The reality of killer gameplay
So with everyone on the rampage with the ruin nerf, forums ablaze and all that fun stuff, I've been trying to keep out of it a little bit and just, see what happens.
But honestly... Playing a killer isn't fun anymore. Unless I'm playing like a #########, running mori, proxy camping and overall being 'toxic', it's literally a game of 'if I make one mistake, I lose.'
That is the reality of the state of the game. If you make one solid mistake as the killer, you have lost the game. For some killers that are really strong - this isn't the case, they may have good endgame bounceback potential, and it may also depend on your perks. But unless you're preparing for failure chances are that's not the case.
If you choose to chase a survivor that just so happens to be higher than your skill level and you lose a chase or get ran on some of the much stronger loops in the game? You're going to see gen after gen pop and by the time you've hooked one person the game is over unless you're running something like NOED.
The skill level to do well as a killer is SO much more intense than that to do well as a survivor. You have to be incredibly conscious of what pallets have been dropped, who's where on the map at all times, what loops to win and how to run them to win them.
As survivor, you have to have a vague knowledge of how to run and mindgame those loops but at the same time... All you have to do is waste the killers time and gens are going to get flown through.
The game isn't fun as a survivor.
The game isn't fun as a killer.
The game isn't fun, anymore.