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Please Read Before Purchasing Rift Pass

The Tome this time around require you to either purchase or unlock DLC characters with shards (9000 shards each character) or purchase with actual cash in order to complete the challenges.

For those of you who have already purchased the Rift, hopefully you already had the characters unlocked 😐

Does this technically mean that a player, by purchasing said character in order to complete challenges (which rewards bloodpoints), actually make the game pay to win now?



  • SenzuDuckSenzuDuck Member Posts: 4,902

    Pay to win implies you can buy something that gives you an advantage, as nothing in the Rift or Archives gives you an advantage it couldn't possibly be considered "pay to win".

    Additionally, you can reach the end of each tome page without using a single DLC character, you just can't do some of the side pages, but you can save up iridescent shards to purchase, or, the DLC characters are on sale in the store 350 Auric cells each instead of 500.

  • Speshul_KittenSpeshul_Kitten Member Posts: 1,647

    How long does it take to accumulate 9000 shards from 0?

  • BBQnDemogorgonBBQnDemogorgon Member Posts: 3,586
    edited January 23

    The dlc challenges are out of the way. You can finish everything without them.

    You just won't get the lore pages.

  • kodd1000kodd1000 Member Posts: 23

    As long as it resorts to characters that are able to be bought with earned in-game currency, it is not pay to win. It costs 9000 shards to buy each like you said, which is dependent on a bit of game time. Yes, a player could buy it for roughly $8 and save probably the equivalent of about four hours, but that isn't really that big of a deal to be honest.

    As far as if it were pay to win, are you really going to call it pay to win if the player earns rewards for a challenge they completed? It isn't like they paid money and got bloodpoints, they still had to meet the right conditions to finish the challenge. I really understand your opinion, but I think it is a bit of a stretch here.

  • kodd1000kodd1000 Member Posts: 23

    I think they are referring to the extra bloodpoints gained from the tome, which requires DLC to complete said challenges, therefore giving the ability to purchase more add-ons and offerings to level up faster.

  • FibijeanFibijean Member Posts: 8,305
    edited January 23

    To add to the above, not only are the DLC characters not required to complete the other Tome challenges, they're also not required to complete the Rift. However, you will miss out on about 10 tiers' worth of progress if you skip all the challenges which require a DLC character or DLC perks, which you will have to make up for by grinding XP.

  • Speshul_KittenSpeshul_Kitten Member Posts: 1,647

    I’m asking if it was pay to win since you can use bloodpoints for other stuff, not claiming it was pay to win. Thank you for clarifying that part though.

  • KingOfBadRNGKingOfBadRNG Member Posts: 335

    There is nothing in the rift that gives a player an advantage in the game.

  • YaiPaYaiPa Member Posts: 1,798

    Rather than pay to win, I'd say that they're trying to sell dlc characters with auric cells.

    but at least they made the shrine perfect to use the perks for the challenge (finally making clear that shrine is not rng).

  • korean_zombiekorean_zombie Member Posts: 424

    I don’t like the cosmetics in the rift pass so I think I’ll opt out of going premium this time.

  • Speshul_KittenSpeshul_Kitten Member Posts: 1,647

    10 tiers is approximately 40-50 games if that’s correct? Assuming you stay alive (survivor) for x amount of time. How does this affect casual players?

  • SenzuDuckSenzuDuck Member Posts: 4,902

    Really not that long, the rift lasts 70 days, if you can't accumulate 9,000/18,000/27,000 in that time then that is unfortunate, but the challenges stay regardless, so you can always get the BP afterwards.

  • SenzuDuckSenzuDuck Member Posts: 4,902

    60K bp is like one bloodwed at level 50, it certainly isn't pay to win, not even close, it doesn't give you a distinct advantage having addons/items/perks etc when you could still very well lose regardless.

  • ZagridZagrid Member Posts: 752

    If you have the characters you can get more bloodpoints. I am not sure how many more but considering you need something like 300mil to max out all the characters now or maybe even more I wouldn’t call it pay to win.

    I would just call it scummy.

  • Speshul_KittenSpeshul_Kitten Member Posts: 1,647

    Assuming most people aren’t level 50 though, (at least on Xbox) this is a significant advantage over other newer players

  • CarpemortumCarpemortum Member Posts: 4,510

    The entire pass is scummy. It shouldnt take nearly as much xp to level, nor be tied to the archives. Let it be earned through playing and earning xp, at a possible rate without having to play an extra 4 hours a day or spend 50 bucks.

    Oh wait. That would go against the ENTIRE reason they put it in. For money.

  • Speshul_KittenSpeshul_Kitten Member Posts: 1,647

    @SenzuDuck here is some proof of that claim (most people never get to even prestige level 1 on Xbox, only ~5% do, which gives newer players significant advantage over others with the extra bloodpoints from purchasing DLC)

  • FibijeanFibijean Member Posts: 8,305

    If you're asking how many games it would take to grind out 10 tiers' worth of XP, the answer is closer to around 120 games on average, or about 20 hours of gameplay (as a very rough estimate). The Rift was never intended for casual players, of course, but it is a serious chunk of added time for anyone.

