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Deliverance shouldn't proc DS

As the title says


  • darktrixdarktrix Member Posts: 1,523

    Yes and costly. That is two perks (three with unbreakable) with conditions that can get foiled (hooked before making a safe save, downed within 60 seconds of unhook, need to be left slugged).

    For two to three perks they should have one reliable self unhook.

  • ocafghanistanocafghanistan Member Posts: 3,600

    why not? It's so deliverance isn't suicide

  • Johnny_XManJohnny_XMan Member Posts: 2,718

    And why not?

    This is a good combo because of the broken status Deliverance gives. If you wanted to tunnel off the hook, you can just down them in one hit and slug if you are desperate.

  • harry14141414harry14141414 Member Posts: 356

    just another NERF EVERYTHING survivors do post.

    if deliverence proc'd DS that means you went back to tunnel which automatically means you deserve eating a DS :)

  • harry14141414harry14141414 Member Posts: 356
  • darktrixdarktrix Member Posts: 1,523

    There is another thing about Deliverance, I noticed when I use it can cause killer aggro. There is an increased chance they come back just to tunnel you, so DS is a wise precaution.

  • LordGlintLordGlint Member Posts: 6,220

    It can be pretty rough to see in endgame scenerios. Had a game awhile back where a Claudette deliverenced right in my face, and started crawling to the exit gate when I downed her. Tried waiting it out, but even when I picked her up RIGHT before she got out...still got a DS.

  • TAGTAG Member Posts: 7,414

    I think it's fine as-is. Sucks if they pull it off when the gates are open and make the escape, but I say they earned it in that case.

  • VolfawottVolfawott Member Posts: 3,399

    I mean if you choose to use Deliverance infront of me and then waste decisive strike that's fine by me you just wasted two of your perks.

    Keep in mind now that you pulled that trick on me there is nothing protecting you if I see you get freshly pulled off hook.

  • PrincessPoopPrincessPoop Member Posts: 919

    Why aren’t survivor perks allowed to synergize well with each other?

    It would be like saying that if you run enduring, then sprit fury shouldn’t work because they work well together. It makes no sense.

  • darktrixdarktrix Member Posts: 1,523

    Clutch plays are what make the game interesting. If they have a pocket Deliverance and made it all the way to end game with it active, and insured it with a DS, what's the problem? They made through almost the entire game without getting hooked. That's what perks are for; to give you a benefit in certain situations.

    We got enough useless perks on both sides.

  • oxygenoxygen Member Posts: 1,736

    They're using 2 perks to accomplish it and Deliverance is a perk that has to be activated before getting hooked, which can go wrong in more than one way. Others could beat you to unhooks, you could get hooked first and so on.

    That's like saying Enduring shouldn't reduce the stun time on stuns that proc Spirit Fury, or killers with mobility higher than some arbitrary measure shouldn't get aura reading from BBQ&Chili because it can be "too good" on them. Just because a combo has good synergy and can be strong doesn't mean it should be thrown out like that.

  • bendermacbendermac Member Posts: 772

    No... If a SV wants to run this combo, so be it. If their kobe in front of you, smack them down and leave or stay... whatever you fancy ;)

  • MochanMochan Member Posts: 2,886

    Deliverance isn't even a strong perk.

    In at least half (probably more) of my games using Deliverance I don't even get to use it. I get hooked first, or someone else beats me to the unhook because I wait for a safe unhook, it's not even guaranteed you can get a single iota of benefit from it.

    It's a nice, fun combo to run but it only woks once, isn't even guaranteed to work, and you can still chase the survivor down anyway after you get DS'd. If they were caught in a dead zone all it does is take 5 seconds of your day to get them back down.

    No need to cry over this.

  • Mr_KMr_K Member Posts: 3,091

    Why shouldn't it, OP?

  • LarisaLarisa Member Posts: 177

    Typical legion

  • TwistrBlitzTwistrBlitz Member Posts: 91

    They’re dedicating two of four perks to one purpose, it’s fine.

  • premiumRICEpremiumRICE Member Posts: 702

    Why lol. They both have counterplay and arent even so strong together to begin with.

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