Personal tie between Technician and Lithe. Lithe saved my butt so many times, but my favourite playstyle is sneaky, so I love sitting on a gen with iron will, technician, resilience and spine chill and just powering through while the killer is chasing somebody close to me and not noticing me at all.
One of the most versatile Survivor information perks in the game.
Tells you who the Killer is, what pallets are broken, and where the Killer is going after breaking said pallet; all of which are useful regardless of how stealthy, distraction-y, or genrushy you play.
I always play alone and I run Alert A LOT. I try to have at least one "map awareness" perk in each build, and with the frequency of break actions Alert pings often and can usually give me a sense between "chase" (multiple break actions = pallets), and "patrol" (single ping on a gen).
Comments
I love Lithe, so if I had to use 1 Feng perk that would be the one I would choose as I find it the most useful.
Very underrated btw
Shows a killer kicking a palette?
Exactly, great solo queue perk, its like a unconsitent OoO but without giving the killer info
Personal tie between Technician and Lithe. Lithe saved my butt so many times, but my favourite playstyle is sneaky, so I love sitting on a gen with iron will, technician, resilience and spine chill and just powering through while the killer is chasing somebody close to me and not noticing me at all.
Honestly Feng is who I always choose if I do a "teachables only" thing in KYF. They're just all around great.
One of the most versatile Survivor information perks in the game.
Tells you who the Killer is, what pallets are broken, and where the Killer is going after breaking said pallet; all of which are useful regardless of how stealthy, distraction-y, or genrushy you play.
Alert is amazing and provides crucial information on killers actions/what's happening/location/ where the killer is heading/who the killer is.
I always play alone and I run Alert A LOT. I try to have at least one "map awareness" perk in each build, and with the frequency of break actions Alert pings often and can usually give me a sense between "chase" (multiple break actions = pallets), and "patrol" (single ping on a gen).