Home Discussions General Discussions
Due to latency issues in the PTB, we have decided to postpone the server hit validation test until after the update releases on the live version of the game. We will let you know when the test will take place as soon as we can. Thank you all for your patience.

Archive & Player Balance

Since the game is balanced around players rank 15-10ish, shouldn't the Archive challenges be balanced for that skill range as well?

If you're focusing on casual players for balance and want them to purchase the battlepass in order to drive them to play more, wouldn't it make sense that they would be able to accomplish the tasks tied to the object you want them to purchase?

What are your thoughts?

PS: You need 700 rift fragments to finish the battlepass. Completing the archives gives you a total of 352 rift fragments. You need to grind 278,400 devotion xp to gain the remaining 348 rift fragments to complete the battle pass during the window that the rift is open. At 500 xp per 12 minute match, this is 557 matches that may take around 111 hours to accomplish.

Good luck.



  • Mr_KMr_K Member Posts: 3,092

    Casuals are more likely to pay then grind.

    I think there are multiple levels to the archives and will be available every few weeks. This should make up the remaining rift points.

  • SpaceCoconutSpaceCoconut Member Posts: 1,698

    Total rift fragments per level are less than 100 each.

    You get 352 fragments for completing the entire archive.

  • MookywolfMookywolf Member Posts: 891

    whoooaaa, what happened to your 13.5 hours you said last time? 111 hours is a huge jump, what changed the math on this exactly?

  • HellCatJaneHellCatJane Member Posts: 698


    You make so much sense, and your posts have so much information.

    Thank you! :)

    It's several reasons including this, that make it seem like this is just a money grab.

  • SpaceCoconutSpaceCoconut Member Posts: 1,698

    I forgot that 1 fragment doesn't complete a tier, 10 do.

    800xp per fragment x 10 fragments for each tier = 8000 xp per tier

    divided by an average of 500xp per 12 minute game = 8000 / 500 = 16 matches per tier

    (16 x 12) / 60 = 3.2 hours per tier.

    35 tiers remaining after archive completion means that the remaining 35 tiers require a time investment of 112 hours to complete.

    This time can also be accrued during the completion of the archive, but it's kept separate to keep things simple.

    112 hours is assuming you can complete the archive in that same number of matches.

    Additional matches to actually complete the archive itself will add to this time considerably.

  • HellCatJaneHellCatJane Member Posts: 698

    @Kilmeran That is a very good point. I definitely see this as a real possibility.

    @SpaceCoconut Thanks for doing the math.

    And that is with completing the ENTIRE rift challenges, some people are unsure they can even do all the master rift challenges....

  • pemberleypemberley Member Posts: 1,510

    Welp, you might be right. I hope not because I really enjoy this game warts and all, but I can see that happening unfortunately. Although to be fair, people throw all the time now.

  • PainaPaina Member Posts: 82

    What I dont like is that u have to play both roles to get all the fragments from the challenges. A lot of us don't like to play survivor or killer. For example I suck so bad at playing killer. So I won't complete most of the killer challenges. Of course u can try to farm, but find people who are willing to. Everytime I've tried to farm for a killer daily survivors didn't want to. Sure, cause it's boring af so I couldn't blame them. So imagine me completing killer master challenges...first I would have to grind through a killer's bloodweb to get noed for example. And we all know that waiting for a specific perk to appear in the bloodweb can be a pain in the a...So it might happen that I have to spend BP on a role I don't like to play, just to get noed to complete that challenge, which, in my case, will never happen, cause I'm the worst killer ever. And the amount of fragments you'll get by just playing the game is ridiculous. And like @InfinyMage already said: DC is real and will be worse, cause people will be more salty, because the paid for it. First I didn't like the idea of a battlepass. Then since the ptb I was sooooo excited for it, but after all the math I'm like :(

  • PrincessPoopPrincessPoop Member Posts: 886

    Your math is a little bit off at the end. If you say that your matches last average of 12 minutes that means you would be making at LEAST 720xp/match since xp is earned at a rate of 1xp/second.

    So if you take the total amount of xp required (278,400) and divide it by xp earned per match (720) you are looking at 387 games. 387 games times 12 minutes means a total of 4,644 minutes or roughly 77.5 hours. This means you would need to play at least an hour a day to complete it.

