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Are you still mad about ruin?

I am not honestly,but I see many people criticise the devs,which don't get me wrong isn't something bad. People often tend to rage more than Oni in these forums which doesn't make anything better nor enjoyable.

So,my question is, are you still frustrated about ruin? If so,do you post mean comments about that topic? Let me know below.

I admit I did it for a day or two,but then I moved on.



  • XergeXerge Member Posts: 928

    Old ruin allowed me play all killers a bit more relaxed, but it's not bad if I play strong killers, I think it might be even better than before if it lasts more than two minutes.

  • yutycornyutycorn Member Posts: 246

    Trying new builds out is a bit more frustrating. I don't wanna stick to Billy every game.

  • It's less the frustration with ruin, and more about how the game is basically being designed to only be about 3 gens, making the first part of the game almost pointless, and putting a lot of stress and deafeatism onto killer players right off the bat; as they hook one person one time and 2 gens pop.

    It feels like gens go too fast, and they nerfed the one thing that gave them some time at the start of the game. New ruin doesn't give them time at the start, so they have to use things like corrupt which honestly imo is better anyways, but it's like....a slowdown perk should not be MANDATORY to make a match playable. It should help you with that aspect of the game more, not be an absolute requirement.

  • RivynRivyn Member Posts: 2,966

    I'm still angry at the Nurse basekit nerf, so yeah. Still peeved about Ruin. Matches lasting longer than several minutes is pretty rare right now.

  • ZoneDymoZoneDymo Member Posts: 1,946

    Never used Ruin to begin with so meh

  • XergeXerge Member Posts: 928

    I think Wraith is actually good if you can juggle survivors and sneak up on them. I use bone clapper + windstorm and the build I prefer is ruin + surveillance + nurse's + sloppy or stbfl (I think I prefer stbfl over sloppy).

    Since the update I've mained Wraith and got to rank 1 again surprisingly.

  • ThatbrownmonsterThatbrownmonster Member Posts: 1,640

    survivor has 0 challenge now

    and playing killers is annoying since it's mostly gen rush

  • BigTimeGamerBigTimeGamer Member Posts: 1,752

    its like when u see your team is doing nothing

    not mad, just disappointed

  • Leachy_JrLeachy_Jr Member Posts: 1,708

    I'm not really that mad on how ruin turned out, i'm more mad at how the devs don't have any priority about the killer experience and they don't even try to hide it anymore.

    When was the last time you saw the phrase "frustrating for the killer" in one of the patch notes? Honestly i might of missed some but i know it was a loooong time ago.

    Its not even that they like survivor more, everyone has a bias, i have a killer bias, scott has a survivor bias, tru3talent has a killer bias. That's fine, but when you shut off the other side is when it turns from "hey i like survivor more than killer" to sounding like a stereo typical entitled survivor main.

    Now i'm not saying the devs are entitled at all, but the ruin change basically proves that they don't really care much for killer, it shows that the killers viability or how fun the killer is is not really a concern for them or even a remote priority for them. One phrase i saw that also showed this is when Mclean said on a livestream a few months ago "whether this doc change is a buff or a nerf is for you to test out" (at least something across those lines). Basically showing "we dont know if its a nerf but were not trying to buff him" even though doc was a low - mid tier killer.

    We already knew this, but we didn't know to this extent, and yea ok the insta heal nerfs were decent nerfs but what else have they done recently?

    I'm also not saying they won't change how they balance things, as they have proven to have some pretty good change ideas, but how they are balancing things now, its likely to get really survivor favoured from here. Especially if they keep balancing for rank 15's.

  • HellDescentHellDescent Member Posts: 4,505

    It was just a hilarious decision on dev side. I'm just disappointed that I had to change my playstyle

  • HoodiedHoodied Member Posts: 12,600

    We need a perk to slow down generator speeds, that actually works

    Talking to you Dying Light and Thana

  • DBD78DBD78 Member Posts: 2,630

    Yes very angry!

