I like yours much better
I mean, I don't mind the current ones that much but repeat offenders will just do it a few times and time them well to not really get punished in the end. Basically just a slap on the wrist "tssk tssk don't do that!" and then looking away so they can do it again right away.
Too weak, increase the penalty
I think these are actually pretty fair times considering how much of the playerbase has mediocre connections that cut out from time to time. Having a few game crashes and having to wait a an hour would be pretty frustrating in itself. I think even 5 minutes is going to be pretty good for some people to stop and take a breather to calm down if they rage quit from a game. I know personally I wouldn't leave a game if I knew I had a 15 minute penalty, and definitely not if it meant a 30 minute penalty. Even if a 30 or 60 minute ban doesn't deter somebody from DCing, i'm happy with knowing that nobody is going to have to deal with them in their games for an hour
No one system will be perfect, if you ######### on the hook and bypass the system. It will be up to the report system and other players to catch you bypassing punishments.
If different people from different games pile up reports, it will be obvious to the support team that you're trying to bypass the system.
Not saying you would do this, just saying as an example how the developers would stop people from bypassing the DC penalties. 😁
Well at least that's something.
Sure it can be abused (map offerings, moris etc) but it's better to let the bad apples go than punish the innocent.
Considering queue times for survivor are 20 minutes on weeknights on PS4, I'm surprised anyone is upset by this. Whats 5 more minutes?
IMO these shouldn't even apply to killers.
How often does this happen to you? What platform do you play on?
Infinite load screen?
Depends. Some days not at all, other days multiple times per session.
I play on PC. Happened on my old PC and my new PC. Sucks.
The problem is they can't tell the difference between someone whose internet goes out on its own and someone who's being a toxic idiot and decides to disconnect by pulling the plug on their router.
The reason the penalties are not extremely harsh is because they have to take into account the multitude of legitimate reasons why someone might lose connection to the game. I thought the trial penalties were too harsh for that reason, but I think these ones actually strike a good balance between punishing toxic behaviour and not punishing bugs or network issues more than necessary.
They can tell the difference between someone who uses the Leave Game button and someone whose game crashes or whose internet drops out. However, they can't tell the difference between someone's internet dropping out and them turning it off intentionally, nor, I believe, between a game crash and a forced termination of the program, through Task Manager or something similar.
What surprises me most is that so many people are surprised that the system is toothless.
Good thing I don't DC anymore gotta get them blood points and gotta get them challenges done
It will never be perfect, but it still better than doing nothing or banning only ppl who pratically dont play the game and only DC every game (50%+ DC) as it was before.
Great change. Good work devs. Not being sarcastic.
Oh yeah, I forgot to tell you that I'm also a human being.
My bad, I'll edit the comment. 😁
Your not wrong I feel the DC should only take affect once the game had loaded with 5 people total.
They should also determine if it was the app crashing through no fault of anyone or an actual DC.
Thank you for your sacrifice solider!
Just give up on first hook 4head
Some Hero's don't wear capes, they just don't play an addicting game for several hours
If your that bored to find this info, than you either don't give a ######### about this game anymore, or curiosity killed the cat
1st: Warning, maybe a 2 minute ban so they don't just immediately rejoin and ignore it.
2nd: 5 minutes.
3rd: 15 min
4th: 30 min
5th: 1 hour
6th: 2 hours
7th: 4 hours
8th: 8 hours.
I agree except the first one should not be 5 minutes.
Our SWF got locked out for 5 minutes because we had to wait for the guy who got a 5 minute ban because he got an infinite loading screen.
That error happens fairly frequently, but rare enough that if the first ban was like 30 seconds tops it wouldn't be an issue anymore. After that, feel free to escalate like so or however you want.
I thought they said pre-game disconnects don't count?
Or is that something else in the game not working as intended?
Nope they all count. Supposedly the rank update error ones were not supposed to, but people are reporting that it's counting those too when they get them.
and that was my biggest concern since infinite load screen can be frequent.
Nice to see that after almost 4 years it's still in the game with no end in sight.
No worries, was just confused. I was like whoa, that's extreme, went from 30 minutes to 60 hours whoa 🤣😅
I have had a couple of infinite loadings over a few hours and I didn't get a penalty
Well hopefully it stays like that. However it wouldn't surprise me if it falsely counted it as a dc from time to time since nothing in this game works properly.
I think a lot of people would feel better about the penalties if the devs actually put effort into fixing their bugs rather than leaving them for months and shrugging their shoulders but nothing ever changes.
The fact that a game breaking bug which caused disconnect standoffs was in the game with the last penalty trial, and is still in there now with no fix in sight really speaks volumes as to where their priorities are. Hint: fixing bugs isn't bringing in the cash.
It's certainly not. But the first should be no penalty . Kind of a warning. The game does still have stability issues after all. Any more beyond the first should carry a harsher penalty though.