You are motivated in critical times
You have a Tremendously higher chance of getting Ranger Medkits from chests
You heal dying survivors 30/40/50% faster and you gain the endurance status effect while healing dying survivors
That’s too many effects at once. I’d say take out endurance
Essentially a better "Pharmacy".
So how about a whole lotta "no" for your troubles?
No. We have a pharmacy already so this is pointless.