  • DiamDiam Member Posts: 50

    At this point my win rate is the same as before, but the difference is I’m having to play better killers like Freddy instead of LF to keep my games feeling the same. Not as fun.

  • kurgan8282kurgan8282 Member Posts: 263

    a bit yes, honestly my level of fun decreased drastically after the nerf, it was a nice "second task" to have to find the totem and cleanse it before moving to gens freely.

    Now all gets completed way too fast.

    Matchmaking doesn't help also.

    It's not so fun to gen rush a killer who is 7/8 ranks before me and escape within 5-6 mins.

  • humanbeing1704humanbeing1704 Member Posts: 6,728

    Wasn't mad or angry in the first place

  • HopesfallHopesfall Member Posts: 828

    i'm mad at the precedent being set

  • MegMain98MegMain98 Member Posts: 2,823

    Wraith is a pretty solid killer with Swift Hunt + Windstorm. Bone Clapper is a pretty decent replacement for Swift Hunt but Wraith absolutely needs Windstorm or he is terrible. If I had a solid build on Wraith I’d definitely play him more often but I only have him at Level 40 with terrible tier 1 perks. Gotta level him up.

    Ruin + Surveillance I can see use on killers like Billy, Nurse, or Spirit since they can pressure survivors off of generators and end chases very quickly. I’d see more use out of PGTW on Wraith, but if that combo works for you then you keep doing it. Hasn’t failed you yet.

  • NoShinyPonyNoShinyPony Member Posts: 4,570

    I was never "mad" about the Ruin nerf. I think it's a bad decision and unhealthy for the game. And just because a couple of days have passed, my opinion didn't change.

  • arcnkdarcnkd Member Posts: 446

    Not mad about the Ruin Change; honestly I like that it constantly drains Gens without me having to kick them and even just staying off a near-completed gen for 30-45 seconds is enough to nearly regress it completely.

    What I am irritated with, is the amount of killers that have used it as a crutch for so long that they can't find their new 'grove'; so their answer -- extreme tunneling; face camping hooks; overly slugging; and sometimes just outright toxic hit-hooked-survivors-repeatedly-while-camping to ensure they at least get that 1 kill in to make sure survivors are down a member (even when you can still get significant BP by just farming/attacking/chasing survivors more than 1 time per match).

  • The_DaydreamerThe_Daydreamer Member Posts: 544

    Never really used Ruin and never cared about it. But I feel bad for killers like Huntress. The nerf was right, but the rework doesn't get the point why ruin was used.

    I play the same like before in rank 1. I get my 3 or 4ks. And I get it relaxed. Most killers are pretty bad, but I understand some of them, why it hurts them.

    I still hope that killers will adept.

  • Iudex_NemesisIudex_Nemesis Member Posts: 273

    I more mad about the matchmaking than the ruin change. I tried it out a couple times and it did nothing for me. If it didnt get cleased in 20 seconds survivors would just plough right through it. I just stopped using it.

    The only good thing in the update was the doctor rework.

  • Rex_HuinRex_Huin Member Posts: 1,208

    I have not played killer since the change. Still absolutely fuming mad.

  • TunnelVisionTunnelVision Member Posts: 1,310

    Nope, i play other games now.

    There's only so much gen rushing you can do.

    Oops sorry my bad, i mean objective rushing...

  • Febb3Febb3 Member Posts: 49

    At first I was very angry when i found out that the killer was using the ruin hex and when i fixed the v-sync option that makes the skillcheck much more smoother so now i hit the Great skillcheck everytime so im not worring about the ruin so much.

  • FearlessHunterFearlessHunter Member Posts: 508

    What annoyed me the most was that they didn’t touch toolboxes at all so survivors took advantage of the ruin nerf and started bringing toolboxes every game I had as killer. I had one match where they all had the speed addons equipped, streetwise and prove thyself.

    If they are gonna touch toolboxes somewhere down the line then they need to cap the speed on the toolboxes cause it’s ridiculous if 2 survivors get on a gen with toolboxes equipped. The gen gets done in 30 seconds

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