i'm not from Russia or turkey), but yeah since dedicated servers are active being tested the gameplay is much better, no more lagswitch, no more teleporting, no more freeze. Only personal problems i had so far in this 2-3 days was with the hitbox from some killers hits like being to big, they was metters behind me and downed me without no lag at all (and no i'm not talking about speedy killers or hatches from bunny, but normal mouse 1 hits). Hatches from bunny have another issue which personal i never had the issue before, they stuck in objects and when you get close to that stucked always moving/spining axe you get downed. Also, in some matches (not all) you still get downed even if you see the axe flying next to you while i was avoid it, game simply say NO you have to die no matter why, so now is kinda impossible to miss flying axes unless it's a really new player killer which sux really bad at the game!

  • TheRedEagleTheRedEagle Member Posts: 1

    I made an account specifically for these dedicated servers. THEY ARE A DOWNGRADE (for most people).

    As everyone has been saying, even when the ping says 60, it feels more like it's adding both the killer's and survivor's pings together. The latency feels more like 120ms. And it is not as stable as most client-side servers previously. The match takes longer to load. There's stuttering at the beginning of most matches. But the problems are plethora; here's the more important ones I see.

    1. HITBOXES: Vaunting is absolutely atrocious now. I can't even delay the window vault in killer shack to bait the mindgame. Pallets are terrible too, but windows feel worse for some reason. I will consistently be hit after I start moving following a fast window vault from a killer on the other side. Hitboxes feel fatter. Huntress is no longer fun to play against because of this.
    2. MOVEMENT: This is probably the thing that will make me quit the game. It does not feel buttery anymore. I know it's a dunkey cliche to talk about really feeling like a survivor, but the immersion factor is legitimately broken by the input feeling now. It reminds me of a time my internet was dropping 1/10 frames and my brain was overcompensating to fill in those gaps. DBD feels like that now. Whenever I'm downed by body rarely falls where it appears on my screen.
    3. STATUS EFFECTS: Dead Hard is broken. It's been broken before; doesn't seem too hard to do. But other status effects are broken as well. I played a match with Myers in T3 the entire time (he wasn't). Like everything else, there seems to be a slight delay in bewteen server and client data that is causing on of the two to reject the status. I dunno. I've seen killers never been able to activate bloodlust. I've seen people dead hard on the ground. I used balanced landing out of a window and it lagstuttered my entire BL, seemingly because the dedicated server didn't accept the input. But I kept exhaustion.
  • ohmyohmy Member Posts: 8


    when are dedicated servers going away?????

  • ZerLukasZerLukas Member Posts: 28

    I played on Saturnday several games as killer and hardly felt any difference in any aspect. Ranks 11-9.

    However one big difference was that the matchmaking queues were a lot shorter that usually - from 2-5 min to below 1 min.

  • SaltyRainbowSaltyRainbow Member Posts: 17

    huntress is even more bs on the servers. i got hit through (not over) fences and massive objects like the thick barrels on the underground complex. hatchets fly through hooks too.

  • LarisaLarisa Member Posts: 138

    For me and my people (around 8 persons from different regions) ping in every game from yesterday is awful. Red line, 200+ ms, central / eastern Europe. It affects the gameplay a lot because hits register from 3m away, very unhappy

  • HughJanusHughJanus Member Posts: 6

    How long will the servers be on live? I'm a killer main and playing killer is just absolutely atrocious right now, and I'm [BAD WORD] done. PLEASE give us some information

  • TzunnyTzunny Member Posts: 8

    Today is TUESDAY, why are this "dedicated" servers still here? It's the most horrible experience since dbd launched! I had a constant 20+ peoples playing the game, since this servers are active only 5-7 playing it anymore! It's more than obvious that it's a bad experience, so until figure it out what is going on just let the game how it was for 3 years than this completely broken version..., there are no benefits at all in curent state OR if want to insist with this servers, just release DBD 2 and let's see then which version is the most playable, enjoyable!

  • DeadonkillzDeadonkillz Member Posts: 39

    This is going to be up for almost a week now. with 0 response to any feedbacks, some killers literally unplayable with current pings. can these servers be disable for regions with +100-200ms. if anything , this shows how disconnected devs are from players from different regions

  • Blackowt_9120Blackowt_9120 Member Posts: 293

    For NAT type errors you can fixthat yourself. Go to 192.168.1.1, that’s what most router are. Set up a dmz and static IP address and you should be good to go

  • ZagridZagrid Member Posts: 547

    Please keep working on getting everyone’s ping below 70. Huntress feels bad for both sides and the lag back on killer is nausea inducing.

  • EbisekEbisek Member Posts: 55

    Dear Devs...

    9/10.


    9/10 is the "my number", how many DEADHARDs have been exhausted and didn't protect me today.

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