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Killed Snap out of it

Eye66Eye66 Member Posts: 611

Exactly like I thought they ignored all feedback about how bad snap out of it was from both sides and made using his power a straightup punishment. Also it looks like some addons only work in madness 3, which can be easily popped out of so there's no point, it shuts down all your afflictions. I shouldn't have trusted the devs for a second on this rework, RIP Doc after all



  • Eye66Eye66 Member Posts: 611

    I could've maybe lived with it if there wasn't the perfect safety of madness 1 so easily available, there's no point to most of the afflictions now and no exhaustion hurts a ton, I thought these were things everyone agreed was too much of a nerf, but hey who cares about people that LIKE these characters or playing killer right

  • Eye66Eye66 Member Posts: 611

    Why wouldn't I have, although my motivation to play is at an all-time low.

  • Eye66Eye66 Member Posts: 611
    edited January 22

    Let's see, doc was my original main and I could play him without ruin in red ranks, suddenly he sucks after they f u all the things that made his power good, hmmm

  • SenzuDuckSenzuDuck Member Posts: 3,774

    and I don't play doctor ever but somehow I can just sit back and 3K/4K, must be you honestly if you're such a veteran doc you should be a god with the new one. and look, I'm even using addons that affect tier 3 so they're basically useless, right?

  • SenzuDuckSenzuDuck Member Posts: 3,774

    Iridescent Queen does basically nothing besides making survivors scream

    Iridescent King is basically all of the purple combined except not really, it has all the effects as the purples but only one at a time, it's way better to just use a purple so you know exactly what affliction each survivor gets

    not really game changing addons tbh, any killer that knows how to play can see how irrelevant these addons are to getting a 4K

  • Eye66Eye66 Member Posts: 611

    His power feels so weak now, they were trolling and screwing around most of the match, and gens were pretty much instant. All 3 hooks because they just couldn't help trying to attack me with flashlights. And no addons. Shocking to block interactions does NOT work anymore btw, so the stun blast tactic is gone. Everything just feels worse. There's no way the low ranks were actually low rank either, they were better at chase than the red guys

  • SenzuDuckSenzuDuck Member Posts: 3,774
    edited January 22

    The fact you've reported them all clearly shows you just have an issue with survivors tbh.

    and shocking to block 100% works

  • Eye66Eye66 Member Posts: 611

    "Look what I can do with his best addons! All other arguments are invalid!" I bet you thought that climate denier's "Here's a snowball" argument was bulletproof

  • LordGlintLordGlint Member Posts: 4,618

    He could be someone who gives ppl the thumbs up report. I do that at times.

  • OmegaXIIOmegaXII Member Posts: 845

    Not to mention survivors can avoid snap out of it skill checks by tapping lol

  • A_Can_Of_AirA_Can_Of_Air Member Posts: 232

    The reason snap out of it goes back to tier 1 is because it’s much easier to get survivors up in madness with static blast and shock therapy. Use madness increasing add-ons for blast and therapy and you’ll have them in tier 3 a lot. They have to snap out of it before they can do almost anything which takes time, even if it’s easy. It also helps in the chase if you lose track of them and they’re screaming periodically. I actually much prefer the way his madness works now than before.

  • MajoraMajora Member Posts: 131
    edited January 22

    It's sad that I have to wonder how many months it will take for this to get fixed. I reported it in the ptb but yup nothing changed

    Snap out of it so easy you can even tap it and snap out mid chase while looping the doc.

  • SenzuDuckSenzuDuck Member Posts: 3,774

    Trust me, I've seen his vods, he reports people for getting hatch.

  • ClickyClickyClickyClicky Member Posts: 1,414

    Doc isn’t old Nurse tier therefore he’s worthless.

  • VexTheHexVexTheHex Member Posts: 331

    Did a match with him, he felt stronger. 3K with the last guy getting hatch. I spared them from death hooks and gave multiple shots to some of them. I'm impressed with new Doc so far.

  • SnakeSound222SnakeSound222 Member Posts: 2,189

    I'm really curious as to why the devs didn't make Doctor's afflictions work at tier 1 to compensate for the nerf. Dropping to tier 1 wouldn't have bothered me as much if I could still use my afflictions effectively. Currently, Madness 2 is stronger than Madness 3, which is something that shouldn't be happening.

    As for the other changes, they're [BAD WORD] terrible. It looks like the devs just looked for a part of his kit to neuter for rank 20 Survivors and they happened to choose Snap Out of It. It's very close to becoming another Deep Wound situation. It really sucks that the devs decided to not listen to our feedback on this.

  • Eye66Eye66 Member Posts: 611

    It was slightly better with addons, though again their commitment to trying to punk me with flashlights and fireworks cost them. If they just did gens instead of try to troll. Also it seems like the sound is still messed up, the ones with calm spirit didn't have footstep or injured noises

  • VexTheHexVexTheHex Member Posts: 331

    Yes, please keep posting screenshots of 4K's about how weak the Doc is. It truly says a lot.

  • Mellow7Mellow7 Member Posts: 532

    He ain't wrong about 1 thing though, snap out shouldn't put you back at T1 and if static blast was the issue just make it so static blast only inflicts 50% of 1 madness tier that way doc can't just get 2 or more survivors into T3. Pretty [BAD WORD] overall though just makes his restraint, discipline and obedience add-ons garbage.

  • SunderMunSunderMun Member Posts: 1,069

    They'll deny he's actually useable as a killer now, whereas before he was trash tier. Good luck getting through to them!

  • DeadeyeDeadeye Member Posts: 824

    Because they made no thoughts about the addon changes, just roughly adjusted them to fit the new way. There was another thread showing a calculation. It literally makes no difference for most of the madness increasing addons, as the passive increase from static field is gone. You need the same amount of shocks on most addons.

    I also don't understand the reason to get back from madness 3 to 1. If you want to make use of the addon afflictions, it is better to keep them at tier 2. You can drop from tier 2 to tier 1 by staying outside of the terror radius, correct? That should be sufficcient. For example the aura reading addon. Helps you finding them again. Same effect on tier 3 without addons. But if you run the addon, you should definitely not get them to tier 3, as they can easily remove that benefit. In tier 2 they need to stay outside TR for some time which gives you some illusions to get back to them. If you bring them to tier 3, you get maybe 1 illusion and the effect is gone

  • Eye66Eye66 Member Posts: 611

    They basically killed themselves in both games in a way that would've happened with any other killer, mandess tiers being lousy now is the point

  • Eye66Eye66 Member Posts: 611

    They basically killed themselves in both games I posted in a way that would've happened with any other killer, madess tiers being lousy and ineffective now is the point

  • Eye66Eye66 Member Posts: 611

    If they weren't jerks to play I usually give them an upvote. Not when they tb at every pallet so they can flashlight me though

  • ALostPuppyALostPuppy Member Posts: 358

    So snap out of it is bad now...have you ever considered looking at literally everything else he has? His power is even better in chases now. The lack of a mode switch makes it feel smooth and intuitive, and you can easily bait dead hard etc. His AoE is really effective at finding survivors. Sure the snap out of it is worse (I doubt you're losing games because survivors can snap out of it easier) but does it really matter that much when you have so much more to work with in chases now? I find Doctor really fun to play now, the old Doc was awful. Switching modes all the time was just stupid, the new Doc feels a lot more up-to-date with other killers.

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