    That being said the grind is definitely going to be rough for even dedicated players and casual players are never going to finish it. I really hope the do listen to the feedback and lessen the grind.

  • ProfessorDunwichProfessorDunwich Member Posts: 788

    I got roasted the other day for making a thread about the battle pass being bad news. I did not know the extent. This is obscene and exactly how these things usually go. They have every incentive to encourage people to buy the tiers outright by making it as difficult and grindy as possible. When there is monetary method to circumvent the game mechanics, it is never a positive thing.

  • SleepyWilloSleepyWillo Member Posts: 650

    I can get over the paid route having more rewards than the free one but to have neither achievable by either for most players is disgusting.

    What makes it even worse is that the Halloween event is now tied to the Rift so if you want to earn your "free" event cosmetics you're likely going to have to pay out for it??

  • BBQnDemogorgonBBQnDemogorgon Member Posts: 3,575

    Its likely cheaper to buy the outfits $10 a piece than to "pay out" for them using the rift currency.

    You could buy an outfit or finish a seventh of the rift for $10.

  • BunnyTheHuttBunnyTheHutt Member Posts: 1,750

    Or, you could simply learn the game and unlock them normally. I hate when devs balance for the majority instead of the top players who have much more knowledge about the game. My time on the PTB, I got pretty far into both the archives and the battle pass, plus they are both available for an entire month, which is more then enough time for casual players too get everything.

  • SleepyWilloSleepyWillo Member Posts: 650

    Very likely to be true. I guess it depends on how far in you can make it before the time runs out... I'll just have to wait and see and then do the math

  • ProfessorDunwichProfessorDunwich Member Posts: 788
    edited October 2019

    Everything we read above says it is not feasible for casuals to unlock everything. That is the point. They want you to spend real money to finish the pass.

  • HellCatJaneHellCatJane Member Posts: 698

    The thought just occurred to me, I remember when they did that past event, where you had to play survivor to get 30 free serum and then killer for 30 free serum in order to earn all the free cosmetics (6). But the matchmaking and Q times were so bad, they changed it to 60 free serum on whatever side that you want to earn it with.

    And that got me thinking about these challenges. Do you think matchmaking could potentially get even more skewed because of the challenges, as they are forcing people to play on another side as well, (if they don't want to or wouldn't do it normally).

    I mean even currently, matchmaking is atrocious and it takes me forever just to get into a lobby. (both sides, sometimes)

    I am also bummed thinking you can't even earn the Halloween skins during Halloween realistically. -- Depending on the tiers, which I guess are unknown at the moment, so hopefully this isn't an issue, but who knows.

    This is such a bummer. I can only hope it's better than I think, but ... sigh

  • kamisenkamisen Member Posts: 620

    Wow. It really is a cash-grab.

  • CardgreyCardgrey Member Posts: 1,256

    I agree most people won't be able to finish it. And I agree it needs a easy path for people so they can get some of the rewards. Me personally will buy day 1 lol

    Yay content

  • FibijeanFibijean Member Posts: 8,283

    "I want to buy it BHVR but you have to make it achievable"

    That pretty much sums up how I'm feeling about the passes at this point. I want so badly to like this change. I want to put time and money into supporting it. But I also want my time and money to be worth something.

    Solely because they were very clear that their goal with this pass was to make it completable within about 70 hours of playtime, I'm still holding out hope that they'll make changes so that goal is actually realistically possible. I too would believe that it was designed intentionally to be unobtainable if we hadn't been explicitly told otherwise. So I'm giving them the benefit of the doubt and assuming that they just didn't test it or do the maths properly, because I don't want to believe that what they said in their welcome post was simply untrue.

  • PolarBearPolarBear Member Posts: 1,899
    edited October 2019

    I'm not surprised. Every other game that has battlepasses use the same tactics. Make it too hard to complete for casual players so they buy the rest of the tiers.

    The biggest problem I have with this is that those other games are free. DbD is a $20 game with over a $100 of dlc. Sure you get to play the new maps even if you don't pay but currently (if we look at the roadmap) those come out at a pace of 2 a year (and 2 map reworks). You can also get the perks for free but you have to wait for them to appear in the shrine which can take anywhere from a few weeks up to a year.

    The battlepass just feels like we, the players, are being betrayed.

Sign In or Register to comment.