  • SenzuDuckSenzuDuck Member Posts: 4,902

    Xbox numbers are highly inflated though, due to the game being on the games pass & additionally it's had free to play weekends

  • CarpemortumCarpemortum Member Posts: 4,510
    edited January 23

    It was never intended for actual players at all. It was intended for those who cant atop themselves from spending money or grinding out 70 hours a week to make sure they dont "miss out" on something. Hours those people wouldnt normally play, or be tempted to skip with cash. The rift was intended to lure people in and drain their wallets. Just as in fortnite, rocket league, smite, siege, or any other game that has one. Sure some are easier to complete than others, but they all aim to get cash out of you.

  • SenzuDuckSenzuDuck Member Posts: 4,902

    I got to level 70 with 33 days left and I didn't buy a single tier, I think people are exaggerating how hard it is, especially given there is a significant increase of challenges this time around.

  • thrawn3054thrawn3054 Member Posts: 3,292

    How do you get 4 hours? You have to complete 30 devotion levels to get 9,000 shards. You sure as hell can't do that in 4 hours

  • CarpemortumCarpemortum Member Posts: 4,510
    edited January 23

    Some may grind it out, especially if dbd is all they play or they already play it extremely regularly. But it was always intended to take more time than ever needed or usually played. One anecdotal experience doesnt counter the dozen anecdotal experiences for the other I've seen. I had someone yesterday openly admit they bought 40 or 50 tiers because they didnt want to have to play that much, and could guarantee on day 1 theyd have mascot clown (which btw hes hidden behind paywall like nurses halloween outfit? Wtf?).

    It's literally working as intended.

    And saying challenges are more abundant to help doesnt make the situation better. It only makes the archives look that much worse. They're forcefully tied into these tiers, making people go out of their way for challenges, playing toxic or otherwise, to assist in leveling so they DONT have to spend money. The entire way they implemented it is trash and predatory.

    I'm glad you're able to play and grind that much, but a vast majority of peoppe (aka their target) arend or wont. Example, I maxed both smite battlepass tiers with a month left. My buddy who cant play nearly as much still has 50 tiers to go with 3 days or so to do it. He either loses the endrewards, or has to spend 35 bucks to finish it.

    A few people able and willing to do it, doesnt justify its implementation. It's still a [BAD WORD] business practice.

  • FibijeanFibijean Member Posts: 8,305

    It's okay if the Rift wasn't for you, or you found it too grindy, but surely you can share your views without simultaneously insulting everyone who did have a positive experience with it. Also, it's not in some way wicked and immoral for a business to want to make money, which seems to be what you're implying.

  • Speshul_KittenSpeshul_Kitten Member Posts: 1,647

    You also have ~4000 hours in the game. If it took you 33 days, which is approximately half of the time the rift is up, then in order to completed, it would take a player who has an average of ~2000 hours in the game to complete. That is significantly more hours than the average player has. Not to mention that players like you and I have almost no difficulty completing these challenges because of experience. I’m sorry but I think you need to give casual players fair credit here.

  • CarpemortumCarpemortum Member Posts: 4,510

    I didnt insult anyone, and it is exactly that kind of business practice. Just because you fall prey to it and accept it doesnt make that less true.

    Making money is one thing, but when they already have 100+ in dlc, and 10-20$ skins, battlepass isnt a "need to make money", it's an EXCUSE to. If dbd was free to play, or had feasibly attainable on game cosmetics that didnt cost 15$ a battlepass may be more justified as a "way to make money".

    What's immoral is trying to prey on peoples FOMO, or hiding EVENT skins behind a paywall, simply because you KNOW people will pay for it and DEFEND a [BAD WORD] practice because behaviour can do no wrong.

    I could have ground out the pass, but I dont want to play dbd for 6-8 hours a day when it takes 20 mins to find a survivor lobby that doesnt get dodged.

    Not in this state of the game.

    Like I said, anecdotal accounts dont counter other anecdotal accounts. Seeing a bp in multiple games for exactly what it is, however, is easy to figure out.

    I never said you couldnt have a positive experience with it, just that those who believe they did, fell for behaviours trick. Period. I'm sorry that you seem to fall into that group.

    And if THAT insults you, then you're taking it too personally which means you know I'm 100% correct.

  • SenzuDuckSenzuDuck Member Posts: 4,902

    Dude, i had 33 days left it took me 37 days to complete, plus I had 10 free tiers from the mess up, which means it would have taken me even longer.

    again, rifts ARENT for casual players, what is the point in a reward if all the veteran players earn it in 20 days and casuals earn it in 50 days, it becomes unfun, again, you DONT have to buy the rift out right, you can earn up until 69 days and weigh in as to whether you think it's worth it or not to buy.

  • FeydFeyd Member Posts: 271

    So, before paying for a rift pass to support the game, you should know that some challenges require DLC characters that you most likely already bought to support said game?


  • FibijeanFibijean Member Posts: 8,305

    So if a person is insulted by someone else essentially saying that they're gullible, financially irresponsible and have no self control, that means they're admitting that the other person is correct?

    That makes absolutely no sense, but okay.

  • FeydFeyd Member Posts: 271

    Have you considered that they play the game a lot and enjoy it and therefore want to continue to support it here and there so the game can continue to be played?

    I'm nearing 900hours played since I bought the game 15 months ago. I've spent around $200 by now. That means I've gotten more than four hours of fun for every dollar I've spent. No other game or piece of entertainment has ever given me that much value before.

    I certainly don't mind throwing them another $10 for a rift pass that will give me back every single auric cell I spent to get it plus a ton of cosmetics.

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