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If Lightborn was reworked...

CL4P_TRAP_ERCL4P_TRAP_ER Member Posts: 94

Lightborn is a good perk againist flashlight saves and flashlight pallet breaks. It doesn't counter them majority of the time but it is a good perk to have to be ready for that kind of thing. But, as I said before, it doesn't counter them a majority of the time. Sometimes it feels like the blind resistance is sort of pointless. Not because of the perk itself, but because survivors who use flashlight use add-ons that make blinding almost immediate. However, if Lightborn was reworked which of the following would you like? (Current lightborn is fine, just adding a "what if" for those already typing below that current lightborn is fine as is.)

If Lightborn was reworked... 11 votes

Your eyes have attuned to the light. You are immune to blindness. However, you still become stunned from flashlights and become stunned for 3 / 2 / 1 extra second/s.
0%
The entity shields your eyes from the light. You are 70% / 75% / 80% resistant to blindness and recover 50% / 60% / 75% faster from blindness.
27%
BossGibberishmrmeowskeeen 3 votes
You can endure the brightness. Receive 60% / 70% / 80% resistance to blindness. You are immune to becoming stunned from blindness.
0%
Same Lightborn but revels the aura of the survivor who blinded you for 5 / 6 / 7 seconds.
72%
Acesthetiicad19970GrootDudeRIP_LegionNullSp3cMasantoniooTechnicZackAndCody 8 votes
Tagged:

Comments

  • Raven014Raven014 Member Posts: 1,558

    Uh, it doesn't need to be reworked because it's not a meta perk. : P

    It's incredibly niche, and blindings aren't as bad as they used to be.

  • YaiPaYaiPa Member Posts: 496

    It's a decent perk, to counter flashlights. Also, nobody runs the "insta blind" build anymore, nowadays the meta flashlight setup is a having more charges.

  • BossBoss Member, Trusted Posts: 6,531
    The entity shields your eyes from the light. You are 70% / 75% / 80% resistant to blindness and recover 50% / 60% / 75% faster from blindness.

    Honestly, #3 sounds like a buff for Iron Grasp.

    Y'know, grasping them tight enough to not let them go, even if stunned.


    #4 sounds kinda useless cause they either keep trying the usual timing, which makes them fail, or they just don't even try anymore.


    I don't like #1 because of the penalty.


    So #2 it is, just a beefed-up version.

  • BlueberryBlueberry Member Posts: 4,167

    I'd prefer:

    If you would be affected by a blind status effect, it will instead blind the user.

    So if you would get blinded it will instead blind the person using it.

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