Bunch of babies, all you have to do is cleanse the totems, not hard to do or all you guys want to do is rush gens? If noed is active, it's your team's fault
And? Its been that way for a while I was playing back when people used to run vigil when exhaustion went down while running. What I'm saying is there isn't anything you can do when survivors use dead hard for distance
Dead Hard if used by a good survivor doesn't need it for it to be a "universal" exhaust perk. They use it for the short immunity to ignore punishment.
Decisive Strike if used by a good survivor doesn't need it to "counter tunneling". They use it for a 60 second immunity to ignore punishment.
The perks a majorly flawed for what they are intended to be used for. DS alone I don't understand why there even needs to be a perk to counter tunneling, when tunneling is a quick way to lose as Killer.
I have had invisible totems before, and I am not dedicating a whole perk to that small possibility. And no, I want to be chased to get Chaser up. I want to heal others to get Altruism.
I don't have a cry whenever I lose, and I call it as I see it. NoED is the pinnacle of bad perk design, and I am not one to abuse perks in some sort of vein hope that people actually have some respect. Don't lump me in the same boat as those tryhards.
Is it a quick way to lose as killer? I find it depends on the team. And yes, there needs to be anti-tunnelling perks because getting deleted from a match is not good for anyone.
As for the "immunity" that's a perfect opportunity to leave them on the floor. They have Unbreakable? They have just wasted it. You have the tools as killer to punish bad survivor play, so USE THEM.
Against a good survivor he will just loop you for 5 gens with the ridiculous number of pallets and windows on most maps. Any good killer knows this, that's why they don't do long chases.
As much as I dislike NOED and think it's unhealthy for the game, I also think the same about DS, BT, Unbreakable etc. Second chance perks on either side are unhealthy crutches. I agree though, this double standard does happen a lot.
They can't complain about your Noed but you can complain about their (God I hate this stupid term) "second chance" perks? Both sides have whiny little bitches. Just play the game ffs.
Literally everyone says the same crap and there is no need for it.
"I'm a survivor main in red ranks because..."
"I'm a killer main in red ranks and I think that..."
That part of the sentence isn't needed. You can just express your opinion for a change or something. Saying "I main X" just puts yourself in a bad spot most of the time
I can't believe survivors are still complaining about NOED in 2020. Expect it on all killers and you won't have a problem. I do, even I don't trust Billies now so Detective's Hunch is part of my kit. On the flip side survivors have a right to equip what they want to.
That's so amusing that you get butt hurt for making the same assumption i made about you that you made about me first. Kinda hypocritical over there....lmfao
I disagree, cant be walking around the map half the game wasted a lot of time. Personally I find lithe to be the best exhaustion perk since bl was fixed.
"Some killers forget that survivors are humans" fr though? Idk man, what is my objective as a killer? Getting kills. So? Fun factor, nah, i am not gonna play so the survivor has fun, I'm gonna play so i have some fun until the 3rd minute in the game when the gens are done anyway
Comments
It also goes on a cooldown that is paused by running.
Bunch of babies, all you have to do is cleanse the totems, not hard to do or all you guys want to do is rush gens? If noed is active, it's your team's fault
And? Its been that way for a while I was playing back when people used to run vigil when exhaustion went down while running. What I'm saying is there isn't anything you can do when survivors use dead hard for distance
Dead Hard if used by a good survivor doesn't need it for it to be a "universal" exhaust perk. They use it for the short immunity to ignore punishment.
Decisive Strike if used by a good survivor doesn't need it to "counter tunneling". They use it for a 60 second immunity to ignore punishment.
The perks a majorly flawed for what they are intended to be used for. DS alone I don't understand why there even needs to be a perk to counter tunneling, when tunneling is a quick way to lose as Killer.
Tunneling is the most efficient path to killing all 4 survivors. The faster one survivor dies the faster they all die. Logicc
I have had invisible totems before, and I am not dedicating a whole perk to that small possibility. And no, I want to be chased to get Chaser up. I want to heal others to get Altruism.
I don't have a cry whenever I lose, and I call it as I see it. NoED is the pinnacle of bad perk design, and I am not one to abuse perks in some sort of vein hope that people actually have some respect. Don't lump me in the same boat as those tryhards.
Is it a quick way to lose as killer? I find it depends on the team. And yes, there needs to be anti-tunnelling perks because getting deleted from a match is not good for anyone.
As for the "immunity" that's a perfect opportunity to leave them on the floor. They have Unbreakable? They have just wasted it. You have the tools as killer to punish bad survivor play, so USE THEM.
Against a good survivor he will just loop you for 5 gens with the ridiculous number of pallets and windows on most maps. Any good killer knows this, that's why they don't do long chases.
Except you can keep downing them in the same area where all the resources are drained.
I'm guessing you don't play survivor much do you?
Eh tbh I don't remember all the nuance of it. Your point?
As much as I dislike NOED and think it's unhealthy for the game, I also think the same about DS, BT, Unbreakable etc. Second chance perks on either side are unhealthy crutches. I agree though, this double standard does happen a lot.
As much as I hate going against noed, it's entirely the survivors fault if it affects them. Just cleanse the totems dude
They can't complain about your Noed but you can complain about their (God I hate this stupid term) "second chance" perks? Both sides have whiny little bitches. Just play the game ffs.
Who said anything about me throwing a tantrum?
Literally everyone says the same crap and there is no need for it.
"I'm a survivor main in red ranks because..."
"I'm a killer main in red ranks and I think that..."
That part of the sentence isn't needed. You can just express your opinion for a change or something. Saying "I main X" just puts yourself in a bad spot most of the time
I read it as if Micheal Jordan was telling me in a commercial.
Thanks
Just because you can't hit red ranks doesn't mean nobody can. Keep practicing, you'll get there one day little buddy.
Nice try bud.
Since when did assumptions mean someone isn't red ranks?
Loser
Haha. Love that, go off!
?
I can't believe survivors are still complaining about NOED in 2020. Expect it on all killers and you won't have a problem. I do, even I don't trust Billies now so Detective's Hunch is part of my kit. On the flip side survivors have a right to equip what they want to.
That's so amusing that you get butt hurt for making the same assumption i made about you that you made about me first. Kinda hypocritical over there....lmfao
Ash gang rise up
Remember this gem you posted? ๐๐๐
Why do you care what your food thinks?
I disagree, cant be walking around the map half the game wasted a lot of time. Personally I find lithe to be the best exhaustion perk since bl was fixed.
Yeah. I do.
I said it because most people who say "I main survivor/ killer in red ranks" lie to try and get their point across.
Rank = Skill btw.
"Some killers forget that survivors are humans" fr though? Idk man, what is my objective as a killer? Getting kills. So? Fun factor, nah, i am not gonna play so the survivor has fun, I'm gonna play so i have some fun until the 3rd minute in the game when the gens are done anyway
You can still get kills with both sides having a good time.
Maybe I find games more rewarding when I spread out the damage and have a massive snowballing effect.
Perhaps it's more fun to extend the game and toy with survivors, rather than rush them out of the game.
Or maybe I'm a sadistic creature who enjoys not blitzing out several matches in a row and likes to take my time tormenting survivors in a HORROR game.