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The problem people have with Billy.



  • edgarpoopedgarpoop Member Posts: 1,563

    Billy doesn't need a nerf outside of add on changes. Yes, his map pressure is great. You shouldn't get cross map sniped with his saw unless you're really not paying attention, and BBQ or Tremors are super easy to counter. At loops, stay conservative and throw the pallet when it doubt. Extra loops=curves.

  • ClickyClickyClickyClicky Member Posts: 1,454
    edited January 20

    I’ll leave this here as an example..

    So I had 3 games of survivor tonight. All 3 against a Billy. In every game survivors were going down seconds after the last was hooked. Its just sprint across catching them out of position and then instadown.

    There were only 2 survivors in these 3 games that lasted more than seconds in a chase, myself and someone who ran Billy for a few gens in the first game (no Ruin).

    In all these cases the survivors were either the same or higher rank than the killer.

    Before I get any “git gud” comments I was holding my own in chases, but then I have over 1600 hours on the game.

    This just goes back to what I was saying before that you NEED great survivors to beat a Billy. You need the survivors to have significantly more killer than the killer.

    This is the very definition of OP. People are picking up this killer and destroying other people of similar skill levels so hard they can’t get any gen progress done. You need players of significantly higher skill to overcome that handicap.

    This guy should have been nerfed way before Spirit.

  • LordGlintLordGlint Member Posts: 4,637

    If we're talking Myers, the guy has better vaulting speed than the rest of the killer cast, even in T2. This isnt taking in regard is stealth capabilities or anything.

  • Warcrafter4Warcrafter4 Member Posts: 238
    edited January 20

    Potato team mates are potato teammates and teammates doing bad saves are just doing bad plays.

    I have seen the same(From the survivor perspective) of my teammates who don't respect teir 3 Michael, when exposed by Ghost face, or broken vs corrupt purge plague so your point doesn't stand if even sub pair killers like plague can do it(I love plague to death but she isn't very good).

    If we nerfed every killer so even the worst survivor can beat them then what is even the point of having the killer to begin with?

    Edit: The kill trades off of hooks is litterally made into a perk called "Make your choice" Which all killers can use.

  • underlord99underlord99 Member Posts: 920

    how does his stealth ability help with going against crazy loops?

  • EntityDrudgeEntityDrudge Member Posts: 70

    They say the answer to ruin nerf is good old fashioned map pressure.

    They also say billy is annoying because of good old fashioned map pressure.

    Im done with y'all lol

  • ClickyClickyClickyClicky Member Posts: 1,454

    But this always happens.

    Ok the first game the survivors weren’t too bad and the Billy played well. So we can accept that.

    Next game Billy was wrecking the survivors seconds after hooking the previous. Bad survivors? Ok fair enough. He chases me and I looped him for so long. He wasn’t that special a Hillbilly. Quite medicore.They were all the same rank on the tally screen.

    Next game again he’s downing them in seconds, I get him to chase me and I evade him a good number of times so he gives up. The survivors were all higher ranks than him this time. Bad survivors again? The Billy wasn’t that great either.

    But this happens all the time. People are quick to say bad survivors but consistently? Every game it just happens to be bad survivors again and again and again?

    and when the Billys chase me most of the time they aren’t anything special just mediocre.

    Its that consistency that highlights the problem. No other killer does this yet game after game Billy is a one man wrecking crew.

    They can’t all be bad survivors. The people playing Hillbilly are probably the same people going down to him. It should be averaging out across a number of games but it never does.

    Billy is “overperforming”.

  • LordGlintLordGlint Member Posts: 4,637

    For the loops, he has his faster vaulting to help out. That can be huge at getting hits at shack and other loops that involve a window. The stealth can score him hits before a survivor GETS to the loops, but hes not completely helpless once they're there.

  • Warcrafter4Warcrafter4 Member Posts: 238

    Dude i have had the same thing happen with Michael AND wraith for about 4 games in a row due to people not respecting instant downs. It doesn't matter the killer this happens all the time.

    Ranked is too forgiving for survivors to the point that most really shouldn't be at the rank that they are.

    Also if your wondering I am in the same boat game wise VS those killers+ billy as I have literally looped them all from one corner of the map to the other at least once if not twice a game yet my teammates dropped like flies to them even wraith who doesn't have an instant down.

