If you get downed immediately off hook, then your team performed an unsafe save, and it's only their fault. Camping, is a legitimate strategy by killer. I mean most times where I am hitting someone off hook is because the rest of their team is not doing gens, they came for the save too quickly, or they went for the save as I was coming back around my patrol path. With my Freddy build I optimize unhooks with Make Your Choice - effectively keeping 1 person on hook since the first time I have someone on hook. However by the end of it - the Killer is always, and should always go for the best option target, and coming off hook. That's you. So stop blaming the killer for the mistakes made by the other survivors or yourself. Once you stop incorrectly blaming the killer then you will in time get better at the game and it won't be an issue for you at all. Like it isn't for me.
Now i'm moving on from this conversation because we are literally just going around ourselves, and i'm repeating all that I've already told you.
So now you want us to get less points then you for camping and tunneling. Well we do it because you guys, survivors, gen rush, and do many other things that would take forever to list.
Yeah, well, I still think if one-two survivors are blocking the killer and he refuses to hit them he's the one who's toxic. And if he eventually hits one of them and still goes after me, once I'm much further away, than the person he's just hit, he's double toxic and stupid. Best option? Alright, but I think I'm not best option if I'm being blocked/protected and he has to put more effort to maneuver around other survivors rather than hit one and switch target.
But hey, I admit, I'm not good at this game. Plus I don't like toxicity, I prefer having fun than sweat and tryhard (in game without rewards especially) and I hate trash-talking after the game so... yeah, I'll just go back to other games, thanks for your answers.
So you want killers to be punished for eliminating survivors optimally? nice bait but no.
You realize the game for killer is the quicker you take a survivor out of the game, the better chance the killer has at winning? You have DS which basically gives you 60 sec of immunity, and expecting the killer to play fair is out of the window. Killers warned what happened the moment Ruin was announced to be nerfed, and the Devs didn't listen so this is the result.
okay but, you cant go around saying “X should be nerfed? well, Y needs to be nerfed too then or else its unfair!!” cause thats legit how nothing gets done
imagine saying your response isnt stupid KEKW
I agree that there should be more in-game punishment in the form of points or emblem. Hook rushing? Lol it makes sense for survivors to complete a generator from start to finish to protect their investment due to regression. However, Killers don't lose progress on hooks so there is no compelling need to "Hook Rush."
People who tunnel no matter what dont care about points.
Obviously main Survivor: DeVs PlS mAkE tHe GaMe EaSiEr It HuRtS uSiNg My BrAiN
why? when you hook the same guy, he dies. thats the killers job. so whats the problem? if a guy rescues on a hook, and i see them both, why would i run after the guy that unhooked when the guy who was on the hook but is now free, is closer to being permanently dead?
He has 3 survivors in front of him, and knows the one on hook is closest to dying. That's not toxic. That's one unfortunate person on hook, and two idiots who gave the killer a free kill.
Oh wait, sorry, I forgot the Survivor Rules Handbook - the killer should walk to the other end of the map and stare at the wall when he hooks someone.
Again the killer wasn't being toxic, the survivors were just being stupid, case closed.
Stop trying to ruin stuff for the killers. One of the reasons why it takes survivors so long to find a game is because it's trying to find a killer around your rank, it shouldn't take this long and it's because there aren't many killer players anymore. At least not as many as survivors.
Survivors should get penalised for gen rushing if you suggest such a dumbass idea.
Yeah, it's better to avoid two survivors who block and maybe blind you. It's obviously better to try to get to the person who's getting further and further away, it would be so unreasonable to hit one of those two (or even one) people who are basically rubbing their butts against that killer's weapon.
So don't put words in my mouth and ideas that aren't mine. Don't twist what I said. If killer can have a clean hit when I'm being unhooked, cool, stupid teammates. If killer chases 'me' for a minute, having another survivor in front of him, constantly blocking him and he refuses to hit him for so long, he is the one being stupid and toxic. Case closed.
