A 3k with a hatch escape if they rushed you and were trolling you with tb's and flashlights feels more like a loss than a 1k. Most of the time they definitely don't deserve it and send hatemail, that's why it registers as a loss despite being technically a win.
It doesnt register as a loss. It registers as a hit to a fragile ego.
Getting 3k and having ONE person get out on a RNG chance, means you won. Especially when the devs say 2k/2e is balanced.
Letting someone send you salty mail and make you think you lost, is on you. You won. Sad that people cant see that.
i'm not sure if htis was meant to be a troll post..but as someone who struggles with stress and depression it wouldn't be bad to think along these lines.
That was my point 😕 and what's this fragile ego business
I was saying it doesnt count as a loss except to people who cant take criticism without it being a personal attack. Not you specifically, which is why I re worded the colloquial "you" to people.
Getting 3/4 to a hatch isnt a loss, it just hurts people who have this "I have to win every game all the time" mindset.
I think I misunderstood your last point. I took it as a loss for the killer. Did you mean the one escape gets salty because they know they lost?
A 3k at high ranks in most cases is not a pip. The pip is the system's rating whether you played well or not.
We don't have to like it, that is just how it is atm.
I think some people are not getting the main point of the thread. When OP says "I no longer play to win", it means that it's not going sweaty or tryharder, getting angry if a survivor is toxic. Even if you scroll down OP says "I still try my best and aim to get kills ", wich OP is trying to say is... the game is enjoyable when you play the game and not with the game controlling you. OP is not saying that he/she gave up on trying to win, he/she says that is not going to be angry if a survivor tea-bags, wich is a good point of view and, psychologically talking it is healthier.
Of course, no one should be toxic about winning (survivors t-bagging as an example) but since there is not really a way to say stop this, you should at least take care of your own health first.
It’s not a troll post, the fact that some people can’t believe someone is having fun with the game is hilarious to me.
Many do. Particularly solo survivors. I know you intended for this to be a GOTCHA! moment, but yes.. both sides would be better served by not being obsessed with winning
You’re exactly right
Im trying too.
I've been trying to be a good sport about losing, even when I get really mad in the end game I send messages saying gg and move on to the next game.
Ugh I can’t do this. I get so riled up with toxic survivors. I love the satisfaction of killing them, but I have a very competitive nature.
Me too, sometimed the map and RNG for pallets makes chases hard, sometimes I bring my B game for the day, sometimes you just run into people better than you it happens and I’m ok with it
Totally the same for me, OP, but with survivor. Once I realized you can't win them all, and sometimes you just get outplayed because your teammates DC, you get bad map RNG or you get farmed, the game became much funner. JK, I just play less and shitpost more.
How can you have fun when the odds are heavily stacked against you?
If I'm playing Wraith on a garbage map against good survivors, how is that supposed to be any fun?
They'll loop me all game and I'll have to watch them escape through the exit gates.
Point is you can't have fun when the balance is poor. That is something the devs need to learn asap.
You're absolutely the killer I love to play against. Nothing is more fun than everyone having fun. Folks quickly forgot this was a fun game and started demanding wins. The real win is players like you ♥
"Losing all the time is fun, I love it!!"
Ohhhh I wish I could use all the terminology this deserves.
The fact that, to have fun, one has to deliberately avoid playing to win, is an absolute horses ass. At that point you're just reducing yourself to being a player controlled AI killer for survivors amusement. Screw all of that. Killers paid the same price as survivors did for the game, and funnel just as much money into it with cosmetics etc. I'll be damned if I'm going to sacrifice my fun intentionally.
Have you heard of the term "Pyrrhic Victory"? You put a ton of work into a match and it just suddenly ends. You won but it feels bad anyway, it can sour your mood real fast, especially if the one who least deserved it got the hatch. It's better if there's at least one more chase instead of just over the second the 3rd one dies
First, don’t loop with wraith. Sneak and hit them if they make it to a pallet break and and move on to someone else or fake moving on and come back.
Second, trying to win can be just as fun as actually winning. I’ve played pickup basketball games against people that went to D1 schools on scholarship, I knew I wouldn’t win but giving my best jn a loss is called building character
I feel like this is a very healthy way to play Killer. I still, to this day, take this game way too seriously sometimes, and I need to learn that it's a game, and I should stop caring about getting the 4k, getting a teabagger, or just not winning. We can't win at everything, and we definitely shouldn't take this game too seriously.
Wow, so you tossed away the normal competition of a pvp game just so you continue dumping hours into this game as killer? Just shows how bad dbd is actually. Can't have any fun when you are a competitive player (with competitive I mean simply someone who tries to win and doesn't agree with loosing if he generally played much better than his opponents).
It's not just Wraith lol. That was one example.
This game in general favors survivors.
And no, I don't agree with your premise at all. This is a video game not sports.
Game balance matters.
I can't believe we're even having this conversation.
I would agree with you if this game had a separate casual and competitive mode but it’s best not to start telling people that this is and is only a competitive game. Can’t a guy just chill and try and have fun with it in his own way?
So a casual mode would justify dbd being unbalanced, is it that what you try to say?
It's kinda embarrassing amd makes me vulnerable, but my struggle isn't about winning or getting mad at stuff (outside of being face vamped and a waste of a match when playing Survivor) when it comes to playing Killer. My struggle is this weird stage-fright/embarassed type of feeling I occasionally get...where I don't want to perform poorly and feel made fun of.
This wholly stems from growing up bullied for all my childhood...and it transferred into a weird emotion/physical feeling I get when playing versus/competitive games. For DBD if I don't get any kills, or few and Im teabagged or super looped (partly on me for not anti-looping or midngaming well, can't always win em) and if it happens in multiple matches, I get this horrid sensation in the pit of my stomach.
I've been able to override it a lil bit better but sometimes I end up not playing Killer or playong as much as I want because of it, or if I want to maintain the good feeling of really fun and/or successful matches.
I wish I could eliminate it entirely....but I have no ######### clue on how to even do so....
I’m trying to say that people are allowed to have fun if they find a way to do so and not get worked up over everything.
If you're not playing to win, why even bother playing at all? Granted, your viewpoint is a great life lesson but is a really stupid way of viewing a PvP centric video game. I guess only survivors should play to win, and killers should relegate themselves to mindless fun providers?
Yeah. No. I'm a naturally competitive person so I will never view things this way. When I play fighting games, I play to win. When I play shooters, I play to win. DBD is no different given its PvP nature. Even casual party games like freaking Mario Party encourages playing to win. This doesn't mean I blame other people when I lose and nor do I think everyone should play like I do. But when I get outplayed, I learn from it. And I get better. When I win, I savor it because that means I triumphed. That is where I find my fun, as long as my losses can be chalked up to my mistakes and not bad game design like it tends to be here. And if the game stops being fair? I stop playing and move on. I don't play pretend fun man by putting on a dunce cap to be a happy go lucky Dungeon Master for the survivors. If I wanted to be solely responsible for the fun of four other players, I could get my gaming group together for a D&D session.
It's a telling thing when some killer mains find more fun by not wanting to win, and the fact that this doesn't bother you (and other devs) tells me all that need to know. Some people might find fun in running around and slapping survivors upside the head without trying to win, and good on them, but I just don't see the purpose of that. That would be like playing Monster Hunter without trying to kill the monster.
Edit: Clarity and spelling. English is not my first language.
People keep misunderstanding the OP, he plays to win... but if he doesn’t he doesn’t fret over it. There’s a difference.