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Killer Tier List

Snow_LepSnow_Lep Member Posts: 230

Here is my personal tier list.


S - Nurse. Even post rework she can be used at godlike abilities and end games in seconds. Just takes a lot more practice to get her ability to godly levels.


A - Spirit: Even with her changes, she still holds a lot of power for mindgames and closing distances fast with her phase.

Billy: He will continue to sit at A tier for a long time. The one hit down chainsaw combined with the usefulness of the mobility makes him a great killer with the practice of hitting those chainsaws.


B - Legion: Practically a standard M1 killer who can fast vault and close distances with the Frenzy. Not top tier, but if played right can even take strong swf to their knees.

Ghostface: A stealthy M1 killer. If you play his power right, the mindgames without a red stain and crouch ability become your strongest allies. Combine that with the possibility of an instadown makes him not too shabby.

Huntress: B for Busted here. Hitboxes are borked but that just makes her go up a tier as the hitboxes make misses turn into hits with her hatchets. Just throw, the hitbox might work for you.

Plag: Yes the Plag is B tier. The options are playing with No Mither where Iron Will doesn't even work, or to cleanse and give the chace for a good Plag to double-tap you with the vomit. Yes. That is still busted and possible.

Clown: Could have been an A for annoying. But he is really just another M1 master who has a chance for an instadown and smoke that just gets downright annoying since a visual update made the smoke almost impossible to see through.

Oni: Yeah, a B tier. Played right, he will force healing which stops gen progress at the risk of giving him better mobility than Billy (as he doesn't even get peanalized for bumping into things) and the chance of being one-shot.


C - Hag: she has a lot of potential with specific builds, but addon specific power determines the difference between C and B tier for me. Not bad, but a flashlight revokes her power.

Michael: Another addon reliant strength. Perma tier 3, tier 3 tombstone, spooky myers. They are great and fun, but at his base on his own, he just lacks true power without his addons.

Wraith: Addon reliancy again. Windstorm and uncloak, sneaky Wraith, they each have their advantages, but on his own, he is just lackluster.

Freddy: Could be a D tier since the nerf to his slowdown addons, but still a C as his gen teleportation allows for quick and easy finding of another survivor when using BBQ. Fake pallets are easily outplayed, and the puddles are a little broken as you can trigger them and only get one slow down unlike the clown's smoke when active.

Trapper: Bloody Coil and Iri Stone make him fun, but the lack of map pressure as you have to take time to collect and place traps hinder him. He needs a rework next, he needs some love.

Pig: Since EGC came around, her traps took a nerf. Stealthy but slow, but paired very well with her wallhack addon. Addon reliancy determines tier to me, sorry.

D - Demogorgon: You have the chance to be good. But the lack of being able to recycle your portals and a lunge that is easy to dodge take you down the ranks. You do have a nice way to break pallets, but you lack the ability to mindgame it as well as Billy

Doctor: I hate to put him here, but unless you have distressing and unnerving presence you won't be doing too much damage. Tier 3 is busted in that you can still open gates, and I can only hope the rework treats him well.

F - Bubba: Insidious camping is fun, but he is a 4.6 movement speed, M1 killer who has the potential to get instadowns if lucky. The charge time and ease of rage (his hitbox for him bumping off of items is a little broken) make you go down to the bottom. You lack the ability to fake your saw at pallets as you suffer a major cooldown, and your saw's charge time paired with the slowdown of charging it make you easy to avoid.


This is my opinion with the most fair assesment I can give the killers and their powers. And yes, it is perfectly balanced as all things should be.

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Comments

  • ClickyClickyClickyClicky Member Posts: 3,537

    Freddy below legion, plague and clown?

    Well I guess everyone has their own experience. Very unique tier list there. DBD can be so weird sometimes, with people putting Pig and Doc really low and then others putting them really high.

    I say if you do well with a killer and enjoying using them then more power to you. It's nice to go against a variety of killers as survivor so its good that everyone has their own different tier lists, meaning all the killers will get used in games.