I think author suggested less points for hooking same person twice (or more) in a row. Which isn't that bad idea, considering face campers for example. And survivors already get penalized - by being tunneled for few minutes straight. Yesterday once I and once my friend got tunneled for so long that team managed to do gens and open both gates. And what did we get for that? 'Moral' points and satisfaction? My suggestion is this - I can get camped, tunneled so much that I won't even touch a gen or any survivor, totem, anything, I will be found and chased for the whole game. Fine. BUT give me more points for it. I will hit 8k fast and that's it, give me enough points to have at the end equivalent amount to a 'typical' survivor game and I'm happy and won't complain about tunneling or getting camped. Because my point in this argument is that I WANT to play the game, but I simply can't. And I think it's fair; if someone takes killer's attention for the whole game, why shouldn't that person get some special reward? Hell, lets even give killer bonus points for going after his obsession, even few times in a row, it's obsession, right? And I'm being serious, I wouldn't feel like I had great chase, but wasn't able to rank up, because killer didn't let me go and if killer likes to camp and tunnel, he can have his fun with obsession.
Youre totally kidding right?
Critical 👏 Thinking 👏 Skills 👏
Sometimes, you'll never be able to tell for sure on some posts.
Till genrushing is fixed or swf on comms that are extremly toxic then keep dreaming boii.
My friend stop this please do not quote me I am done with this discussion thank you
Yeah yeah, lets punish killers for everything that breaks survivors rule book. Tunneling is not a thing its only imaginated invention of some entitled survivors. You can thank only to BHVR for increase of tunneling and camping - their constant gutting of killers and their perks gives no space for other gameplay and with current insane gen speed its even less space.
My guy, you are trying to theory craft the most boring and one sided experience ever into this game.
"top of the evening to you, GF!"
"aye, how are ya lad, how's the haunting treating ya?"
"Fair as a maiden, me Lord"
"Say mate, would you happen to have been hooked yet today? Need a good hooking?"
"Oh no, man, appreciate the offer but I've a bit of a full belly from the las' in."
"Ah, guess I'll get you next time. Tip of the hat to ya lad"
Survivor teabags at exit gate
"Well ain't that the bloomin' way.."
I see your going for paragon of the forums, I appreciate you're trying to not be one sided on any of these discussions.. But is this suggestion the hill you want to die on?
Penalize killer for tunneling? Yea, that damn OTZ game everyone was talking about for two days, the one where he tunneled the Yui towards the end? This guy's suggestion would have turned that from a brutal killer to a de-pip. Sometimes tunneling is necessary and there shouldn't be anything other than DS that encourages not tunneling, because slowdown has been scaled back again and devs will never touch gens speeds. At most we've a vague promise that they look at toolboxes going forward.
True it shouldn't affect emblems. I was just saying this change could be implemented without hurting anyone if the devs do it right. Apparently every change to this game can only hurt it. Thank you for the civil response, and I appreciate a fellow forum-goer.
If that's your hang up, I see why you aren't playing killer so much these days. I play surv more and you know what's the best part about being camped/tunneled? After that I can go look for another game, I don't have to suffer through a simple mistake I made costing me the whole games on many maps, and having to seethe through a whole nother 4-8 mins of a losing game.
Just as much as killers aren't entitled to 4 K every game, survs aren't to surv, or even get multiple gens and loops done in a single trial. That's the beauty of having the benefit of getting taken out early for a mistake you or others made. And let's not forget, you have opportunities before you even get hooked to evade and avoid the killer. You aren't always the one getting tunneled/ camped out.
Right on brother. I'm to the point where getting my feathers too ruffled over the game is getting tooooo old, and beside I know at the end of the day were mostly just all folks who want to have fun in the game.
That makes no sense. Tunneling tends to work in the survivors favor as they pop 3 gens in the first 80 seconds of the game.
Well it's closer to 100 seconds due to travel times but yea tunneling isn't always a good strat.
No rewards for being caught
Stop it, just stop please
Or.. most of the time survivors are bringing toolboxes and don’t take 20 seconds to find a gen. I normally spawn with my gf and we can pop a gen in 35 seconds at the start of the game. Now imagine the other two survivors doing the same thing. It’s now a 3 gen game 35 seconds in.
The objective of a killer is to kill the survivors. That is literally their only objective...and you want to punish them for doing it in the most efficient way possible (in some situations, anyway)?
So...we should definitely start punishing survivors for doing generators, by that logic.