  • LordGlintLordGlint Member Posts: 4,637

    Why do you think your teammates are going down, but your not? Shouldnt that showcase that your better than your teammates when your facing the same exact killer as them but having vastly different results? Wouldnt your results showcase that the character IS infact counterable and that your teammates are failing at doing the exact thing that you yourself are doing?

  • ClickyClickyClickyClicky Member Posts: 1,454
    edited January 20

    I have 1600 hours. (Sad I know).

    The hillbillys have like half of that.

    It shows that with vastly more experience you can overcome it. Just like people will run through dark souls with no armour and the worst weapon - because through time they gain the skill to overcome the handicap.

    All this says to me is that Hillbilly is too easy for an average player to pick up and destroy other players of the same skill level. They can’t ALL be bad survivors, not every game.

    If I went against a 4000 hour Billy like you see on Twitch I’m sure they would be less predictable and be able to mindgame me better and get me down quick. These hillbillys do very little of that yet still destroy. Hell one of them was moonwalking even though I had direct line of sight on him? What the hell?

  • Warcrafter4Warcrafter4 Member Posts: 238

    Yes they can be bad survivors as the survivor ranks are so easy people who don't belong higher then yellows have been in my red ranked teammates...10 games in a row...

    Your issue is it boils down to the survivor ranks is putting people who don't belong in higher up ranks against killers who do thus are vastly better then them.

    TLDR: Your issues isn't with billy but survivor ranks/ques as a whole

  • ClickyClickyClickyClicky Member Posts: 1,454

    But again....the Billys are the same rank or lower.

    Billy does DESTROY the low ranks. I remember that from old rank resets. When anyone can pick him up at low ranks and 4 man 5 gen so easily theres a problem.

    Even if these current red/purple ranks are boosted they should be doing better against green rank billys.

  • LordGlintLordGlint Member Posts: 4,637

    Are you saying that your skill lvl is different from all of your teammates? Hours played doesnt equate to skill, although it can be a good indicator. Someone whos played for 1000 hours is more likely to be more skilled than someone with 100, but not necessarily. If you yourself are able to play just fine while your teammates are getting slaughtered, doesn't that just indicate that they shouldn't be in the same match as you rather than a problem with the killer?

  • Warcrafter4Warcrafter4 Member Posts: 238

    Again its the ranks again not billy

    As someone who has gotten purple for both killer and survivor(Would have been red if survivor didn't begin to bore me) I can tell you its VASTLY easier to earn ranks as survivor then killer.


  • ClickyClickyClickyClicky Member Posts: 1,454

    @LordGlint Hours played doesn’t always equal skill no, but it’s a pretty damn good indicator.

    @WAR Killers not hard to rank up in either. None of the other killers in the game highlight this problem like Hillbilly does. I get what you’re saying but I still think Hillbilly is still slightly OP. I say this based on seeing him dismantle survivors time and time again over 1600 hours. There’s a real consistency there.

  • LordGlintLordGlint Member Posts: 4,637

    Thats what I said, lol.Why are your teammates dropping like flies if your the same rank as they are and doing just fine? If they're is such a huge difference between you and your teammates, shouldnt that indicate that your teammates shouldnt be in the same match as you rather than a problem with the killer...whom your winning chases again?

  • Warcrafter4Warcrafter4 Member Posts: 238
    edited January 20

    OK your clearly not listening so this will be my last comment on this:

    What your saying I see happen nearly every game with Michael for me but rarely with billy.

    Does that mean Michael is overpowered or does that mean that my teammates are boosted?

    Remember even to the steam achievement charts getting rank 10+(currently 10.8% but fluxuates between 10.6 and 12.7 from what I have seen) for survivor is so common it isn't even considered a rare achievement while the killer equivalent is with roughly HALF(currently 6.0% but i have seen it fluctuate between 5.0 and 6.5%) as many people getting it.

    Steam achievement statistics support that killer's ranks are in fact MUCH harder if not twice as hard to get.

    Killer ranks are factually harder to get by all statistics I am sorry if you disagree with them but facts are facts.