  • ThisLadyRightHereThisLadyRightHere Member Posts: 195

    Legion and Ghostface needs to be S tiers. They are my smexii crushes. 😩

  • Snow_LepSnow_Lep Member Posts: 230

    Clown is as high for his annoyance. His power (like most) is busted. They updated visuals and for some reason his smoke is more effective now.

    As for Legion. I've never seen someone who is a good dbd player have any issues against swf as a legion. His power is built in detection and benefits off of not chasing the same person for 20 minutes. Rather stabby stab and move on

  • Snow_LepSnow_Lep Member Posts: 230

    Right. This is based off of my experience and viewing of both sides how their power works against me and how well I can play it

  • 28_stabs28_stabs Member Posts: 1,474

    Ok.

    You are just not at godly levels to discover true Bubba.

  • Apple2oApple2o Member Posts: 624

    How is legion in F tier? You are basically the same as plague, only needing a single M1 hit to get a down. You can slap spirit fury or bamboozle on him/her and shut down any loops if you can't mindgame or don't want to deal with god windows.

    Plague is insane against SWF since you can camp with impunity if people don't cleanse, for the same reasons as legion. You can't save against a camp if you are injured.

    Clown is also beastly if built correctly and using some good add-ons. It is almost impossible to do anything except feed pallets to a bleach clown who can land his bottles. I would not take him against a SWF, but against solo Q he is more than sufficient.

  • AcesthetiicAcesthetiic Member Posts: 1,064

    Hag at C Tier is a travesty. Especially when you place Clown at B tier and say “if played right..” on Oni and Legion. If played right, Hag is no doubt a top 5 killer. She honestly doesn’t really need Add ons.

    Just noticed Freddy too as C tier. Why he if below Clown of all killers? What is your obsession with Clown? He’s a terrible killer.

    I understand this is your opinion, but your reasoning confuses me.

  • Snow_LepSnow_Lep Member Posts: 230

    With what you said on Clown. He would truthfully be C if not for the intoxication visual being borked. Since they adjusted it in some way, its stronger and more effective at making it harder to see

  • AcesthetiicAcesthetiic Member Posts: 1,064
  • Snow_LepSnow_Lep Member Posts: 230

    Addon reliance vs skill.

    Hag can have her power essentially removed by flashlights and urban evasion. Clown is only B due to the broken visual while intoxicated. Other than that he would be a C tier as he is addon reliant as well. The Huntress fits the same boat, would be a C if not for hitboxes working in favor of the hatchet over the survivor. She is addon reliant as well with many using exhaustion hatchets or iri head with infantry belt

    The Hag also moves at 4.4 compared to Clown's 4.6. Combine that with the power to close loops, you have to slow down much more to place a trap at a loop as the Hag over just quick throwing a bottle as the Clown.

    As I said, Clown truly only gets B due to annoyance level.

  • Snow_LepSnow_Lep Member Posts: 230

    That as well. Part of conisideration for placement was how effective against a swf group they are. With S tier being "it doesn't matter" and F being "well this match is over from the start".

  • GhosteGhoste Member Posts: 791

    I can't believe you put Clown and Legion above Freddy and Hag.

  • Apple2oApple2o Member Posts: 624

    I would put hag as one of the best killers in the game, even against SWFs using flashlights. They can only disarm your traps if they know where they are, and you should really not be following someone around spamming traps at loops anyways.

    Once you get your first hook with her, you can either camp ridiculously hard; laying 10 traps around the hook. Or you can use MYC and basically force people to set off the traps or they will get 1 shot as you return to the hook from 32m.

    Most SWF are going to be using the meta builds, and not urban evasion.

  • Snow_LepSnow_Lep Member Posts: 230

    Fair points, but camping against a swf just results in gen rush. And as you said, running the meta they will do just that, for MYC all coordination will result in 2 people moving in for saves and the non-exposed body blocking/acting like they got the save while the exposed goes immersion 9000. If they crouch to the hook because it is communicated that you trapped the hook, then the only way to get back as fast as possible without them having a chance to escape is Mint Rag, which is addon reliance.

