We are aware of an issue where the Trapper's Ornate Mask is not appearing in your items - there is no need to contact Support for this matter, we will hopefully have a resolution to this shortly.
The stench of rotting Pustula Plants fills the air: https://forum.deadbydaylight.com/en/discussion/93854/
Some players have been facing an issue that causes partial loss of progress. We found one cause of the issue and are planning a fix for the mid-chapter update. In the meantime you can use this workaround: restart the game client after using the Custom game feature. Thank you.
We have updated our Forum Rules. Please take a moment to read through them: https://forum.deadbydaylight.com/en/discussion/87004/

Devs should permanently stop testing on Live servers. Or should they?

I am so sick of these servers and not being able to play or test without them. I am fine with testing on PTB but this is ridiculous. I just want to be able to sit down and play without having to deal with something that isn't stable after a long angering day but I cannot have that with these servers. Am I the only one that feels this way about the live server tests on PC? This game just made my day go from bad to worse and now I am so frustrated by the servers I seriously don't feel like playing the game anymore. I seriously am curious about other people's opinions. Do you agree with me or disagree? Why? I would love to know everyone's thoughts on them.

Tagged:

Comments

  • CinzasCinzas Member Posts: 10

    I have to be super honest usually my ping is between 30 and 50 and even playing huntress i haven't noticed anything but yea ... i rather this than launch broken servers ...


    But m8 you know that is talking about the live servers ... so it was technically already released ... its just not permanent ...


    so i understand the guy coming home from work or school and wanting to relax playing the game and not be forced to test the servers

  • BossBoss Member, Trusted Posts: 6,734

    While it might, in the worst case, burden everyone with terrible connections, it's also the absolute best way to test.

    I personally don't mind: I like DbD a lot, but i have other things to do as well.

  • Bravo0413Bravo0413 Member Posts: 2,957

    They can't... they need to continue testing on live...

  • SairekSairek Member Posts: 1,902

    While I know it's the best way to test, I am also getting pretty tired of getting hit from a top story window after I've already fast vaulted said window and had already planted my feet on the ground with a ping of 60~70, or getting hit from a pallet I vaulted and took 3 sprinting steps away from.


    It's like everything I do is 60~70 ping, but when it comes to do with anything interacting with the killer, it may as well be 250~300 ping.

  • twistedmonkeytwistedmonkey Member, Trusted Posts: 2,161

    It's better for them to test now and again for short periods on the live game rather than them be implemented with these problems.

    While it's inconvenient for some it is for the best in the long run. They need to be released and be stable or you could have the issues you have now for a much longer time.

  • RydogRydog Member Posts: 1,101

    I am pretty sure they can't fix the problems with dedicated servers unless they understand when and why they go wrong.

    They cannot collect this data from the PTB's small sample size, nor can they just cast a magic spell and make it all better.

    What else would you realistically have them do?

  • MochanMochan Member Posts: 2,220
    edited October 11

    Well the lag is bad but if it's so bad don't play, come back later.

    There are other things you can play I'm sure.

  • NicholasNicholas Member Posts: 204

    We need Dedicated Servers, I am sick and tired of dealing with Killer's as the Authority and all the associated visual and game client de-sync. Otherwise add some lag compensation to Killers. I'm only hanging on in anticipation of DS and hitbox, detection and the de-sync problems we face now.

  • NMCKENMCKE Member, Trusted Posts: 5,600

    I have to agree, I remember a conversation me, @FireHazard, and @MandyTalk had about why they test Dedicated Servers so much:

    Quote From: @MandyTalk

    ...However many people test internally, there's nothing like having the full player base test the game as issues will be spotted quicker etc. That's why I love the PTB so much and always spend a few hours playing on it - regular matches & KYF to try to help as much as possible...

  • sekkimasekkima Member Posts: 21

    Excuse me but this game is not free, I pay and I have also bought DLCs and the minimum I expect is a good gaming experience.

  • cetruzzocetruzzo Member Posts: 247

    They seems quite good in EU, where are you from?

  • maaadinsomniacmaaadinsomniac Member Posts: 20

    Imagine how long it would take if they testing dedicated servers with few people in closed-beta test.

    It's best choice to test them in short period imo with all player base to find out all problems in short time, fast. It's much better than PTB and throw up update with tons of bugs.

    I know, it's frustrating sometimes, but we can all join and give feedback whats wrong and they can make fix for this issues.

  • FireHazardFireHazard Member, Trusted Posts: 3,044

    Pretty much yeah, why have a set team of several people test something that a whole community is willing to participate in... and find more issues due to the sheer size of how many people are playing in say test...

    It's a win, win honestly. The community gets a sneak peak of whats to come, and the devs get to test and see if anything breaks or doesn't before the final release to the LIVE servers.

  • n2njauwun2njauwu Member Posts: 240
  • CyberianFauxCyberianFaux Member Posts: 98

    Also, thank you to everyone for letting me know your thoughts on this as it has helped me to change my perspective some. While I absolutely feel angered by their current state, you all helped me realize that kind of viewpoint is shortsighted as the whole point is to make them good enough to have at least the kind of experience we had before if not a better one for both sides.

  • CyberianFauxCyberianFaux Member Posts: 98
    edited October 13

    I do wonder if they could somehow change how tedious it is to test the servers though by shortening how long they test for before then testing them again after a day or two break.

  • Mr_KMr_K Member Posts: 1,095

    Ummm, we are playing on said broken servers right now. Why are they testing on weekends? Yeah, some of you have 30-50 ping. Not everyone lives next to these servers. I'm sitting at 60 ping trying to play rubber band Nurse.

  • FuelSauceFuelSauce Member Posts: 122

    I've been getting disconnected every since they launched dedicated servers. I know this has been happening to several other people as well, but not everyone. It super annoying, just happens mid-game for no reason. And apparently no one has an answer as to why. I'm assuming its a bug. I'm pretty sure its not my internet, since every other game is fine.

  • Tzeentchling9Tzeentchling9 Member Posts: 1,727

    Yes, but they aren't declared finished and we're stuck with them for three months while they work on a hotfix, now are we?

  • Mat_SellaMat_Sella Member Posts: 1,013

    The main issue is that only a small section of people test the PTB (only PC users can even test) and on top of that, the majority of people leave the PTB after seeing all there Is to see.

    If BHVR wants accurate information, they have to force feed the most important thing to be added to the game, which is the servers.

    Sure, if the tests were unsuccessful, then you deal with crappy servers, but they won't know how bad the servers are if there aren't enough people to provide the information to let them know that

  • Mr_KMr_K Member Posts: 1,095

    They are testing server scaling before reworking killer side actions. Scaling should be performed after major bugs are dealt with. This current test only changed what servers we connect to. Nothing with actual game play. Its the same thing we had last week.

Sign In or Register to comment.