  • EndstilleEndstille Member Posts: 1,509

    Dude you know you checkmated yourself, you explained earlier that you looped billy so long he did give up on the chase... so if billy is so unbalanced you shouldnt be able to do that? The fact that your teammates went down just tells that they are bad at the game.

    Ranking up as survivor is easy, too easy, put in swf and voila you have your solo q rollercoaster.

    My suggestion to you is, get 3 friends and play swf, they should be kind of similar to your skill. Make a few games against billy and draw your conclusions. Even without voice -> swf you usually know the people and that you can rely on them to not drop like a fly.

  • ClickyClickyClickyClicky Member Posts: 1,454

    Yeah but everyone said survivor was too easy to rank up in a year ago, and I said nah killers rank up faster....fast forward to early 2019 and the devs come out and say it that lo and behold killers are getting empty lobbies because they rank up faster than survivors.

    Also you gotta think how many people get this to play with their friends and therefore never touch killer? Steam achievements dont tell the whole picture.

    I agree with you about Myers. I remember when I got put with green ranks they would all group up around him and all get slugged in the span of 30 seconds. Difference is that stopped in red and purple ranks, Billys streak didnt lol

    I think we will have to agree to disagree

  • RasinbranRasinbran Member Posts: 215

    So why does my precious nurse get nerfed but the brain dead easy to pick up killer known as Billy that has a built in Insta down and unlimited map pressure get no readjustments?

  • TheDizTheDiz Member Posts: 171

    Billy capitalizes on everything, lol. While he is zipping around, he can stop the moment he sees someone and depending on the add ons you barely stand a chance. The worst is seeing a P3 Billy because you already know he either has insta-saw and will tunnel and proximity camp everyone pretty quickly. Good times

  • DustinDustin Member Posts: 608

    The Hillbilly does have a lot of map pressure but he's also extremely loud giving you ample time to hide or avoid him. Unless he's using addons the chainsaw pretty much kills any ambushes unless you're oblivious. Usually the people that get found are the ones who hide in an obvious corner when it's too late to get distance from Hillbilly without initiating a chase.

    The chainsaw isn't really good anywhere except out in the open either. Unless a survivor makes a misplay they shouldn't be caught by it by normal means. Granted I believe the Bloodlust argument is a fair one where Hillbilly should lose bloodlust if he revs up his chainsaw.

    Basekit wise though he's fine I would agree half his addons need touchups though. I'd imagine people just can't stand killers who don't suffer from maps being too big. Billy should be the norm for killers honestly. Map pressure and a deadly ability that requires a bit of finesse.

  • RaptorrotasRaptorrotas Member Posts: 1,721

    Billy gets targeted because he's next on the tier nerf-list

    • Nurse
    • Spirit
    • Billy
    • Etc.

    Wow its like killers have been seeing this coming since the announcement of the nurse nerf.

  • kimukipikimukipi Member Posts: 133

    IMO, every killer needs some sort of teleportation (like freddy) power for map pressure at least until they shrink those mindlessly huge maps.

  • Kbot22Kbot22 Member Posts: 32

    Billy is not as over powered as spirit or nurse, the only way Billy gets a chainsaw is if he gets lucky with a curve in high ranks or if the survivor makes a mistake. Billy can be easily looped just like any other killer as long as the survivor makes no mistakes

  • david0711david0711 Member Posts: 18

    Its people that haven't played enough to hone in their skills to certain killers that are the ones that complain to much and get killers nerfed, i wish no killers were nerfed at all, wouldnt that be awesome if the devs did like one week every once in a while that returned the killers to how they used to be or maybe more things, just for old times sake lol

  • Dr_doom_j2Dr_doom_j2 Member Posts: 486

    My guy, Spirit gets surprise hits all the time, nurse can warp through pallets, and wraith can always sneak up to be close to you. Why are you only looking at what their power Doesn't do that his does? Does Billy turn invisible? Does he ignore pallets and loops?

  • BongRips4WraithBongRips4Wraith Member Posts: 29
    edited January 21

    Billy is fine, I love playing him. Even when survivors know how to deny your saw, the map pressure alone and the threat of a ranged insta-down is enough to make even the worst killer maps playable.

    Billy with pop/ruin and insta-saw is an absolute bore fest for a solo team. You don't need gen stalling perks with Billy, if you lose every time without them on this killer, you don't deserve the win. Get better.

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