  • AcesthetiicAcesthetiic Member Posts: 1,064

    Well you don’t understand the power of Hag then. Because UE (a perk people rarely use mind you) doesn’t break her power. Not even close. Neither does flashlights. Hags speed doesn’t hurt her at all. You’re talking about her 4.4 speed, but what about Huntress, Nurse and Spirit? All lower speeds that have GODLIKE potential. Hag is included in the conversation. Plus again, Hag isn’t add on reliant.

    And just because clown can get a bottle down quickly, doesn’t mean he’s complete anti loop. Survivors can waste time by doing correct distances on loops, putting pallets early and moving to another loop that’s close by.

    Huntress is one of the least add on reliant killers in the game. You can dominate without add ons.

    Clown at a B just because you find him annoying shouldn’t be included in a tier list. He has no pressure at all. A lot loops counter his power entirely (which is what his power is about. If you aren’t getting survivors down at quick consistent rate all game, you’re going to lose since 3 survivors can just pressure gens while you’re in a chase.) , if the survivor is a good looper which I believe is what we should measure upon.

    I play a lot of survivor. Clowns bottle don’t do anything visually. You can see through them easily.

    With this, you think Clown is a B TIER against a SWF? He’s probably the worst against a SWF.

  • AcesthetiicAcesthetiic Member Posts: 1,064

    I agree Hag is one of the best, but not from all of you’re reasoning. Especially the camping part. If you’re camping as Hag you’re either not good, or for some reason you’re pissed off, which is dumb to do anyhow.

    Flashlights I agree with, along with more points to it.

    I agree with the UE.

  • Snow_LepSnow_Lep Member Posts: 230
    edited January 17

    I have noticed something interesting. Many people have the most issue with Clown, Legion, Hag and Freddy in the list.

    The reason Freddy is a C is due to his slowdown nerf and the fact his puddles are wildly ineffective as a survivor strat is to just run over any puddles they can while not in danger to remove them, and pallets require an addon to use (which dubs it as addon reliance).

    I have stated in many comments that Clown earns B due to his annoyance factor and busted intoxicated effect. He truthfully is a C tier, but since they unintentionally buffed the bottles he went up a tier.

    Legion has a couple choices when being played against. The choices are playing injured, similar to plague, and being one hit away from death, or to take time to heal over doing objective. Healing just gives more incentive to frenzy and repeat as it shows you would rather be protected over doing the objective.

    Hag is a C tier as her base kit, no addon, no perk self suffers from 2 main, essentially 3, survivor counters; Flashlight, Urban Evasion, or crouching in general. Her main power is in the form of her addons, as a no perk hag can dominate running Mint Rag and Rusty Shackles. Made stronger through perks that benefit from this. Yes survivors don't know where the traps are, most of the time. If not in tall grass or darker ground, they are able to be seen if positioned poorly and can be triggered by survivors who aren't in a chase/not in danger while you are chasing another survivor and force you to mis-teleport. Yes. It does happen, and yes it is hilarious to do to Hags.


    Little addition, I find it funny how nobody has really disagreed with sadboi demogorgon down there.

  • MarknessMarkness Member Posts: 170

    I agree with this list. Seems like someone that plays both killer and survivor has made it. Legion is annoying because if he runs sloppy and thanatophobia your team is going to be in big pain. Throw on dying light and yeah.. he’s just very annoying to play against, and every time I play against clown at red ranks he seems to 4K us because he knows how to use his bottles during chases.

  • Snow_LepSnow_Lep Member Posts: 230
    edited January 17

    Read my newest addition. And yes Huntress, Spirit, and Nurse are 4.4 as well, but spirit and nurse can both close distance in mere seconds, and huntress is addmittedly pretty well off without addons, the issue is in hitting hatchets. Many players can't and especially not newer ones. The most useful thing huntress has for closing loops is the hitboxes working in her favor at 90% of them. Nurse can ignore loops, and Spirit can just mindgame the living daylights out of them.

