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Killer Idea: The Pursuer

Critical_FishCritical_Fish Member Posts: 36

The fourth and final of the group of killers I have made based off of the emblems. Lore wise, these killers are made by the Entity to see if it could create more efficient killers then the ones it has brought into its realm from other places.

Appearance: An amalgamation of knives and the Entity itself. It's weapon is a small, thin blade sprouting from it's palm.

Speed: 110%

Terror Radius: 24 meters.

Power: You Cannot Hide

It always watches, just hope it doesn't follow. Scratch marks are tremendously brighter, and moderately thinner. Noise notifications persist slightly longer. While holding m2, a red line appears, making an exact line towards the closest Survivor. This last 5 seconds at a time. After no longer holding m2, the timer is paused for 30 seconds. 1 second of charge comes back every 5 seconds.

Red Add-ons:

Perfect Tracker - While holding m2, 1 direct line is made towards all Survivors. Scratch marks are invisible. Noise notifications last tremendously less time. You Cannot Hide can be used tremendously longer, and has a moderately lower pause time. 1 second of charge comes back every 3 seconds instead of 5.

It Hears You - A Survivor doing a loud action has their aura revealed for 10 seconds. You Cannot Hide lasts tremendously less time.

Teachable Perks:

Broken Brush - Survivor's footsteps are 100% louder. Once every 30/25/20 seconds, sprinting Survivors within the Killer's terror radius have their aura revealed for 1 second.

Herder - If 2 Survivors are in a chase at the same time, generators and vault points outside of 48 meters of the Killer are blocked off for 20/25/30 seconds. During this time, Survivors inside the Killer's terror radius have their auras revealed. Herder can only activate once every 160/130/100 seconds.

Hex: Hunt And Kill - When the match starts, the Killer sees the auras of Survivors outside of 64 meters for 4/6/8 seconds. When a chase starts, the Survivor in the chase is Exposed for 15 seconds. Hex: Hunt and Kill can only activate once every 60/55/50 seconds.

Thank you for reading this, feedback appreciated!

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