    For Clown, it very well might be a visual bug on my end, but even in watching survivor gameplay it is still more distorted than prior, and while playing Clown, it does have more effectivity than before if you make sure the bottles intoxicate and blur the vision.

    Run a No Perk, No Addon hag and watch how well it works. Many players suffer as the dificulty in closing loops with such is increased by 100%.

    To end loops with a no addon Hag is going to be about triple the difficulty of ending them with a no addon Clown.

    I understand your defense, but this is also opinion as stated. They could both be S tier to one player, and both be F's to another.

  • Apple2oApple2o Member Posts: 624

    Camping is literally her power. Either you are camping gens, or you are camping hooks. There is no other way to use it effectively. If you are a chasing hag that is pretty bad and you will only down poor survivors.

    Hag sets up a minefield, and waits for people to come into it. If you leave that minefield, you wasted all the time setting it up. It is the same with trapper, but hag is the trapper on steroids.

    She is so effective at camping because while patrolling a hook, if you hit someone, they cannot bum rush with BT because they will hit a trap and go down as well, feeding you even more pressure. Most killers you can blindly rush a hook with BT and be fine, but not with a prepared hag.

  • USELESSUSELESS Member Posts: 1,151

    Why is trapper so low??? I got rank 1 with almost only him

  • AcesthetiicAcesthetiic Member Posts: 1,064

    Who said anything about chasing? As Hag you create chains and webs with your traps. You don’t just camp hooks and gens.

    I’ve made posts about Hag and have a lot of hours and knowledge about her. The way you explain playing her sounds a lot worse than she is. Even if we agree she’s a top tier killer.

    Smart teams don’t sandbag hooks immediately anyways. Especially if they know it’s a hag, so I don’t understand this point.

  • AcesthetiicAcesthetiic Member Posts: 1,064

    Hag literally does the same thing. If the trap placement is right, she closes distance in mere seconds. Same if blinks and phasing is done correctly.

    And yeah if you’re good with your hatches, you’re good with Huntress. That’s a given. I agree with Nurse and Spirit.

    What does running no perks have to do with anything? This has nothing to do with the conversation. To make it fair, you’d have to do that with Clown as well (as well with the rest of the killers). I GUARANTEE Hag would do better without Perks and add ons over Clown. And funny enough, I’ve ran perkless and add on less with ALL of the killers. Hag was one of the strongest, which shouldn’t be a surprise to anyone realistically.

    A no add on Hag against a no add on clown is 100% better in loops and in general. It’s up to you to make a mistake as Hag on loops. It’s up to the survivor to make a mistake against a Clown.

    I know this is your opinion. I stated already known that. This is just all debate and sharing my opinion. I’m not trying to make you change your mind. I’m trying to give you an understanding of where I’m coming from.

  • Danielgdp3Danielgdp3 Member Posts: 235

    I'm no hag main, but find it funny that you say she's add-on dependent which makes her C tier, but in Clowns description you include the fact he can instadown (which is a very rare add-on) and put him in B.

  • Apple2oApple2o Member Posts: 624

    And where do you think those "webs and chains" should exist? Near the objectives? Or out in the middle of nowhere? Quit making it sound more fancy than it is.

  • Apple2oApple2o Member Posts: 624

    You literally spam down traps at gens and hooks, then spam control when one goes off and hit M1 for your free hit. Bonus points if you have enough brain cells to do it at a 3 gen.

  • PulsarPulsar Member Posts: 3,255

    Huge disagree with Legion and Clown. You must be new to the game, they are both extremely loopable.

  • AcesthetiicAcesthetiic Member Posts: 1,064

    I’m sorry to say, but it seems like you don’t know much about Hag. Good teams will expose the way you play Hag. No question.

    Webs and chains is how you snowball as Hag, which leads to multiple downs and hooks which = pressure.

    Spamming traps at gens and hooks will never allow you to master Hag. That’s like rank 7 stuff quite frankly.

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